Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
KrullKills
Jormungandr
Level 96
God Stats
5W - 6L
1,596 SR
Queue Stats
92W - 73L
1,585 Elo+
Solo
Skadi
Skadi
Legosi6
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,350 Elo+
Party 3
Bacchus
Bacchus
Unattractable
Bacchus
Level 178
God Stats
3W - 2L
1,569 SR
Queue Stats
61W - 61L
1,455 Elo+
Party 3
Scylla
Scylla
smarts123
Scylla
Level 153
God Stats
1W - 4L
1,742 SR
Queue Stats
167W - 147L
1,529 Elo+
Solo
Team Averages
Level 140
1,581 SR
1,484 Elo+

VS

Team Averages
Level 98
1,474 SR
1,490 Elo+
Sol
Sol
AdyAdz
Sol
Level 147
God Stats
1W - 2L
1,290 SR
Queue Stats
22W - 17L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
CherruScaru
Ratatoskr
Level 25
God Stats
16W - 13L
1,420 SR
Queue Stats
32W - 23L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
KingDarii
Aphrodite
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,485 Elo+
Solo
Guan Yu
Guan Yu
SlasherVillain
Guan Yu
Level 156
God Stats
1W - 1L
1,299 SR
Queue Stats
61W - 40L
1,649 Elo+
Party 1
Shiva
Shiva
cum-n-mybut
Shiva
Level 15
God Stats
3W - 2L
1,862 SR
Queue Stats
44W - 32L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 1
6,052
550
2,699
8,157
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
KrullKills
Jormungandr
11
1 / 1 / 2
6,340
576
5,765
6,386
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Legosi6
Skadi
9
0 / 1 / 0
5,094
463
3,484
4,273
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
7
0 / 1 / 0
4,898
445
3,955
8,921
5,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
smarts123
Scylla
9
0 / 4 / 1
5,276
480
4,442
8,161
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AdyAdz
Sol
11
0 / 1 / 2
6,537
594
5,637
8,471
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
CherruScaru
Ratatoskr
10
3 / 2 / 2
6,409
583
3,496
7,684
2,610
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
KingDarii
Aphrodite
10
4 / 1 / 1
6,719
611
6,963
8,646
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 2
5,814
529
4,103
5,245
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
1 / 0 / 2
6,148
559
3,221
6,692
4,599
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
1
1.25
W
Sol
AdyAdz
Sol
0
1
2
1
W
Ratatoskr
CherruScaru
Ratatoskr
3
2
2
2
W
Aphrodite
KingDarii
Aphrodite
4
1
1
4.5
L
Jormungandr
KrullKills
Jormungandr
1
1
2
2
L
Skadi
Legosi6
Skadi
0
1
0
0
W
1
0
2
2
L
Bacchus
0
1
0
0
W
1
0
2
2
L
Scylla
smarts123
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
23,420
35,898
Taken
36,738
15,201
Mitigated
17,565
9,874
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,699
1,117
0
761
8,157
2,628
0
2,579
5,537
0
44,064
W
Sol
AdyAdz
Sol
5,637
2,510
0
5,328
8,471
2,910
0
4,595
3,149
48,442
0
W
Ratatoskr
CherruScaru
Ratatoskr
3,496
927
0
3,022
7,684
2,610
0
1,944
5,702
0
35,049
W
Aphrodite
KingDarii
Aphrodite
6,963
604
1,306
4,742
8,646
3,493
616
3,960
4,636
43,782
0
L
Jormungandr
KrullKills
Jormungandr
5,765
1,048
0
2,683
6,386
3,607
0
4,358
2,028
41,500
0
L
Skadi
Legosi6
Skadi
3,484
1,071
0
1,175
4,273
1,049
0
0
4,187
0
33,148
W
4,103
520
585
1,715
5,245
3,953
0
1,129
4,116
0
41,738
L
Bacchus
3,955
164
917
2,560
8,921
5,207
0
1,463
7,189
15,996
0
W
3,221
533
451
2,749
6,692
4,599
0
1,719
4,973
0
26,818
L
Scylla
smarts123
Scylla
4,442
693
0
1,778
8,161
2,710
0
4,200
3,961
35,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
31,627
318
Minions Killed
335
0
Camps Cleared
0
1,043,720
Distance Traveled
1,130,273
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,052
550
73
7
0
258,525
4
W
Sol
6,537
594
91
8
0
198,472
1
W
Ratatoskr
6,409
583
56
5
0
249,694
0
W
Aphrodite
6,719
611
78
7
0
197,627
2
L
Jormungandr
6,340
576
79
7
0
202,665
3
L
Skadi
5,094
463
72
7
0
193,354
0
W
Guan Yu
5,814
529
82
7
0
242,294
0
L
Bacchus
4,898
445
27
2
0
205,560
3
W
Shiva
6,148
559
28
3
0
242,186
0
L
Scylla
5,276
480
67
6
0
183,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role