Player Matchup

Ravana
Ravana
Groffasaurus
Ravana
Level 68
God Stats
2W - 1L
1,319 SR
Queue Stats
8W - 15L
1,300 Elo+
Solo
Horus
Horus
ReaperLoki 666
Horus
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 242L
1,749 Elo+
Solo
Vulcan
Vulcan
TheBookOfLs
Vulcan
Level 86
God Stats
6W - 4L
1,622 SR
Queue Stats
362W - 375L
1,542 Elo+
Solo
Surtr
Surtr
Tsindeza
Surtr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 156L
1,520 Elo+
Solo
Nu Wa
Nu Wa
kresoz_94
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,300 Elo+
Solo
Team Averages
Level 64
1,488 SR
1,482 Elo+

VS

Team Averages
Level 110
1,499 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Badcrevette
Skadi
Level 168
God Stats
28W - 23L
1,733 SR
Queue Stats
1,952W - 1,932L
1,586 Elo+
Solo
Bakasura
Bakasura
Estafaa
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,400 Elo+
Party 1
Horus
Horus
EtherialMist
Horus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,385 Elo+
Party 1
Ullr
Ullr
RosettKilla
Ullr
Level 158
God Stats
1W - 3L
1,261 SR
Queue Stats
351W - 351L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 1 / 8
8,971
816
7,336
10,499
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 9
8,809
801
3,723
14,263
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
16
5 / 1 / 7
9,267
842
13,507
6,417
3,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Tsindeza
Surtr
14
1 / 2 / 12
8,881
807
7,489
14,837
19,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
kresoz_94
Nu Wa
14
2 / 1 / 10
8,566
779
9,918
8,464
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 2 / 0
6,149
559
2,198
6,239
3,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 2
7,337
667
11,109
8,213
3,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Estafaa
Bakasura
13
0 / 4 / 1
6,845
622
4,174
10,002
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
8,440
767
4,928
9,631
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 4 / 3
7,468
679
12,091
11,188
4,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
14
Kills
5
6
Deaths
14
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
L
0
2
2
0.5
L
Bakasura
Estafaa
Bakasura
0
4
1
0.13
L
3
2
2
2
W
Ravana
4
1
8
8
W
2
1
9
6.5
L
2
4
3
0.88
W
Vulcan
5
1
7
8.5
W
Surtr
Tsindeza
Surtr
1
2
12
3.5
W
Nu Wa
kresoz_94
Nu Wa
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
34,500
54,480
Taken
45,273
46,826
Mitigated
29,956
25,631
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,198
333
421
1,438
6,239
3,490
0
1,991
4,248
6,788
0
L
11,109
4,128
1,638
2,329
8,213
3,251
866
4,354
3,859
0
39,143
L
Bakasura
Estafaa
Bakasura
4,174
2,621
411
1,354
10,002
9,536
0
5,426
4,576
0
5,329
L
4,928
1,696
2,007
3,873
9,631
8,950
0
5,958
3,673
5,333
6,030
W
Ravana
7,336
1,646
564
2,281
10,499
7,235
1,589
914
9,379
0
18,741
W
3,723
2,116
8,046
7,459
14,263
11,759
1,029
917
13,188
0
6,224
L
12,091
4,818
250
1,370
11,188
4,729
0
6,659
4,529
0
27,813
W
Vulcan
13,507
2,412
87
548
6,417
3,590
1,969
808
5,504
29,235
0
W
Surtr
Tsindeza
Surtr
7,489
1,649
1,183
2,269
14,837
19,976
584
1,423
12,673
1,353
14,654
W
Nu Wa
kresoz_94
Nu Wa
9,918
2,118
2,064
1,130
8,464
4,266
1,711
885
7,524
24,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,494
Gold Earned
36,239
119
Minions Killed
146
0
Camps Cleared
0
1,102,012
Distance Traveled
883,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,149
559
6
1
0
110,302
0
L
Skadi
7,337
667
61
6
0
189,928
0
L
Bakasura
6,845
622
21
2
0
195,093
0
L
Horus
8,440
767
11
1
0
196,867
0
W
Ravana
8,971
816
26
2
0
220,814
0
W
Horus
8,809
801
9
1
0
238,095
0
L
Ullr
7,468
679
47
4
0
191,284
0
W
Vulcan
9,267
842
39
4
0
235,077
0
W
Surtr
8,881
807
15
1
0
215,707
0
W
Nu Wa
8,566
779
30
3
0
192,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role