Player Matchup

Hel
Hel
Platinum V
BlastmyA--open
Hel
Platinum V
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 24L
1,853 MMR
Party 2
Achilles
Achilles
Platinum II
Piccоlо
Achilles
Platinum II
Level 109
God Stats
3W - 1L
1,762 SR
Queue Stats
41W - 27L
1,812 MMR
Solo
Danzaburou
Danzaburou
Gold III
RaceTraitor
Danzaburou
Gold III
Level 67
God Stats
33W - 25L
1,894 SR
Queue Stats
125W - 107L
1,816 MMR
Party 1
Yu Huang
Yu Huang
Gold II
RichHomieTom
Yu Huang
Gold II
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 133L
1,816 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
Årrow
Erlang Shen
Platinum III
Level 126
God Stats
1W - 2L
1,528 SR
Queue Stats
151W - 111L
1,824 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,637 SR
1,824 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,620 SR
1,744 MMR
Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
Ramkaran
Sylvanus
Gold I
Level 149
God Stats
4W - 1L
1,575 SR
Queue Stats
35W - 21L
1,859 MMR
Party 3
Merlin
Merlin
Platinum III
TabletAbuser
Merlin
Platinum III
Level 78
God Stats
3W - 3L
1,761 SR
Queue Stats
55W - 44L
2,049 MMR
Party 3
Odin
Odin
Platinum V
elmdrmike
Odin
Platinum V
Level 193
God Stats
3W - 2L
1,763 SR
Queue Stats
148W - 143L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,928
593
3,556
6,443
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Piccоlо
Achilles
12
1 / 1 / 0
6,823
682
5,590
8,182
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RaceTraitor
Danzaburou
12
4 / 0 / 1
7,187
719
6,752
5,774
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
RichHomieTom
Yu Huang
11
1 / 1 / 1
6,488
649
3,659
5,288
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Årrow
Erlang Shen
10
1 / 1 / 2
5,874
587
2,683
9,679
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ChronosAphroditeMartichorasSurtr

VS

Bans
SusanoAo KuangFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 2
5,696
570
3,289
7,095
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
 
Hou Yi
7
0 / 3 / 0
4,720
472
2,882
6,545
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Ramkaran
Sylvanus
8
0 / 2 / 2
5,188
519
2,194
8,787
4,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
11
2 / 1 / 1
6,111
611
5,798
4,439
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
1 / 1 / 0
5,938
594
4,237
7,276
6,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
2
2
L
Hou Yi
 
Hou Yi
0
3
0
0
W
1
1
1
1.5
W
Achilles
Piccоlо
Achilles
1
1
0
1
W
Danzaburou
RaceTraitor
Danzaburou
4
0
1
4.5
L
Sylvanus
Ramkaran
Sylvanus
0
2
2
0.5
W
Yu Huang
RichHomieTom
Yu Huang
1
1
1
1.5
L
Merlin
2
1
1
2.5
L
Odin
1
1
0
1
W
Erlang Shen
Årrow
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,240
Damage
18,400
35,366
Taken
34,142
19,629
Mitigated
17,434
15,563
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,289
1,816
0
703
7,095
2,442
0
642
6,406
0
35,075
L
Hou Yi
 
Hou Yi
2,882
1,686
0
1,516
6,545
2,338
0
140
6,405
0
25,648
W
3,556
431
2,912
4,210
6,443
4,685
0
3,616
2,827
17,842
0
W
Achilles
Piccоlо
Achilles
5,590
2,019
0
3,171
8,182
5,514
0
0
8,182
0
52,867
W
Danzaburou
RaceTraitor
Danzaburou
6,752
4,888
0
3,385
5,774
2,886
778
125
5,649
0
59,305
L
Sylvanus
Ramkaran
Sylvanus
2,194
402
1,947
2,917
8,787
4,215
0
3,935
4,852
14,740
0
W
Yu Huang
RichHomieTom
Yu Huang
3,659
542
0
500
5,288
2,207
0
2,714
2,574
56,735
0
L
Merlin
5,798
285
0
60
4,439
1,468
0
2,498
1,941
53,204
0
L
Odin
4,237
948
0
2,929
7,276
6,971
0
0
6,537
0
36,156
W
Erlang Shen
Årrow
Erlang Shen
2,683
1,624
0
1,385
9,679
4,337
0
1,537
8,142
0
42,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
27,653
400
Minions Killed
309
0
Camps Cleared
0
1,139,553
Distance Traveled
1,050,774
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,696
570
70
7
0
269,239
0
L
Hou Yi
4,720
472
52
5
0
137,011
2
W
Hel
5,928
593
11
1
0
239,434
3
W
Achilles
6,823
682
97
10
0
230,713
2
W
Danzaburou
7,187
719
108
11
0
209,195
0
L
Sylvanus
5,188
519
18
2
0
214,885
3
W
Yu Huang
6,488
649
112
11
0
196,194
4
L
Merlin
6,111
611
101
10
0
211,290
0
L
Odin
5,938
594
68
7
0
218,349
0
W
Erlang Shen
5,874
587
72
7
0
264,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role