Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Herjs
Anubis
Level 126
God Stats
24W - 8L
1,670 SR
Queue Stats
175W - 173L
1,556 Elo+
Solo
Thanatos
Thanatos
RaJJaDDa
Thanatos
Level 200
God Stats
32W - 15L
1,966 SR
Queue Stats
417W - 352L
1,575 Elo+
Party 3
Gilgamesh
Gilgamesh
Sonsine
Gilgamesh
Level 135
God Stats
3W - 3L
1,857 SR
Queue Stats
171W - 153L
1,591 Elo+
Party 4
Nu Wa
Nu Wa
éoalegcarai
Nu Wa
Level 152
God Stats
15W - 6L
1,900 SR
Queue Stats
270W - 228L
1,620 Elo+
Party 3
Team Averages
Level 148
1,779 SR
1,568 Elo+

VS

Team Averages
Level 128
1,570 SR
1,541 Elo+
Jing Wei
Jing Wei
HenryIsDown
Jing Wei
Level 142
God Stats
0W - 1L
1,434 SR
Queue Stats
19W - 15L
1,574 Elo+
Party 2
Awilix
Awilix
MegaViciado7
Awilix
Level 115
God Stats
21W - 22L
1,544 SR
Queue Stats
154W - 153L
1,485 Elo+
Party 1
Osiris
Osiris
Ninguem7
Osiris
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 171L
1,480 Elo+
Party 1
Anubis
Anubis
ShinzuLT
Anubis
Level 128
God Stats
3W - 4L
1,725 SR
Queue Stats
310W - 212L
1,570 Elo+
Solo
Ganesha
Ganesha
SnorlaxFromHell
Ganesha
Level 136
God Stats
4W - 3L
1,649 SR
Queue Stats
35W - 22L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 0
8,585
613
10,116
13,046
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Herjs
Anubis
14
7 / 3 / 5
8,954
640
9,873
9,669
4,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
RaJJaDDa
Thanatos
13
5 / 3 / 8
8,339
596
8,481
14,055
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Sonsine
Gilgamesh
13
3 / 3 / 12
8,268
591
7,990
15,945
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 5
8,652
618
13,888
6,072
2,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HenryIsDown
Jing Wei
12
1 / 5 / 0
6,976
498
5,911
13,277
4,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
12
3 / 8 / 4
7,431
531
7,176
13,460
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Ninguem7
Osiris
12
1 / 3 / 0
6,894
492
6,663
14,854
15,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ShinzuLT
Anubis
13
6 / 3 / 0
8,210
586
13,097
11,035
4,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 6
6,620
473
3,242
13,181
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
25
Kills
11
11
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
0
4
L
Jing Wei
HenryIsDown
Jing Wei
1
5
0
0.2
W
Anubis
Herjs
Anubis
7
3
5
3.17
L
Awilix
3
8
4
0.63
L
Osiris
Ninguem7
Osiris
1
3
0
0.33
W
Thanatos
RaJJaDDa
Thanatos
5
3
8
3
L
Anubis
ShinzuLT
Anubis
6
3
0
2
L
0
6
6
0.5
W
Gilgamesh
Sonsine
Gilgamesh
3
3
12
3
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
36,089
58,787
Taken
65,807
36,597
Mitigated
40,785
26,657
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,116
2,367
0
7,400
13,046
11,890
0
0
13,046
0
61,367
L
Jing Wei
HenryIsDown
Jing Wei
5,911
4,811
0
3,095
13,277
4,278
0
7,544
5,733
0
59,151
W
Anubis
Herjs
Anubis
9,873
590
0
5,096
9,669
4,104
959
6,164
3,505
62,776
0
L
Awilix
7,176
3,183
0
385
13,460
4,459
0
4,456
8,962
0
45,637
L
Osiris
Ninguem7
Osiris
6,663
2,917
0
4,074
14,854
15,917
0
291
13,647
0
50,657
W
Thanatos
RaJJaDDa
Thanatos
8,481
2,702
0
9,412
14,055
5,492
0
3,328
10,727
0
60,620
L
Anubis
ShinzuLT
Anubis
13,097
613
0
2,727
11,035
4,975
0
4,214
6,821
72,913
0
L
3,242
432
0
1,556
13,181
11,156
0
7,256
5,925
16,578
0
W
Gilgamesh
Sonsine
Gilgamesh
7,990
2,094
0
2,315
15,945
13,002
0
6,035
9,910
0
22,459
W
13,888
3,039
0
2,434
6,072
2,109
417
812
5,260
69,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
36,131
417
Minions Killed
390
0
Camps Cleared
0
1,407,012
Distance Traveled
1,319,170
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,585
613
96
7
0
260,808
0
L
Jing Wei
6,976
498
123
9
0
261,985
0
W
Anubis
8,954
640
118
8
0
272,580
5
L
Awilix
7,431
531
73
5
0
318,157
0
L
Osiris
6,894
492
68
5
0
241,981
0
W
Thanatos
8,339
596
82
6
0
310,639
0
L
Anubis
8,210
586
119
9
0
260,060
2
L
Ganesha
6,620
473
7
1
0
236,987
1
W
Gilgamesh
8,268
591
32
2
0
301,794
2
W
Nu Wa
8,652
618
89
6
0
261,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role