Player Matchup

Yemoja
Yemoja
Baramorre
Yemoja
Level 165
God Stats
0W - 2L
1,336 SR
Queue Stats
68W - 70L
1,575 Elo+
Party 4
Hel
Hel
Biolog0
Hel
Level 173
God Stats
5W - 10L
1,530 SR
Queue Stats
309W - 270L
1,682 Elo+
Solo
Thor
Thor
HKAZ4100
Thor
Level 135
God Stats
4W - 8L
1,694 SR
Queue Stats
244W - 257L
1,540 Elo+
Party 3
Amaterasu
Amaterasu
MementoMori5678
Amaterasu
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 19L
1,601 Elo+
Party 3
Chiron
Chiron
Th3RizingBirch
Chiron
Level 159
God Stats
3W - 2L
1,716 SR
Queue Stats
196W - 226L
1,516 Elo+
Party 4
Team Averages
Level 155
1,598 SR
1,583 Elo+

VS

Team Averages
Level 132
1,628 SR
1,549 Elo+
Nemesis
Nemesis
An The Nee
Nemesis
Level 151
God Stats
5W - 4L
1,430 SR
Queue Stats
337W - 296L
1,582 Elo+
Party 2
Maui
Maui
Aww Sin
Maui
Level 149
God Stats
7W - 3L
1,730 SR
Queue Stats
402W - 350L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
Banana2300
Danzaburou
Level 108
God Stats
2W - 1L
1,681 SR
Queue Stats
155W - 137L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
Natediggitydawg
Baba Yaga
Level 101
God Stats
3W - 3L
1,578 SR
Queue Stats
21W - 31L
1,491 Elo+
Party 1
Thanatos
Thanatos
lukester73
Thanatos
Level 152
God Stats
3W - 1L
1,721 SR
Queue Stats
224W - 243L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baramorre
Yemoja
12
1 / 0 / 2
8,150
479
7,136
11,821
11,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
14
1 / 2 / 0
8,334
490
7,047
11,189
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
13
2 / 6 / 0
8,198
482
8,175
18,477
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
MementoMori5678
Amaterasu
14
0 / 6 / 2
8,223
484
6,553
16,263
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 2
8,620
507
11,435
12,682
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
An The Nee
Nemesis
16
7 / 0 / 7
10,125
596
15,909
11,447
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Aww Sin
Maui
14
0 / 0 / 6
8,692
511
3,387
14,576
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Banana2300
Danzaburou
15
2 / 4 / 3
9,748
573
6,483
11,655
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Natediggitydawg
Baba Yaga
16
1 / 0 / 4
9,260
545
8,358
9,273
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lukester73
Thanatos
17
7 / 2 / 4
11,032
649
14,670
16,629
12,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
17
17
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
An The Nee
Nemesis
7
0
7
10.5
W
Maui
Aww Sin
Maui
0
0
6
3
W
Danzaburou
Banana2300
Danzaburou
2
4
3
0.88
L
Yemoja
Baramorre
Yemoja
1
0
2
2
L
Hel
1
2
0
0.5
L
Thor
2
6
0
0.33
L
Amaterasu
MementoMori5678
Amaterasu
0
6
2
0.17
W
Baba Yaga
Natediggitydawg
Baba Yaga
1
0
4
3
L
2
3
2
1
W
Thanatos
lukester73
Thanatos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
48,807
70,432
Taken
63,580
41,091
Mitigated
41,646
24,681
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
An The Nee
Nemesis
15,909
8,427
0
3,240
11,447
5,100
0
2,786
8,661
0
80,066
W
Maui
Aww Sin
Maui
3,387
851
0
2,520
14,576
13,825
0
6,258
8,211
23,219
0
W
Danzaburou
Banana2300
Danzaburou
6,483
2,720
0
3,129
11,655
5,435
621
2,465
9,190
0
81,932
L
Yemoja
Baramorre
Yemoja
7,136
1,270
3,293
1,627
11,821
11,448
112
3,892
7,929
23,373
0
L
Hel
7,047
283
2,208
5,228
11,189
4,233
0
3,762
7,427
82,757
0
L
Thor
8,175
1,146
0
4,725
18,477
6,186
0
1,664
16,813
0
61,655
L
Amaterasu
MementoMori5678
Amaterasu
6,553
2,766
0
3,439
16,263
13,720
29
651
15,612
0
58,362
W
Baba Yaga
Natediggitydawg
Baba Yaga
8,358
45
0
2,657
9,273
5,057
839
2,599
6,674
96,684
0
L
11,435
4,878
110
4,051
12,682
5,504
858
1,776
10,865
0
72,116
W
Thanatos
lukester73
Thanatos
14,670
6,921
0
15,162
16,629
12,229
483
717
15,238
0
91,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
48,857
506
Minions Killed
566
0
Camps Cleared
0
1,679,535
Distance Traveled
1,727,519
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,125
596
102
6
0
413,852
0
W
Maui
8,692
511
45
3
0
322,028
2
W
Danzaburou
9,748
573
141
8
0
318,439
1
L
Yemoja
8,150
479
18
1
0
349,456
4
L
Hel
8,334
490
155
9
0
366,167
4
L
Thor
8,198
482
93
5
0
326,375
0
L
Amaterasu
8,223
484
103
6
0
329,234
3
W
Baba Yaga
9,260
545
137
8
0
340,702
0
L
Chiron
8,620
507
137
8
0
308,303
0
W
Thanatos
11,032
649
141
8
0
332,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role