Player Matchup

Sylvanus
Sylvanus
DrShizno
Sylvanus
Level 138
God Stats
3W - 4L
1,641 SR
Queue Stats
33W - 40L
1,439 Elo+
Solo
Hel
Hel
GC778
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 319L
1,465 Elo+
Party 2
Bellona
Bellona
GoldIngot24
Bellona
Level 7
God Stats
1W - 2L
1,185 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 2
Izanami
Izanami
JuggsMcNuts
Izanami
Level 46
God Stats
12W - 13L
1,497 SR
Queue Stats
155W - 166L
1,423 Elo+
Party 2
Cliodhna
Cliodhna
PBJOtter
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Team Averages
Level 83
1,465 SR
1,418 Elo+

VS

Team Averages
Level 63
1,568 SR
1,288 Elo+
Anubis
Anubis
AbovetheBar
Anubis
Level 86
God Stats
4W - 6L
1,572 SR
Queue Stats
33W - 61L
1,251 Elo+
Party 1
Sun Wukong
Sun Wukong
Akkuzu
Sun Wukong
Level 111
God Stats
2W - 0L
1,723 SR
Queue Stats
21W - 21L
1,425 Elo+
Solo
Neith
Neith
JayDub1565
Neith
Level 24
God Stats
7W - 14L
1,570 SR
Queue Stats
40W - 79L
1,251 Elo+
Party 1
Baron Samedi
Baron Samedi
MaliciousBagel
Baron Samedi
Level 82
God Stats
2W - 2L
1,680 SR
Queue Stats
45W - 62L
1,261 Elo+
Party 1
Fenrir
Fenrir
PeegBeeno420
Fenrir
Level 13
God Stats
3W - 5L
1,295 SR
Queue Stats
34W - 68L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrShizno
Sylvanus
8
0 / 3 / 1
5,279
480
1,543
8,587
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
GC778
Hel
10
0 / 4 / 0
5,159
469
2,465
8,120
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GoldIngot24
Bellona
9
0 / 1 / 0
4,931
448
3,791
8,340
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
JuggsMcNuts
Izanami
11
1 / 1 / 0
5,742
522
2,470
4,028
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
PBJOtter
Cliodhna
7
0 / 2 / 1
4,555
414
1,870
6,544
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 0 / 4
7,166
651
7,118
4,360
1,715
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Akkuzu
Sun Wukong
11
1 / 0 / 0
6,461
587
3,676
8,855
8,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 0 / 2
5,502
500
1,454
3,696
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MaliciousBagel
Baron Samedi
10
3 / 1 / 4
6,544
595
3,862
3,419
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
3 / 0 / 3
6,231
566
2,202
4,856
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
4
6
W
Sun Wukong
Akkuzu
Sun Wukong
1
0
0
1
L
Sylvanus
DrShizno
Sylvanus
0
3
1
0.17
L
Hel
GC778
Hel
0
4
0
0
L
Bellona
GoldIngot24
Bellona
0
1
0
0
W
Neith
0
0
2
1
L
Izanami
JuggsMcNuts
Izanami
1
1
0
1
W
Baron Samedi
MaliciousBagel
Baron Samedi
3
1
4
5
L
Cliodhna
PBJOtter
Cliodhna
0
2
1
0.25
W
Fenrir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
18,312
35,619
Taken
25,186
18,251
Mitigated
15,970
7,962
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,118
308
0
2,580
4,360
1,715
317
2,047
2,101
55,961
0
W
Sun Wukong
Akkuzu
Sun Wukong
3,676
706
0
889
8,855
8,862
26
0
8,855
0
47,653
L
Sylvanus
DrShizno
Sylvanus
1,543
429
1,091
1,657
8,587
4,836
0
4,264
4,323
18,944
0
L
Hel
GC778
Hel
2,465
482
79
1,492
8,120
2,705
108
5,114
3,006
31,954
0
L
Bellona
GoldIngot24
Bellona
3,791
1,460
0
1,633
8,340
7,509
189
0
8,340
0
27,831
W
Neith
1,454
805
0
560
3,696
1,243
0
316
3,380
0
34,426
L
Izanami
JuggsMcNuts
Izanami
2,470
1,254
0
1,263
4,028
1,432
0
843
3,185
0
48,549
W
Baron Samedi
MaliciousBagel
Baron Samedi
3,862
874
154
1,459
3,419
2,269
175
914
2,505
22,838
0
L
Cliodhna
PBJOtter
Cliodhna
1,870
487
0
747
6,544
1,769
0
759
5,785
0
18,272
W
Fenrir
2,202
441
0
484
4,856
1,881
0
489
4,337
0
34,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
31,904
250
Minions Killed
335
0
Camps Cleared
0
982,761
Distance Traveled
1,117,163
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,166
651
94
9
0
211,999
0
W
Sun Wukong
6,461
587
81
7
0
219,483
0
L
Sylvanus
5,279
480
27
2
0
185,689
2
L
Hel
5,159
469
66
6
0
167,404
1
L
Bellona
4,931
448
38
3
0
220,455
0
W
Neith
5,502
500
76
7
0
211,542
0
L
Izanami
5,742
522
87
8
0
189,493
0
W
Baron Samedi
6,544
595
34
3
0
206,624
0
L
Cliodhna
4,555
414
32
3
0
219,720
0
W
Fenrir
6,231
566
50
5
0
267,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role