Player Matchup

Aphrodite
Aphrodite
ArcaneGears
Aphrodite
Level 154
God Stats
18W - 21L
1,521 SR
Queue Stats
82W - 81L
1,549 Elo+
Solo
Horus
Horus
ItsRudy
Horus
Level 129
God Stats
3W - 4L
1,301 SR
Queue Stats
73W - 71L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
MinionSniffer
Tsukuyomi
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
413W - 364L
1,526 Elo+
Party 1
Anhur
Anhur
SquishyClapper
Anhur
Level 157
God Stats
17W - 20L
1,512 SR
Queue Stats
558W - 521L
1,526 Elo+
Party 1
Ra
Ra
bmp92
Ra
Level 174
God Stats
25W - 17L
1,616 SR
Queue Stats
322W - 300L
1,495 Elo+
Party 1
Team Averages
Level 151
1,490 SR
1,528 Elo+

VS

Team Averages
Level 146
1,597 SR
1,541 Elo+
Danzaburou
Danzaburou
AlbanianAdrian
Danzaburou
Level 129
God Stats
0W - 2L
1,270 SR
Queue Stats
249W - 219L
1,474 Elo+
Party 3
Aphrodite
Aphrodite
FSteak
Aphrodite
Level 127
God Stats
2W - 2L
1,733 SR
Queue Stats
28W - 21L
1,661 Elo+
Party 2
Bellona
Bellona
GS96
Bellona
Level 157
God Stats
2W - 4L
1,487 SR
Queue Stats
150W - 129L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
RigatoniRex
Ratatoskr
Level 154
God Stats
14W - 10L
1,713 SR
Queue Stats
271W - 220L
1,499 Elo+
Party 3
Anubis
Anubis
Zantharion
Anubis
Level 162
God Stats
11W - 8L
1,779 SR
Queue Stats
224W - 200L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcaneGears
Aphrodite
16
1 / 0 / 17
10,926
546
4,378
16,156
18,877
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
ItsRudy
Horus
18
5 / 0 / 5
11,753
588
12,619
18,878
23,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tsukuyomi
MinionSniffer
Tsukuyomi
16
8 / 3 / 8
10,816
541
13,515
14,664
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
10 / 0 / 7
12,363
618
22,545
16,942
8,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
16
5 / 2 / 3
10,795
540
12,235
13,544
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlbanianAdrian
Danzaburou
12
0 / 8 / 0
8,109
405
7,300
16,380
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
FSteak
Aphrodite
12
1 / 7 / 3
8,883
444
6,581
17,564
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
GS96
Bellona
15
0 / 3 / 0
9,296
465
7,863
21,318
24,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
RigatoniRex
Ratatoskr
14
2 / 6 / 3
8,829
441
8,354
19,024
7,548
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zantharion
Anubis
15
2 / 5 / 3
9,344
467
9,892
11,902
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
29
Kills
5
5
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlbanianAdrian
Danzaburou
0
8
0
0
W
Aphrodite
ArcaneGears
Aphrodite
1
0
17
9.5
L
Aphrodite
FSteak
Aphrodite
1
7
3
0.36
L
Bellona
GS96
Bellona
0
3
0
0
W
Horus
ItsRudy
Horus
5
0
5
7.5
W
Tsukuyomi
MinionSniffer
Tsukuyomi
8
3
8
4
L
Ratatoskr
RigatoniRex
Ratatoskr
2
6
3
0.58
W
10
0
7
13.5
L
Anubis
Zantharion
Anubis
2
5
3
0.7
W
Ra
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,292
Damage
39,990
80,184
Taken
86,188
67,107
Mitigated
59,544
43,227
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlbanianAdrian
Danzaburou
7,300
1,995
0
1,085
16,380
5,549
0
698
15,573
0
54,358
W
Aphrodite
ArcaneGears
Aphrodite
4,378
125
6,922
10,588
16,156
18,877
140
4,263
11,893
38,232
0
L
Aphrodite
FSteak
Aphrodite
6,581
1,154
4,141
5,993
17,564
14,740
0
5,686
11,607
27,139
0
L
Bellona
GS96
Bellona
7,863
3,474
0
6,140
21,318
24,672
0
701
20,617
504
79,433
W
Horus
ItsRudy
Horus
12,619
6,536
1,184
7,132
18,878
23,622
1,346
1,039
17,839
0
85,945
W
Tsukuyomi
MinionSniffer
Tsukuyomi
13,515
2,559
0
890
14,664
7,090
462
3,539
11,125
0
81,562
L
Ratatoskr
RigatoniRex
Ratatoskr
8,354
885
0
1,097
19,024
7,548
0
4,502
14,450
0
68,941
W
22,545
14,081
0
9,427
16,942
8,949
4,196
4,655
12,287
0
125,176
L
Anubis
Zantharion
Anubis
9,892
191
0
2,935
11,902
7,035
0
4,345
7,328
86,568
0
W
Ra
12,235
751
2,765
4,319
13,544
8,569
340
4,172
9,372
109,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,653
Gold Earned
44,461
609
Minions Killed
471
0
Camps Cleared
0
2,118,136
Distance Traveled
2,001,468
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,109
405
92
5
0
404,456
0
W
Aphrodite
10,926
546
32
2
0
392,804
1
L
Aphrodite
8,883
444
25
1
0
379,103
6
L
Bellona
9,296
465
116
6
0
354,465
0
W
Horus
11,753
588
135
7
0
439,399
10
W
Tsukuyomi
10,816
541
93
5
0
476,572
3
L
Ratatoskr
8,829
441
100
5
0
473,201
2
W
Anhur
12,363
618
178
9
0
383,739
2
L
Anubis
9,344
467
138
7
0
390,243
0
W
Ra
10,795
540
171
9
0
425,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role