Player Matchup

Apollo
Apollo
HmmmStanky
Apollo
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 239L
1,373 Elo+
Party 1
Anhur
Anhur
JaviBoomin
Anhur
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
248W - 211L
1,373 Elo+
Party 1
Poseidon
Poseidon
SrReliur
Poseidon
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,405 Elo+
Solo
Thoth
Thoth
XSlacker4Lif3X
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,500 Elo+
Solo
Sobek
Sobek
savagemonster69
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,442 Elo+

VS

Team Averages
Level 55
1,654 SR
1,560 Elo+
Mercury
Mercury
Bm0r_Annhilation
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,544 Elo+
Party 2
Hades
Hades
MeLoU3215
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,488 Elo+
Solo
Surtr
Surtr
N0tsocorr3ct
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ninjalimepie
Ah Muzen Cab
Level 27
God Stats
1W - 0L
2,042 SR
Queue Stats
15W - 8L
1,631 Elo+
Party 2
Chiron
Chiron
wickedwoz1
Chiron
Level 141
God Stats
4W - 1L
1,726 SR
Queue Stats
56W - 38L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HmmmStanky
Apollo
11
1 / 7 / 5
7,076
708
1,500
10,972
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
14
6 / 6 / 2
8,106
811
5,260
13,037
6,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SrReliur
Poseidon
16
3 / 3 / 9
9,100
910
17,827
7,177
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
6,745
675
3,562
10,675
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 9
8,411
841
6,959
12,010
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,752
775
6,526
8,612
3,599
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
MeLoU3215
Hades
14
5 / 4 / 9
8,941
894
7,828
10,054
6,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 11
9,910
991
9,987
11,614
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Ninjalimepie
Ah Muzen Cab
15
2 / 1 / 15
8,785
879
9,573
7,383
3,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
wickedwoz1
Chiron
17
6 / 1 / 15
10,205
1,021
15,847
7,543
3,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
13
Kills
24
24
Deaths
13
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
Apollo
HmmmStanky
Apollo
1
7
5
0.5
L
Anhur
6
6
2
1.17
W
Hades
MeLoU3215
Hades
5
4
9
2.38
W
9
3
11
4.83
W
Ah Muzen Cab
Ninjalimepie
Ah Muzen Cab
2
1
15
9.5
L
Poseidon
SrReliur
Poseidon
3
3
9
2.5
L
1
6
4
0.5
L
2
2
9
3.25
W
Chiron
wickedwoz1
Chiron
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
49,761
53,871
Taken
45,206
35,297
Mitigated
26,586
8,260
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,526
1,280
1,773
2,123
8,612
3,599
1,317
6,320
2,292
0
9,461
L
Apollo
HmmmStanky
Apollo
1,500
444
521
197
10,972
4,937
0
1,388
9,349
0
4,279
L
Anhur
5,260
2,165
0
1,312
13,037
6,103
0
1,710
11,135
0
11,079
W
Hades
MeLoU3215
Hades
7,828
319
178
2,174
10,054
6,739
1,206
5,218
4,836
12,681
0
W
9,987
2,761
466
3,333
11,614
9,334
1,282
6,967
4,647
137
11,692
W
Ah Muzen Cab
Ninjalimepie
Ah Muzen Cab
9,573
2,716
525
1,207
7,383
3,493
1,885
5,018
2,365
0
26,431
L
Poseidon
SrReliur
Poseidon
17,827
2,296
266
1,190
7,177
3,396
645
1,489
5,600
42,069
0
L
3,562
742
489
623
10,675
4,281
0
1,897
8,731
5,857
0
L
6,959
795
159
3,503
12,010
16,580
232
1,481
10,167
14,764
0
W
Chiron
wickedwoz1
Chiron
15,847
5,487
2,034
2,810
7,543
3,421
2,419
4,825
2,718
0
34,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
45,593
115
Minions Killed
104
0
Camps Cleared
0
816,837
Distance Traveled
1,003,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,752
775
9
1
0
234,709
0
L
Apollo
7,076
708
7
1
0
168,017
0
L
Anhur
8,106
811
17
2
0
165,059
0
W
Hades
8,941
894
12
1
0
176,309
0
W
Surtr
9,910
991
7
1
0
194,823
0
W
Ah Muzen Cab
8,785
879
29
3
0
206,336
0
L
Poseidon
9,100
910
70
7
0
173,341
0
L
Thoth
6,745
675
8
1
0
125,973
0
L
Sobek
8,411
841
13
1
0
184,447
0
W
Chiron
10,205
1,021
47
5
0
191,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role