Player Matchup

Charybdis
Charybdis
DEAD_SENPAI
Charybdis
Level 88
God Stats
3W - 0L
1,763 SR
Queue Stats
346W - 331L
1,422 Elo+
Party 1
Thanatos
Thanatos
Gil5512
Thanatos
Level 87
God Stats
23W - 20L
1,492 SR
Queue Stats
250W - 218L
1,330 Elo+
Party 2
Pele
Pele
Piggyinvader_Too
Pele
Level 67
God Stats
35W - 26L
1,596 SR
Queue Stats
292W - 279L
1,361 Elo+
Party 1
Ymir
Ymir
TheCatNoEsBueno
Ymir
Level 75
God Stats
1W - 5L
1,065 SR
Queue Stats
1W - 5L
1,083 Elo+
Solo
Baron Samedi
Baron Samedi
kydean9
Baron Samedi
Level 86
God Stats
22W - 12L
1,507 SR
Queue Stats
265W - 245L
1,330 Elo+
Party 2
Team Averages
Level 81
1,484 SR
1,305 Elo+

VS

Team Averages
Level 74
1,556 SR
1,435 Elo+
Mulan
Mulan
FoxyRevolver
Mulan
Level 65
God Stats
1W - 6L
1,745 SR
Queue Stats
111W - 130L
1,404 Elo+
Solo
Pele
Pele
ItsTheDude
Pele
Level 142
God Stats
2W - 2L
1,545 SR
Queue Stats
144W - 155L
1,355 Elo+
Solo
Charybdis
Charybdis
Jace66132
Charybdis
Level 58
God Stats
4W - 7L
1,500 SR
Queue Stats
16W - 17L
1,606 Elo+
Solo
Cerberus
Cerberus
King Cczar
Cerberus
Level 20
God Stats
8W - 9L
1,489 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 3
Merlin
Merlin
TackleBoxTimmy
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEAD_SENPAI
Charybdis
12
3 / 1 / 7
7,252
604
12,317
7,747
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Gil5512
Thanatos
13
9 / 1 / 2
8,287
691
8,003
6,519
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 3
7,098
592
7,169
8,186
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,640
220
0
0
0
Baron Samedi
kydean9
Baron Samedi
12
2 / 3 / 3
6,767
564
4,066
6,158
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,399
200
0
0
0
14
4 / 2 / 0
7,569
631
4,688
10,800
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Jace66132
Charybdis
9
0 / 6 / 0
5,468
456
2,155
11,226
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
King Cczar
Cerberus
9
0 / 3 / 0
5,817
485
4,117
15,769
7,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 0
6,738
562
5,254
9,566
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
6
6
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DEAD_SENPAI
Charybdis
3
1
7
6.5
L
0
0
0
0
W
Thanatos
Gil5512
Thanatos
9
1
2
10
L
4
2
0
2
L
Charybdis
Jace66132
Charybdis
0
6
0
0
L
Cerberus
King Cczar
Cerberus
0
3
0
0
W
1
1
3
2.5
L
2
4
0
0.5
W
0
0
0
0
W
Baron Samedi
kydean9
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,555
Damage
16,214
28,610
Taken
47,361
12,390
Mitigated
17,144
14,065
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DEAD_SENPAI
Charybdis
12,317
6,120
0
3,142
7,747
2,821
996
3,215
4,532
0
53,125
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Gil5512
Thanatos
8,003
1,961
0
6,766
6,519
3,080
449
1,053
5,466
0
43,050
L
4,688
1,491
0
2,978
10,800
3,781
939
137
10,663
0
56,758
L
Charybdis
Jace66132
Charybdis
2,155
1,415
0
2,337
11,226
3,294
27
0
11,226
0
40,570
L
Cerberus
King Cczar
Cerberus
4,117
457
1,156
4,940
15,769
7,040
0
80
15,689
22,660
0
W
7,169
1,252
0
2,655
8,186
3,504
297
1,709
6,477
0
60,155
L
5,254
88
0
804
9,566
3,029
0
3,849
5,717
45,770
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
kydean9
Baron Samedi
4,066
333
69
1,433
6,158
2,985
384
3,394
2,764
36,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
27,991
272
Minions Killed
310
0
Camps Cleared
0
941,865
Distance Traveled
915,953
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,252
604
69
6
0
221,556
0
L
Mulan
2,399
200
0
0
0
0
0
W
Thanatos
8,287
691
55
5
0
288,824
0
L
Pele
7,569
631
102
9
0
241,358
0
L
Charybdis
5,468
456
87
7
0
216,424
0
L
Cerberus
5,817
485
39
3
0
242,075
4
W
Pele
7,098
592
91
8
0
200,625
0
L
Merlin
6,738
562
82
7
0
216,096
2
W
Ymir
2,640
220
0
0
0
0
0
W
Baron Samedi
6,767
564
57
5
0
230,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role