Player Matchup

Skadi
Skadi
JusLeave-
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,579 Elo+
Party 1
Geb
Geb
Master_jiraiya
Geb
Level 138
God Stats
8W - 10L
1,556 SR
Queue Stats
22W - 31L
1,564 Elo+
Party 1
Chang'e
Chang'e
MichaelTai
Chang'e
Level 156
God Stats
2W - 4L
1,348 SR
Queue Stats
57W - 81L
1,473 Elo+
Solo
Team Averages
Level 147
1,468 SR
1,539 Elo+

VS

Team Averages
Level 124
1,643 SR
1,585 Elo+
Maui
Maui
l Vendetta l750
Maui
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 29L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
vochito015
Aphrodite
Level 123
God Stats
8W - 7L
1,928 SR
Queue Stats
140W - 139L
1,594 Elo+
Solo
Arachne
Arachne
xarmonxxxa
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JusLeave-
Skadi
12
1 / 1 / 3
7,208
721
6,745
6,734
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 3
7,743
774
4,266
10,131
9,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MichaelTai
Chang'e
13
3 / 0 / 2
7,360
736
11,119
9,726
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,166
717
4,478
9,165
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
vochito015
Aphrodite
12
0 / 0 / 1
6,924
692
7,162
8,688
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
xarmonxxxa
Arachne
10
0 / 4 / 0
6,266
627
5,297
9,502
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
JusLeave-
Skadi
1
1
3
2.5
W
1
0
3
2.5
W
Chang'e
MichaelTai
Chang'e
3
0
2
4
L
1
1
0
1
L
Aphrodite
vochito015
Aphrodite
0
0
1
0.5
L
Arachne
xarmonxxxa
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
16,937
26,591
Taken
27,355
15,746
Mitigated
21,535
14,752
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
JusLeave-
Skadi
6,745
2,939
0
375
6,734
2,729
926
2,399
4,335
0
31,918
W
4,266
908
1,914
1,593
10,131
9,066
100
4,442
5,689
14,052
0
W
Chang'e
MichaelTai
Chang'e
11,119
1,124
4,594
6,276
9,726
3,951
322
4,865
4,861
33,002
0
L
4,478
787
324
1,249
9,165
8,050
0
5,486
3,679
11,456
0
L
Aphrodite
vochito015
Aphrodite
7,162
976
2,599
4,119
8,688
7,481
0
5,282
3,406
30,681
0
L
Arachne
xarmonxxxa
Arachne
5,297
3,001
0
1,872
9,502
6,004
0
4,680
4,822
0
29,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,311
Gold Earned
20,356
158
Minions Killed
106
0
Camps Cleared
0
574,972
Distance Traveled
566,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,208
721
53
5
0
167,922
0
W
Geb
7,743
774
23
2
0
199,901
0
W
Chang'e
7,360
736
82
8
0
207,149
0
L
Maui
7,166
717
17
2
0
189,517
0
L
Aphrodite
6,924
692
39
4
0
180,444
1
L
Arachne
6,266
627
50
5
0
196,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role