Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Arsenal X2885
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 73L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
MelThaKing
Kuzenbo
Level 60
God Stats
25W - 33L
1,246 SR
Queue Stats
123W - 158L
1,300 Elo+
Party 1
Team Averages
Level 39
1,415 SR
1,369 Elo+

VS

Team Averages
Level 52
1,321 SR
1,232 Elo+
Danzaburou
Danzaburou
Captain__Ravioli
Danzaburou
Level 57
God Stats
1W - 2L
1,237 SR
Queue Stats
5W - 5L
1,232 Elo+
Party 2
Ymir
Ymir
Lemmiwinkz43210
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,232 Elo+
Party 2
Zeus
Zeus
tomturbine
Zeus
Level 69
God Stats
2W - 1L
1,227 SR
Queue Stats
7W - 5L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 5 / 1
8,717
671
6,049
15,568
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
3
0 / 0 / 0
6,377
491
0
297
132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MelThaKing
Kuzenbo
16
2 / 1 / 1
9,526
733
5,872
15,674
27,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captain__Ravioli
Danzaburou
15
2 / 0 / 4
9,469
728
8,184
7,615
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 4
8,803
677
6,972
9,293
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 2 / 2
9,510
732
9,297
7,457
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
1
0.3
L
Mercury
0
0
0
0
W
Danzaburou
Captain__Ravioli
Danzaburou
2
0
4
4
W
1
1
4
3
L
Kuzenbo
MelThaKing
Kuzenbo
2
1
1
2.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,921
Damage
24,453
31,539
Taken
24,365
36,163
Mitigated
10,822
1,266
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,049
432
0
461
15,568
8,648
0
8,215
7,125
0
42,727
L
Mercury
0
0
0
0
297
132
0
297
0
0
0
W
Danzaburou
Captain__Ravioli
Danzaburou
8,184
4,192
0
3,130
7,615
2,930
1,508
1,962
5,653
0
36,307
W
6,972
1,801
0
907
9,293
4,954
49
1,165
8,128
36,609
0
L
Kuzenbo
MelThaKing
Kuzenbo
5,872
2,922
0
805
15,674
27,383
39
7,249
8,145
18,870
0
W
9,297
1,429
0
2,684
7,457
2,938
1,037
2,862
4,595
40,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
27,782
75
Minions Killed
168
0
Camps Cleared
0
466,838
Distance Traveled
606,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,717
671
61
5
0
233,245
0
L
Mercury
6,377
491
0
0
0
966
0
W
Danzaburou
9,469
728
56
4
0
201,226
0
W
Ymir
8,803
677
46
4
0
210,255
0
L
Kuzenbo
9,526
733
14
1
0
232,627
0
W
Zeus
9,510
732
66
5
0
195,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role