Player Matchup

Danzaburou
Danzaburou
Avaris_Star
Danzaburou
Level 81
God Stats
8W - 1L
1,842 SR
Queue Stats
138W - 132L
1,427 Elo+
Party 1
Maui
Maui
Skillz_34
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Baron Samedi
Baron Samedi
xCreampufff
Baron Samedi
Level 49
God Stats
11W - 18L
1,354 SR
Queue Stats
92W - 96L
1,334 Elo+
Party 1
Team Averages
Level 60
1,565 SR
1,356 Elo+

VS

Team Averages
Level 80
1,485 SR
1,311 Elo+
Danzaburou
Danzaburou
Aweawama
Danzaburou
Level 86
God Stats
6W - 9L
1,391 SR
Queue Stats
58W - 61L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
JJTHECRUSHER99
Nu Wa
Level 48
God Stats
11W - 3L
1,687 SR
Queue Stats
42W - 31L
1,339 Elo+
Party 2
Gilgamesh
Gilgamesh
hubrock
Gilgamesh
Level 105
God Stats
27W - 34L
1,376 SR
Queue Stats
72W - 96L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avaris_Star
Danzaburou
12
2 / 4 / 1
7,481
680
6,589
12,357
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
12
0 / 0 / 4
7,751
705
2,888
10,321
10,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
xCreampufff
Baron Samedi
13
2 / 2 / 2
8,036
731
6,789
8,611
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aweawama
Danzaburou
14
5 / 1 / 1
9,052
823
11,606
9,759
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 5
7,994
727
10,211
6,201
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
hubrock
Gilgamesh
11
0 / 1 / 3
6,926
630
3,068
5,945
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
6
6
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Avaris_Star
Danzaburou
2
4
1
0.63
W
Danzaburou
Aweawama
Danzaburou
5
1
1
5.5
W
1
2
5
1.75
L
Maui
0
0
4
2
W
Gilgamesh
hubrock
Gilgamesh
0
1
3
1.5
L
Baron Samedi
xCreampufff
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
24,885
31,289
Taken
21,905
20,440
Mitigated
9,990
6,963
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Avaris_Star
Danzaburou
6,589
3,522
0
1,696
12,357
5,113
672
4,703
7,654
0
23,689
W
Danzaburou
Aweawama
Danzaburou
11,606
5,232
0
3,152
9,759
4,405
768
3,990
5,769
0
31,433
W
10,211
2,748
165
796
6,201
2,604
697
3,437
2,764
35,886
0
L
Maui
2,888
723
1,498
1,033
10,321
10,051
0
2,862
7,459
6,967
0
W
Gilgamesh
hubrock
Gilgamesh
3,068
867
308
185
5,945
2,981
0
2,250
3,695
0
7,197
L
Baron Samedi
xCreampufff
Baron Samedi
6,789
145
1,111
1,625
8,611
5,276
562
2,713
5,898
38,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
23,972
107
Minions Killed
112
0
Camps Cleared
0
542,664
Distance Traveled
632,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,481
680
43
4
0
175,798
0
W
Danzaburou
9,052
823
47
4
0
204,747
0
W
Nu Wa
7,994
727
49
4
0
194,429
0
L
Maui
7,751
705
11
1
0
177,834
0
W
Gilgamesh
6,926
630
16
1
0
232,950
0
L
Baron Samedi
8,036
731
53
5
0
189,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role