Player Matchup

Ishtar
Ishtar
B-RAYNE96
Ishtar
Level 160
God Stats
8W - 10L
1,580 SR
Queue Stats
930W - 865L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Foxtrot573
Nu Wa
Level 159
God Stats
256W - 166L
1,636 SR
Queue Stats
803W - 756L
1,513 Elo+
Party 1
Thanatos
Thanatos
MereZulu
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,512 Elo+
Party 4
Bacchus
Bacchus
Mereblood
Bacchus
Level 45
God Stats
7W - 3L
1,743 SR
Queue Stats
26W - 20L
1,518 Elo+
Party 4
Amaterasu
Amaterasu
Natokoa
Amaterasu
Level 27
God Stats
1W - 3L
1,402 SR
Queue Stats
20W - 17L
1,473 Elo+
Party 4
Team Averages
Level 92
1,572 SR
1,508 Elo+

VS

Team Averages
Level 117
1,580 SR
1,520 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BORNE10
Hercules
Level 121
God Stats
3W - 3L
1,507 SR
Queue Stats
54W - 57L
1,490 Elo+
Party 2
Sol
Sol
DizzyDharke
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,447 Elo+
Party 2
Surtr
Surtr
LordKoo1aid
Surtr
Level 128
God Stats
4W - 1L
1,895 SR
Queue Stats
51W - 47L
1,582 Elo+
Party 3
Fenrir
Fenrir
Prince of evil0
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B-RAYNE96
Ishtar
8
0 / 3 / 1
4,607
461
3,812
6,404
2,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
10
0 / 1 / 0
5,550
555
3,303
3,259
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
MereZulu
Thanatos
9
1 / 3 / 0
5,076
508
2,504
8,475
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Mereblood
Bacchus
7
0 / 2 / 1
4,776
478
4,712
7,159
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Natokoa
Amaterasu
7
0 / 2 / 0
4,563
456
2,083
6,869
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 1
5,893
589
1,401
3,470
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BORNE10
Hercules
9
2 / 0 / 4
5,978
598
3,997
7,220
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 2
5,479
548
5,200
5,774
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 1
6,720
672
4,717
5,808
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 2
6,584
658
3,422
4,486
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
1
0.5
L
Ishtar
B-RAYNE96
Ishtar
0
3
1
0.17
W
Hercules
BORNE10
Hercules
2
0
4
4
W
2
1
2
3
L
Nu Wa
0
1
0
0
W
2
0
1
2.5
L
Thanatos
MereZulu
Thanatos
1
3
0
0.33
L
Bacchus
Mereblood
Bacchus
0
2
1
0.25
L
Amaterasu
Natokoa
Amaterasu
0
2
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
18,737
32,166
Taken
26,758
17,155
Mitigated
14,096
11,061
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,401
78
0
610
3,470
1,092
0
2,006
1,464
41,601
0
L
Ishtar
B-RAYNE96
Ishtar
3,812
2,250
0
2,058
6,404
2,325
0
1,658
4,746
0
28,521
W
Hercules
BORNE10
Hercules
3,997
860
0
4,039
7,220
5,691
0
2,599
4,621
0
11,610
W
5,200
2,237
0
1,369
5,774
2,322
0
1,873
3,901
42,805
0
L
Nu Wa
3,303
420
0
1,014
3,259
948
0
1,221
2,038
45,781
0
W
4,717
1,754
0
2,334
5,808
3,185
0
110
5,698
568
48,292
L
Thanatos
MereZulu
Thanatos
2,504
337
0
4,760
8,475
3,738
0
535
7,940
0
30,364
L
Bacchus
Mereblood
Bacchus
4,712
731
134
2,019
7,159
7,083
0
2,819
4,340
12,506
0
L
Amaterasu
Natokoa
Amaterasu
2,083
750
0
1,076
6,869
3,061
0
446
6,423
0
19,147
W
3,422
717
0
1,503
4,486
1,806
0
1,427
3,059
0
32,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
30,654
242
Minions Killed
319
0
Camps Cleared
0
1,021,032
Distance Traveled
1,086,775
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,893
589
80
8
0
198,277
0
L
Ishtar
4,607
461
56
6
0
201,040
0
W
Hercules
5,978
598
12
1
0
232,105
2
W
Sol
5,479
548
78
8
0
216,489
0
L
Nu Wa
5,550
555
77
8
0
196,052
6
W
Surtr
6,720
672
80
8
0
208,021
0
L
Thanatos
5,076
508
56
6
0
189,426
1
L
Bacchus
4,776
478
10
1
0
214,289
1
L
Amaterasu
4,563
456
43
4
0
220,225
0
W
Fenrir
6,584
658
69
7
0
231,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role