Player Matchup

Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EllenMedE
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 137L
1,347 Elo+
Solo
He Bo
He Bo
GonkKrete
He Bo
Level 27
God Stats
1W - 2L
1,311 SR
Queue Stats
406W - 420L
1,411 Elo+
Solo
Nemesis
Nemesis
Valyent1987
Nemesis
Level 142
God Stats
5W - 9L
1,148 SR
Queue Stats
342W - 355L
1,467 Elo+
Solo
Jormungandr
Jormungandr
babai152
Jormungandr
Level 187
God Stats
5W - 4L
1,749 SR
Queue Stats
316W - 289L
1,486 Elo+
Solo
Team Averages
Level 121
1,442 SR
1,442 Elo+

VS

Team Averages
Level 114
1,538 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CiccioNckz95
Cernunnos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Fabrizietto-dj
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
OverHeathed
Freya
Level 158
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 14L
1,791 Elo+
Party 1
Cupid
Cupid
Zack_2401
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 5
5,348
1,070
1,031
3,757
2,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
EllenMedE
Cthulhu
8
0 / 1 / 4
5,360
1,072
3,458
5,114
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
GonkKrete
He Bo
11
4 / 1 / 1
6,289
1,258
4,584
3,663
1,499
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Valyent1987
Nemesis
9
1 / 1 / 3
5,410
1,082
1,212
3,919
3,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
babai152
Jormungandr
11
2 / 0 / 4
6,191
1,238
5,309
4,183
4,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
1,216
243
0
0
0
Cernunnos
CiccioNckz95
Cernunnos
10
1 / 1 / 1
5,122
1,024
2,476
2,590
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 1
5,402
1,080
3,367
6,650
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,072
1,014
4,201
4,733
1,950
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Zack_2401
Cupid
10
0 / 1 / 1
4,724
945
1,832
4,048
1,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
7
Kills
4
4
Deaths
7
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
5
2.5
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Cernunnos
CiccioNckz95
Cernunnos
1
1
1
1.5
W
Cthulhu
EllenMedE
Cthulhu
0
1
4
2
L
2
4
1
0.63
W
He Bo
GonkKrete
He Bo
4
1
1
4.5
L
1
1
1
1.5
W
Nemesis
Valyent1987
Nemesis
1
1
3
2.5
L
Cupid
Zack_2401
Cupid
0
1
1
0.5
W
Jormungandr
babai152
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
11,876
20,636
Taken
18,021
17,491
Mitigated
7,184
6,718
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,031
587
251
586
3,757
2,671
28
510
3,247
0
2,743
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
CiccioNckz95
Cernunnos
2,476
900
162
528
2,590
966
0
1,640
756
0
7,254
W
Cthulhu
EllenMedE
Cthulhu
3,458
0
879
778
5,114
5,591
52
1,171
3,943
6,364
0
L
3,367
477
212
614
6,650
2,644
0
4,585
1,782
0
4,042
W
He Bo
GonkKrete
He Bo
4,584
219
387
1,035
3,663
1,499
385
597
3,066
8,505
0
L
4,201
1,107
704
2,410
4,733
1,950
0
3,519
1,051
8,761
0
W
Nemesis
Valyent1987
Nemesis
1,212
477
357
603
3,919
3,510
581
1,165
2,754
0
2,912
L
Cupid
Zack_2401
Cupid
1,832
258
531
1,390
4,048
1,624
0
2,766
1,081
0
5,918
W
Jormungandr
babai152
Jormungandr
5,309
1,008
813
1,029
4,183
4,220
200
758
3,425
16,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
21,536
48
Minions Killed
30
0
Camps Cleared
0
514,058
Distance Traveled
392,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,348
1,070
4
1
0
86,861
0
L
Tsukuyomi
1,216
243
0
0
0
0
0
L
Cernunnos
5,122
1,024
9
2
0
104,645
0
W
Cthulhu
5,360
1,072
9
2
0
108,333
0
L
Da Ji
5,402
1,080
1
0
0
92,828
0
W
He Bo
6,289
1,258
10
2
0
96,956
0
L
Freya
5,072
1,014
9
2
0
98,842
0
W
Nemesis
5,410
1,082
6
1
0
106,247
0
L
Cupid
4,724
945
11
2
0
96,322
0
W
Jormungandr
6,191
1,238
19
4
0
115,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role