Player Matchup

Chiron
Chiron
Adajio
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,380 Elo+
Solo
Atlas
Atlas
Hunter_95_Flori
Atlas
Level 103
God Stats
13W - 6L
1,675 SR
Queue Stats
171W - 193L
1,457 Elo+
Party 2
Ravana
Ravana
MR_T-BERETTA
Ravana
Level 163
God Stats
6W - 5L
1,589 SR
Queue Stats
415W - 430L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
SuzZzie
Zhong Kui
Level 127
God Stats
2W - 1L
1,433 SR
Queue Stats
77W - 72L
1,463 Elo+
Solo
Jing Wei
Jing Wei
iTrype
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,517 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,453 Elo+

VS

Team Averages
Level 45
1,500 SR
1,330 Elo+
Ao Kuang
Ao Kuang
Boris1301R
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Sol
Sol
OSSSTRIKER2
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Nike
Nike
Sagenator88
Nike
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,522 Elo+
Solo
Lancelot
Lancelot
Spruehstuhlponny
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 1
Ratatoskr
Ratatoskr
bro0152
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adajio
Chiron
19
9 / 0 / 29
11,539
824
16,370
10,382
5,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
5 / 2 / 31
11,601
829
12,046
18,420
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
19
12 / 1 / 21
11,799
843
11,712
14,558
16,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SuzZzie
Zhong Kui
18
9 / 2 / 25
11,607
829
24,500
19,113
15,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
iTrype
Jing Wei
16
5 / 3 / 29
10,579
756
14,141
13,434
7,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Boris1301R
Ao Kuang
15
1 / 11 / 4
8,769
626
9,275
22,797
22,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 8 / 5
8,437
603
10,608
13,385
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 4 / 3
10,228
731
18,680
16,131
19,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 6 / 1
9,708
693
12,645
16,551
12,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
bro0152
Ratatoskr
11
0 / 12 / 5
8,083
577
7,256
19,044
18,848
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
26
40
Kills
8
8
Deaths
41
135
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
Adajio
Chiron
9
0
29
23.5
L
Ao Kuang
Boris1301R
Ao Kuang
1
11
4
0.27
W
5
2
31
10.25
W
Ravana
12
1
21
22.5
L
0
8
5
0.31
L
3
4
3
1.13
L
4
6
1
0.75
W
Zhong Kui
SuzZzie
Zhong Kui
9
2
25
10.75
L
Ratatoskr
bro0152
Ratatoskr
0
12
5
0.21
W
Jing Wei
iTrype
Jing Wei
5
3
29
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,769
Damage
58,464
75,907
Taken
87,908
62,510
Mitigated
77,697
41,064
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Adajio
Chiron
16,370
5,490
3,677
2,962
10,382
5,811
1,312
1,777
8,481
0
32,061
L
Ao Kuang
Boris1301R
Ao Kuang
9,275
2,455
0
2,651
22,797
22,325
0
10,270
12,527
11,570
0
W
12,046
4,540
2,185
2,662
18,420
18,012
688
5,529
12,285
20,503
0
W
Ravana
11,712
3,324
8,600
4,963
14,558
16,087
646
3,655
10,564
0
16,188
L
10,608
3,569
0
1,431
13,385
4,671
0
4,574
8,811
18,297
0
L
18,680
407
669
5,197
16,131
19,469
0
7,607
8,524
0
53,950
L
12,645
2,895
358
1,775
16,551
12,384
0
7,385
9,166
0
19,345
W
Zhong Kui
SuzZzie
Zhong Kui
24,500
3,674
2,870
9,019
19,113
15,585
3,048
4,006
14,719
50,671
0
L
Ratatoskr
bro0152
Ratatoskr
7,256
1,629
0
1,033
19,044
18,848
85
6,710
12,334
0
10,081
W
Jing Wei
iTrype
Jing Wei
14,141
11,761
1,241
2,885
13,434
7,015
1,867
3,912
9,181
0
24,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,125
Gold Earned
45,225
147
Minions Killed
117
0
Camps Cleared
0
1,238,209
Distance Traveled
1,182,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,539
824
29
2
0
228,464
0
L
Ao Kuang
8,769
626
9
1
0
224,225
0
W
Atlas
11,601
829
18
1
0
218,631
0
W
Ravana
11,799
843
8
1
0
257,229
0
L
Sol
8,437
603
15
1
0
218,829
0
L
Nike
10,228
731
70
5
0
259,541
0
L
Lancelot
9,708
693
16
1
0
247,126
0
W
Zhong Kui
11,607
829
64
5
0
276,954
0
L
Ratatoskr
8,083
577
7
1
0
232,774
0
W
Jing Wei
10,579
756
28
2
0
256,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role