Player Matchup

Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ArgetRisa
Odin
Level 138
God Stats
12W - 14L
1,495 SR
Queue Stats
234W - 233L
1,584 Elo+
Solo
Heimdallr
Heimdallr
DivineIndra576
Heimdallr
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 38L
1,326 Elo+
Solo
Anubis
Anubis
FilthyRandom
Anubis
Level 159
God Stats
5W - 17L
1,592 SR
Queue Stats
92W - 121L
1,598 Elo+
Solo
Susano
Susano
dillbill969000
Susano
Level 148
God Stats
0W - 4L
1,119 SR
Queue Stats
74W - 46L
1,611 Elo+
Solo
Team Averages
Level 139
1,441 SR
1,524 Elo+

VS

Team Averages
Level 139
1,506 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Errorset_
Da Ji
Level 157
God Stats
14W - 8L
1,511 SR
Queue Stats
239W - 216L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
RareRush
Sylvanus
Level 129
God Stats
2W - 1L
1,519 SR
Queue Stats
10W - 9L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
kmsedu7
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
594W - 574L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
1 / 0 / 1
5,069
507
3,169
7,103
3,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
9
0 / 1 / 0
5,138
514
1,278
6,810
5,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DivineIndra576
Heimdallr
7
1 / 4 / 1
4,645
465
5,174
9,526
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
10
2 / 7 / 0
5,827
583
6,084
10,129
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 1
5,416
542
4,693
8,357
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 3 / 2
7,361
736
8,333
8,241
3,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
 
Charybdis
9
1 / 1 / 2
5,387
539
5,283
8,067
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Errorset_
Da Ji
11
5 / 1 / 2
6,735
674
6,709
7,894
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
RareRush
Sylvanus
8
0 / 1 / 3
5,277
528
1,659
7,502
3,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
kmsedu7
Sun Wukong
11
0 / 0 / 2
5,992
599
3,977
6,547
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
15
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
1
1.5
W
Anubis
 
Anubis
8
3
2
3
W
Charybdis
 
Charybdis
1
1
2
2
L
Odin
0
1
0
0
L
Heimdallr
DivineIndra576
Heimdallr
1
4
1
0.38
W
Da Ji
Errorset_
Da Ji
5
1
2
6
L
Anubis
2
7
0
0.29
W
Sylvanus
RareRush
Sylvanus
0
1
3
1.5
L
1
3
1
0.5
W
Sun Wukong
kmsedu7
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
25,961
41,925
Taken
38,251
19,156
Mitigated
15,910
11,226
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,169
1,074
276
1,762
7,103
3,002
0
1,875
5,228
0
13,233
W
Anubis
 
Anubis
8,333
349
0
3,636
8,241
3,362
400
3,194
5,047
46,381
0
W
Charybdis
 
Charybdis
5,283
3,539
0
3,555
8,067
2,478
0
0
8,067
0
41,138
L
Odin
1,278
357
0
1,652
6,810
5,981
0
426
6,384
560
27,583
L
Heimdallr
DivineIndra576
Heimdallr
5,174
1,882
76
2,512
9,526
3,539
0
960
8,566
0
26,220
W
Da Ji
Errorset_
Da Ji
6,709
1,977
0
3,556
7,894
3,268
423
429
7,465
0
43,852
L
Anubis
6,084
167
0
2,655
10,129
3,952
29
4,756
5,373
42,742
0
W
Sylvanus
RareRush
Sylvanus
1,659
666
1,719
2,701
7,502
3,366
195
0
7,502
12,037
0
L
4,693
1,886
0
2,293
8,357
2,682
0
1,975
6,382
0
32,026
W
Sun Wukong
kmsedu7
Sun Wukong
3,977
760
0
2,066
6,547
3,436
0
2,681
3,866
0
42,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
30,752
251
Minions Killed
315
0
Camps Cleared
0
892,213
Distance Traveled
1,014,470
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,069
507
18
2
0
181,100
7
W
Anubis
7,361
736
82
8
0
187,317
0
W
Charybdis
5,387
539
61
6
0
218,115
2
L
Odin
5,138
514
55
6
0
172,514
0
L
Heimdallr
4,645
465
46
5
0
143,253
0
W
Da Ji
6,735
674
78
8
0
211,403
0
L
Anubis
5,827
583
66
7
0
176,432
4
W
Sylvanus
5,277
528
18
2
0
188,576
1
L
Susano
5,416
542
66
7
0
218,914
0
W
Sun Wukong
5,992
599
76
8
0
209,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role