Player Matchup

Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lautygamer69
Nemesis
Level 96
God Stats
7W - 4L
1,475 SR
Queue Stats
159W - 155L
1,515 Elo+
Solo
Chang'e
Chang'e
TitianCartoon93
Chang'e
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 444L
1,441 Elo+
Party 2
Horus
Horus
Vieira100
Horus
Level 128
God Stats
7W - 13L
1,661 SR
Queue Stats
129W - 188L
1,448 Elo+
Party 2
Terra
Terra
icedNIGHTMARE13
Terra
Level 120
God Stats
1W - 4L
1,310 SR
Queue Stats
222W - 286L
1,540 Elo+
Party 2
Team Averages
Level 129
1,489 SR
1,489 Elo+

VS

Team Averages
Level 121
1,534 SR
1,477 Elo+
Nike
Nike
RASinicOLA
Nike
Level 230
God Stats
79W - 44L
1,633 SR
Queue Stats
614W - 607L
1,505 Elo+
Solo
Neith
Neith
Teus K2
Neith
Level 133
God Stats
1W - 1L
1,560 SR
Queue Stats
198W - 225L
1,471 Elo+
Party 3
Cabrakan
Cabrakan
cochidou
Cabrakan
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 63L
1,486 Elo+
Party 1
Anubis
Anubis
xSuperSaiyan
Anubis
Level 76
God Stats
14W - 10L
1,475 SR
Queue Stats
430W - 379L
1,486 Elo+
Party 1
Awilix
Awilix
zKaiuhh
Awilix
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
468W - 537L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 0
5,311
531
4,072
5,137
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Lautygamer69
Nemesis
11
1 / 1 / 0
5,824
582
1,154
6,642
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,734
473
2,900
6,184
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
Vieira100
Horus
7
0 / 3 / 1
4,616
462
2,467
8,278
6,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
5,360
536
2,053
6,491
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,302
630
4,823
6,283
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Teus K2
Neith
10
2 / 0 / 1
5,689
569
2,721
4,369
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
cochidou
Cabrakan
8
1 / 0 / 4
5,577
558
1,141
6,122
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
11
3 / 1 / 1
6,630
663
6,674
5,011
2,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
zKaiuhh
Awilix
9
2 / 0 / 4
5,566
557
4,702
4,274
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Nemesis
Lautygamer69
Nemesis
1
1
0
1
W
1
0
3
2.5
W
Neith
Teus K2
Neith
2
0
1
2.5
L
0
2
1
0.25
L
Horus
Vieira100
Horus
0
3
1
0.17
W
Cabrakan
cochidou
Cabrakan
1
0
4
3
L
0
2
0
0
W
Anubis
3
1
1
3.5
W
Awilix
zKaiuhh
Awilix
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,646
Damage
20,061
32,732
Taken
26,059
13,915
Mitigated
15,486
9,805
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,072
1,936
0
997
5,137
1,520
0
208
4,929
0
46,389
L
Nemesis
Lautygamer69
Nemesis
1,154
434
0
911
6,642
2,007
0
1,088
5,482
0
43,828
W
4,823
655
0
2,239
6,283
4,726
0
2,025
4,258
0
44,024
W
Neith
Teus K2
Neith
2,721
627
0
2,303
4,369
1,628
0
0
4,369
0
38,944
L
2,900
298
234
1,491
6,184
1,554
0
2,806
3,333
23,431
0
L
Horus
Vieira100
Horus
2,467
1,403
1,159
2,679
8,278
6,041
0
3,713
4,565
0
10,214
W
Cabrakan
cochidou
Cabrakan
1,141
316
0
1,790
6,122
5,348
0
1,096
4,849
8,229
0
L
2,053
243
0
2,334
6,491
2,793
0
0
5,810
33,256
0
W
Anubis
6,674
234
0
2,191
5,011
2,326
0
1,206
3,629
68,635
0
W
Awilix
zKaiuhh
Awilix
4,702
1,449
0
581
4,274
1,458
0
233
4,001
0
34,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
29,764
288
Minions Killed
337
0
Camps Cleared
0
1,029,483
Distance Traveled
1,011,261
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,311
531
69
7
0
173,019
2
L
Nemesis
5,824
582
87
9
0
243,695
0
W
Nike
6,302
630
79
8
0
184,652
0
W
Neith
5,689
569
63
6
0
179,265
2
L
Chang'e
4,734
473
48
5
0
184,345
4
L
Horus
4,616
462
15
2
0
215,117
2
W
Cabrakan
5,577
558
16
2
0
187,730
5
L
Terra
5,360
536
69
7
0
213,307
1
W
Anubis
6,630
663
127
13
0
201,962
2
W
Awilix
5,566
557
52
5
0
257,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role