Player Matchup

Morgan Le Fay
Morgan Le Fay
Bihhh PLEASE
Morgan Le Fay
Level 92
God Stats
23W - 7L
1,670 SR
Queue Stats
507W - 492L
1,528 Elo+
Party 1
Osiris
Osiris
Duffman925
Osiris
Level 192
God Stats
2W - 9L
1,153 SR
Queue Stats
671W - 655L
1,583 Elo+
Party 1
Ares
Ares
RoyaltyDuck
Ares
Level 105
God Stats
2W - 0L
1,843 SR
Queue Stats
14W - 14L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Trust4489
Danzaburou
Level 128
God Stats
3W - 2L
1,366 SR
Queue Stats
193W - 185L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
lX Troy XI
Sylvanus
Level 153
God Stats
5W - 3L
1,480 SR
Queue Stats
194W - 173L
1,504 Elo+
Party 1
Team Averages
Level 134
1,503 SR
1,519 Elo+

VS

Team Averages
Level 137
1,543 SR
1,412 Elo+
Medusa
Medusa
Animegeek02
Medusa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,312 Elo+
Party 2
Chaac
Chaac
Blades252
Chaac
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,348 Elo+
Party 2
Chang'e
Chang'e
GayBenjamin
Chang'e
Level 159
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 21L
1,400 Elo+
Party 2
Artemis
Artemis
Juhred
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,467 Elo+
Party 3
Fafnir
Fafnir
Rotatoskor
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bihhh PLEASE
Morgan Le Fay
20
11 / 4 / 18
12,981
811
41,030
18,351
14,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Duffman925
Osiris
20
6 / 3 / 21
12,373
773
17,061
22,989
43,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 26
12,064
754
11,992
25,025
40,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Trust4489
Danzaburou
20
11 / 2 / 17
13,044
815
26,572
15,431
13,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
lX Troy XI
Sylvanus
17
3 / 3 / 23
11,164
698
13,057
26,151
34,720
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 7 / 7
11,077
692
21,881
19,722
11,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
Blades252
Chaac
17
1 / 9 / 7
9,973
623
13,668
33,391
43,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
GayBenjamin
Chang'e
18
3 / 7 / 6
10,665
667
16,141
23,456
12,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Juhred
Artemis
20
7 / 5 / 5
12,194
762
27,394
19,306
11,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Rotatoskor
Fafnir
16
1 / 7 / 6
10,540
659
7,169
28,732
45,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
46
35
Kills
15
16
Deaths
35
105
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
7
7
0.93
W
Morgan Le Fay
Bihhh PLEASE
Morgan Le Fay
11
4
18
5
L
Chaac
Blades252
Chaac
1
9
7
0.5
W
Osiris
Duffman925
Osiris
6
3
21
5.5
L
Chang'e
GayBenjamin
Chang'e
3
7
6
0.86
L
Artemis
Juhred
Artemis
7
5
5
1.9
L
Fafnir
Rotatoskor
Fafnir
1
7
6
0.57
W
4
4
26
4.25
W
Danzaburou
Trust4489
Danzaburou
11
2
17
9.75
W
Sylvanus
lX Troy XI
Sylvanus
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,712
Damage
86,253
107,947
Taken
124,607
147,955
Mitigated
125,857
46,138
Healing
37,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,881
7,977
1,048
876
19,722
11,851
611
11,416
8,306
0
37,475
W
Morgan Le Fay
Bihhh PLEASE
Morgan Le Fay
41,030
5,996
3,138
4,087
18,351
14,878
883
4,359
13,992
64,849
0
L
Chaac
Blades252
Chaac
13,668
1,905
403
6,231
33,391
43,730
0
18,051
15,340
0
30,557
W
Osiris
Duffman925
Osiris
17,061
3,919
2,258
1,423
22,989
43,998
614
6,136
16,853
0
34,329
L
Chang'e
GayBenjamin
Chang'e
16,141
1,084
9,085
8,114
23,456
12,606
616
12,605
10,851
32,618
0
L
Artemis
Juhred
Artemis
27,394
16,073
471
4,314
19,306
11,896
1,388
9,985
9,321
0
48,305
L
Fafnir
Rotatoskor
Fafnir
7,169
2,068
2,831
4,532
28,732
45,774
0
14,022
14,710
11,389
0
W
11,992
207
1,047
3,256
25,025
40,550
715
5,139
19,886
16,053
0
W
Danzaburou
Trust4489
Danzaburou
26,572
10,029
2,352
2,882
15,431
13,809
4,290
3,175
12,256
0
54,739
W
Sylvanus
lX Troy XI
Sylvanus
13,057
2,384
14,710
10,985
26,151
34,720
1,237
4,501
21,650
21,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,626
Gold Earned
54,449
172
Minions Killed
203
0
Camps Cleared
0
1,419,423
Distance Traveled
1,350,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,077
692
45
3
0
262,325
0
W
Morgan Le Fay
12,981
811
56
4
0
278,392
0
L
Chaac
9,973
623
41
3
0
269,017
0
W
Osiris
12,373
773
23
1
0
297,155
0
L
Chang'e
10,665
667
48
3
0
273,589
0
L
Artemis
12,194
762
60
4
0
283,324
0
L
Fafnir
10,540
659
9
1
0
262,349
0
W
Ares
12,064
754
9
1
0
279,088
0
W
Danzaburou
13,044
815
66
4
0
283,416
0
W
Sylvanus
11,164
698
18
1
0
281,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role