Player Matchup

Apollo
Apollo
AgrarianHook097
Apollo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
Krakerthc
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 444L
1,493 Elo+
Party 3
Bastet
Bastet
Porongo-San
Bastet
Level 124
God Stats
11W - 7L
1,829 SR
Queue Stats
425W - 461L
1,471 Elo+
Solo
Chronos
Chronos
RampageKiller199
Chronos
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
285W - 290L
1,445 Elo+
Solo
Zeus
Zeus
ScR4tH
Zeus
Level 103
God Stats
5W - 6L
1,378 SR
Queue Stats
276W - 290L
1,496 Elo+
Party 3
Team Averages
Level 108
1,541 SR
1,471 Elo+

VS

Team Averages
Level 120
1,408 SR
1,486 Elo+
Pele
Pele
BananaVolatile
Pele
Level 83
God Stats
1W - 0L
1,331 SR
Queue Stats
9W - 4L
1,603 Elo+
Solo
Sol
Sol
Dark Ph0enixx
Sol
Level 151
God Stats
2W - 3L
1,531 SR
Queue Stats
76W - 74L
1,403 Elo+
Party 1
Hun Batz
Hun Batz
GLHF ShaZam47
Hun Batz
Level 155
God Stats
4W - 6L
1,365 SR
Queue Stats
505W - 513L
1,499 Elo+
Party 2
Apollo
Apollo
ItsMeGonzo10
Apollo
Level 87
God Stats
3W - 6L
1,312 SR
Queue Stats
279W - 281L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
RedEyeJedi005
Ah Puch
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 85L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
8,275
752
3,134
12,802
5,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Krakerthc
Erlang Shen
14
4 / 5 / 8
8,751
796
6,427
13,582
11,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
2 / 5 / 7
8,252
750
10,471
10,313
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 6
8,071
734
9,711
8,749
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
ScR4tH
Zeus
16
4 / 6 / 8
9,063
824
14,171
10,408
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 6
10,417
947
12,240
13,648
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 10
9,768
888
10,037
9,342
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
GLHF ShaZam47
Hun Batz
15
2 / 2 / 20
9,700
882
10,064
13,129
11,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
15
2 / 3 / 13
9,017
820
5,542
8,502
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
15
4 / 4 / 13
9,192
836
14,246
12,312
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
16
Kills
25
25
Deaths
17
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
11
4
6
3.5
W
6
4
10
2.75
W
Hun Batz
GLHF ShaZam47
Hun Batz
2
2
20
6
W
Apollo
2
3
13
2.83
L
Erlang Shen
Krakerthc
Erlang Shen
4
5
8
1.6
L
Bastet
2
5
7
1.1
L
3
3
6
2
W
Ah Puch
4
4
13
2.63
L
Zeus
ScR4tH
Zeus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
52,129
55,854
Taken
56,933
28,300
Mitigated
30,950
12,933
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,134
1,337
185
2,046
12,802
5,248
0
6,899
5,903
0
9,552
W
12,240
1,890
620
3,040
13,648
6,273
810
4,267
9,381
0
22,635
W
10,037
2,953
1,002
2,450
9,342
3,765
3,002
5,478
3,864
17,764
0
W
Hun Batz
GLHF ShaZam47
Hun Batz
10,064
913
1,995
3,248
13,129
11,326
835
5,371
7,758
0
14,233
W
Apollo
5,542
1,450
1,700
1,536
8,502
4,060
894
4,042
4,460
0
19,287
L
Erlang Shen
Krakerthc
Erlang Shen
6,427
2,677
1,607
2,873
13,582
11,527
0
5,686
7,896
0
11,430
L
Bastet
10,471
2,132
804
1,542
10,313
4,013
0
3,593
6,720
0
13,749
L
9,711
2,659
651
1,268
8,749
3,627
186
3,145
5,604
22,741
0
W
Ah Puch
14,246
683
873
4,092
12,312
5,526
1,928
4,724
7,588
28,533
0
L
Zeus
ScR4tH
Zeus
14,171
942
337
1,620
10,408
3,885
0
4,960
5,448
29,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
48,094
109
Minions Killed
134
0
Camps Cleared
0
940,675
Distance Traveled
962,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,275
752
19
2
0
184,022
0
W
Pele
10,417
947
23
2
0
210,507
0
W
Sol
9,768
888
20
2
0
178,872
0
W
Hun Batz
9,700
882
18
2
0
196,783
0
W
Apollo
9,017
820
35
3
0
204,847
0
L
Erlang Shen
8,751
796
4
0
0
159,312
0
L
Bastet
8,252
750
13
1
0
209,606
0
L
Chronos
8,071
734
37
3
0
199,385
0
W
Ah Puch
9,192
836
38
3
0
171,896
0
L
Zeus
9,063
824
36
3
0
188,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role