Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Derstrahl
Mercury
Level 121
God Stats
11W - 3L
1,803 SR
Queue Stats
73W - 67L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fìchte
Kumbhakarna
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROMBUSlads
Morgan Le Fay
Level 140
God Stats
4W - 8L
1,500 SR
Queue Stats
572W - 555L
1,578 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,536 Elo+

VS

Team Averages
Level 142
1,429 SR
1,523 Elo+
Charybdis
Charybdis
 
Charybdis
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Angermann
Erlang Shen
Level 62
God Stats
2W - 3L
1,218 SR
Queue Stats
177W - 175L
1,580 Elo+
Solo
Chang'e
Chang'e
Azkil
Chang'e
Level 88
God Stats
4W - 9L
1,373 SR
Queue Stats
252W - 227L
1,508 Elo+
Solo
Set
Set
IGuiter
Set
Level 171
God Stats
24W - 20L
1,553 SR
Queue Stats
337W - 299L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 0
6,054
605
3,177
8,497
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
 
Martichoras
8
0 / 5 / 1
4,660
466
3,052
7,462
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Derstrahl
Mercury
8
0 / 2 / 1
4,911
491
3,679
8,773
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Fìchte
Kumbhakarna
8
1 / 0 / 1
5,154
515
2,021
6,713
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ROMBUSlads
Morgan Le Fay
9
1 / 4 / 0
5,072
507
6,954
8,205
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 3
6,759
676
4,605
6,330
2,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
 
Morgan Le Fay
10
2 / 1 / 4
6,111
611
7,824
5,176
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Angermann
Erlang Shen
8
2 / 1 / 3
5,394
539
3,920
8,328
6,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Azkil
Chang'e
11
0 / 1 / 0
6,106
611
6,075
6,201
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Set
11
5 / 0 / 2
6,345
635
6,232
9,737
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Martichoras
 
Martichoras
0
5
1
0.1
W
Charybdis
 
Charybdis
2
0
3
3.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
4
4
W
Erlang Shen
Angermann
Erlang Shen
2
1
3
3.5
W
Chang'e
Azkil
Chang'e
0
1
0
0
L
Mercury
Derstrahl
Mercury
0
2
1
0.25
L
Kumbhakarna
Fìchte
Kumbhakarna
1
0
1
1.5
W
Set
5
0
2
6
L
Morgan Le Fay
ROMBUSlads
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
28,656
39,650
Taken
35,772
17,943
Mitigated
18,138
9,109
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,177
1,183
0
3,717
8,497
5,031
0
5,098
2,854
0
49,891
L
Martichoras
 
Martichoras
3,052
1,242
0
1,123
7,462
2,551
0
206
7,216
0
24,963
W
Charybdis
 
Charybdis
4,605
2,812
0
3,704
6,330
2,247
971
829
5,501
0
53,208
W
Morgan Le Fay
 
Morgan Le Fay
7,824
224
0
1,212
5,176
1,985
0
3,147
2,029
38,375
0
W
Erlang Shen
Angermann
Erlang Shen
3,920
1,870
0
1,377
8,328
6,781
0
3,398
4,930
0
16,204
W
Chang'e
Azkil
Chang'e
6,075
430
200
3,166
6,201
2,566
0
0
5,793
44,302
0
L
Mercury
Derstrahl
Mercury
3,679
1,522
0
370
8,773
2,748
0
2,388
6,274
0
30,470
L
Kumbhakarna
Fìchte
Kumbhakarna
2,021
382
0
2,274
6,713
4,734
0
1,510
5,090
18,483
0
W
Set
6,232
2,386
0
1,653
9,737
4,559
0
1,601
8,136
0
45,693
L
Morgan Le Fay
ROMBUSlads
Morgan Le Fay
6,954
1,084
0
1,625
8,205
2,879
0
3,612
4,317
31,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
30,715
265
Minions Killed
367
0
Camps Cleared
0
1,083,160
Distance Traveled
1,077,609
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,054
605
91
9
0
252,968
3
L
Martichoras
4,660
466
40
4
0
196,930
0
W
Charybdis
6,759
676
104
10
0
197,336
1
W
Morgan Le Fay
6,111
611
77
8
0
226,316
2
W
Erlang Shen
5,394
539
22
2
0
198,836
0
W
Chang'e
6,106
611
86
9
0
217,503
2
L
Mercury
4,911
491
58
6
0
253,726
2
L
Kumbhakarna
5,154
515
21
2
0
182,069
0
W
Set
6,345
635
78
8
0
237,618
0
L
Morgan Le Fay
5,072
507
55
6
0
197,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role