Player Matchup

Jing Wei
Jing Wei
DoubleX317
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
FlusteredNebula
Nu Wa
Level 66
God Stats
2W - 2L
1,292 SR
Queue Stats
75W - 72L
1,516 Elo+
Party 2
Pele
Pele
Jaquab
Pele
Level 58
God Stats
2W - 2L
1,570 SR
Queue Stats
60W - 58L
1,540 Elo+
Party 2
Da Ji
Da Ji
Ricarad
Da Ji
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
90W - 87L
1,514 Elo+
Party 2
Shiva
Shiva
Xealous37
Shiva
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,531 Elo+
Party 2
Team Averages
Level 75
1,429 SR
1,521 Elo+

VS

Team Averages
Level 96
1,473 SR
1,466 Elo+
Freya
Freya
TheOzy433
Freya
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 1
Janus
Janus
angelito2907
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
dizzyjakeyg66
Kukulkan
Level 96
God Stats
3W - 6L
1,390 SR
Queue Stats
435W - 456L
1,493 Elo+
Solo
Raijin
Raijin
ichimaru2
Raijin
Level 100
God Stats
1W - 2L
1,477 SR
Queue Stats
39W - 30L
1,570 Elo+
Solo
Olorun
Olorun
tugf
Olorun
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 105L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoubleX317
Jing Wei
17
4 / 0 / 8
9,199
767
4,256
7,683
3,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 2 / 10
8,892
741
5,611
7,636
3,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Jaquab
Pele
16
6 / 2 / 9
9,529
794
12,099
7,496
3,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Ricarad
Da Ji
16
4 / 2 / 12
9,143
762
8,363
6,462
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Xealous37
Shiva
16
3 / 1 / 9
9,668
806
6,185
14,439
19,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
TheOzy433
Freya
15
2 / 4 / 2
8,471
706
9,860
10,409
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 5
7,834
653
7,621
7,385
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
dizzyjakeyg66
Kukulkan
16
3 / 3 / 2
9,190
766
6,277
5,357
1,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
ichimaru2
Raijin
14
1 / 5 / 3
8,289
691
6,118
9,466
3,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
tugf
Olorun
13
0 / 3 / 4
7,957
663
6,810
6,339
2,761
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
19
Kills
6
7
Deaths
19
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DoubleX317
Jing Wei
4
0
8
8
W
2
2
10
3.5
W
Pele
Jaquab
Pele
6
2
9
5.25
W
Da Ji
Ricarad
Da Ji
4
2
12
5
L
Freya
TheOzy433
Freya
2
4
2
0.75
W
Shiva
Xealous37
Shiva
3
1
9
7.5
L
0
4
5
0.63
L
Kukulkan
dizzyjakeyg66
Kukulkan
3
3
2
1.33
L
Raijin
ichimaru2
Raijin
1
5
3
0.5
L
Olorun
tugf
Olorun
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
36,686
43,716
Taken
38,956
34,218
Mitigated
17,044
18,167
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DoubleX317
Jing Wei
4,256
3,153
879
791
7,683
3,770
1,265
6,638
1,045
0
18,235
W
5,611
1,558
1,035
528
7,636
3,780
864
6,082
1,554
20,722
0
W
Pele
Jaquab
Pele
12,099
2,664
659
1,136
7,496
3,680
500
6,578
918
0
24,480
W
Da Ji
Ricarad
Da Ji
8,363
2,016
2,617
1,282
6,462
3,702
423
5,119
1,343
0
13,161
L
Freya
TheOzy433
Freya
9,860
2,680
484
3,489
10,409
5,861
0
936
9,473
18,074
863
W
Shiva
Xealous37
Shiva
6,185
620
4,748
4,492
14,439
19,286
104
11,714
2,725
0
16,956
L
7,621
287
0
544
7,385
2,934
0
653
6,732
18,895
0
L
Kukulkan
dizzyjakeyg66
Kukulkan
6,277
224
207
889
5,357
1,915
0
1,246
4,111
25,025
0
L
Raijin
ichimaru2
Raijin
6,118
577
85
739
9,466
3,573
120
1,583
7,883
19,670
0
L
Olorun
tugf
Olorun
6,810
1,815
409
1,198
6,339
2,761
104
1,193
5,146
20,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
41,741
132
Minions Killed
155
0
Camps Cleared
0
1,269,920
Distance Traveled
1,118,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,199
767
28
2
0
255,679
0
W
Nu Wa
8,892
741
44
4
0
225,072
0
W
Pele
9,529
794
37
3
0
257,748
0
W
Da Ji
9,143
762
10
1
0
247,092
0
L
Freya
8,471
706
14
1
0
217,988
0
W
Shiva
9,668
806
13
1
0
284,329
0
L
Janus
7,834
653
27
2
0
206,898
0
L
Kukulkan
9,190
766
40
3
0
239,633
0
L
Raijin
8,289
691
40
3
0
216,284
0
L
Olorun
7,957
663
34
3
0
237,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role