Player Matchup

Agni
Agni
 
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Valityy
Ao Kuang
Level 64
God Stats
1W - 1L
1,779 SR
Queue Stats
47W - 43L
1,484 Elo+
Party 2
Hel
Hel
kkaisen
Hel
Level 45
God Stats
3W - 5L
1,494 SR
Queue Stats
128W - 111L
1,473 Elo+
Party 3
Hades
Hades
plsdontbanloki
Hades
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
temp-DontPullOut
Danzaburou
Level 83
God Stats
63W - 44L
1,439 SR
Queue Stats
120W - 103L
1,476 Elo+
Party 3
Team Averages
Level 57
1,585 SR
1,477 Elo+

VS

Team Averages
Level 131
1,493 SR
1,498 Elo+
Persephone
Persephone
Danilo6944
Persephone
Level 159
God Stats
1W - 1L
1,364 SR
Queue Stats
172W - 171L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Macilsmore
Danzaburou
Level 125
God Stats
36W - 18L
1,559 SR
Queue Stats
438W - 470L
1,469 Elo+
Party 4
Ymir
Ymir
Miner_Fourty_9er
Ymir
Level 109
God Stats
4W - 7L
1,617 SR
Queue Stats
176W - 201L
1,466 Elo+
Party 4
Gilgamesh
Gilgamesh
chuaka
Gilgamesh
Level 135
God Stats
8W - 8L
1,525 SR
Queue Stats
280W - 253L
1,504 Elo+
Solo
Vamana
Vamana
iReeed
Vamana
Level 127
God Stats
3W - 3L
1,398 SR
Queue Stats
158W - 158L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 2 / 3
8,905
594
7,926
10,361
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Valityy
Ao Kuang
13
3 / 4 / 1
8,134
542
6,838
14,554
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
11
0 / 2 / 1
7,167
478
5,216
9,020
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
6,079
405
2,543
9,967
6,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
temp-DontPullOut
Danzaburou
14
1 / 2 / 3
8,193
546
5,594
9,058
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Danilo6944
Persephone
11
0 / 3 / 3
7,119
475
1,607
7,544
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Macilsmore
Danzaburou
13
4 / 2 / 0
8,286
552
6,366
10,061
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 2
7,773
518
1,426
8,010
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
chuaka
Gilgamesh
14
3 / 2 / 3
8,425
562
9,097
13,966
7,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
iReeed
Vamana
14
9 / 1 / 1
9,361
624
12,345
11,428
15,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
16
16
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
2
3
2.75
W
Persephone
Danilo6944
Persephone
0
3
3
0.5
W
Danzaburou
Macilsmore
Danzaburou
4
2
0
2
W
0
0
2
1
L
Ao Kuang
Valityy
Ao Kuang
3
4
1
0.88
W
Gilgamesh
chuaka
Gilgamesh
3
2
3
2.25
W
Vamana
iReeed
Vamana
9
1
1
9.5
L
Hel
0
2
1
0.25
L
0
6
0
0
L
Danzaburou
temp-DontPullOut
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,117
Damage
30,841
52,960
Taken
51,009
26,862
Mitigated
35,387
19,587
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,926
499
0
2,734
10,361
3,932
0
792
9,513
67,160
0
W
Persephone
Danilo6944
Persephone
1,607
39
0
503
7,544
2,641
0
2,483
5,008
36,295
0
W
Danzaburou
Macilsmore
Danzaburou
6,366
3,558
0
3,281
10,061
4,516
1,053
4,488
5,569
0
55,777
W
1,426
177
0
1,540
8,010
5,711
161
3,466
4,470
34,061
0
L
Ao Kuang
Valityy
Ao Kuang
6,838
1,659
0
4,387
14,554
6,230
21
446
13,849
54,455
0
W
Gilgamesh
chuaka
Gilgamesh
9,097
2,345
0
3,590
13,966
7,219
214
4,780
9,150
0
70,201
W
Vamana
iReeed
Vamana
12,345
5,908
0
4,644
11,428
15,300
108
7,004
4,289
0
59,337
L
Hel
5,216
438
2,347
4,598
9,020
6,092
95
860
8,013
42,158
0
L
2,543
860
65
1,392
9,967
6,217
0
0
9,324
25,118
0
L
Danzaburou
temp-DontPullOut
Danzaburou
5,594
3,175
0
4,064
9,058
4,391
887
935
8,123
0
64,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
40,964
440
Minions Killed
377
0
Camps Cleared
0
1,461,785
Distance Traveled
1,423,174
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,905
594
133
9
0
330,746
1
W
Persephone
7,119
475
44
3
0
253,319
0
W
Danzaburou
8,286
552
99
7
0
285,599
2
W
Ymir
7,773
518
52
3
0
233,804
0
L
Ao Kuang
8,134
542
91
6
0
348,155
0
W
Gilgamesh
8,425
562
110
7
0
358,601
0
W
Vamana
9,361
624
72
5
0
291,851
0
L
Hel
7,167
478
68
5
0
294,596
1
L
Hades
6,079
405
46
3
0
176,133
0
L
Danzaburou
8,193
546
102
7
0
312,155
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role