Player Matchup

Danzaburou
Danzaburou
Aljex
Danzaburou
Level 113
God Stats
3W - 2L
1,234 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 2
Anubis
Anubis
Raincoatc
Anubis
Level 26
God Stats
0W - 1L
1,699 SR
Queue Stats
24W - 21L
1,472 Elo+
Party 2
Ymir
Ymir
swappshon
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,472 Elo+
Party 2
Team Averages
Level 52
1,478 SR
1,472 Elo+

VS

Team Averages
Level 75
1,648 SR
1,574 Elo+
Atlas
Atlas
Steel4562
Atlas
Level 28
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
boulderbomb1203
Xbalanque
Level 109
God Stats
1W - 0L
1,514 SR
Queue Stats
5W - 4L
1,612 Elo+
Party 1
Discordia
Discordia
burnzee112
Discordia
Level 88
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aljex
Danzaburou
15
0 / 3 / 1
9,754
610
7,541
13,663
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Raincoatc
Anubis
15
1 / 5 / 0
10,369
648
6,428
11,897
5,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
0 / 3 / 1
10,373
648
6,075
17,739
22,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Steel4562
Atlas
16
1 / 1 / 8
11,304
707
5,426
11,547
12,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
boulderbomb1203
Xbalanque
18
6 / 0 / 5
12,107
757
13,664
10,244
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
burnzee112
Discordia
18
4 / 0 / 6
11,615
726
20,214
7,017
2,940
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aljex
Danzaburou
0
3
1
0.17
L
Anubis
Raincoatc
Anubis
1
5
0
0.2
W
Atlas
Steel4562
Atlas
1
1
8
5
W
Xbalanque
boulderbomb1203
Xbalanque
6
0
5
8.5
W
Discordia
burnzee112
Discordia
4
0
6
7
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
39,304
43,299
Taken
28,808
33,628
Mitigated
19,544
9,385
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aljex
Danzaburou
7,541
2,405
0
2,527
13,663
5,452
0
10,027
3,636
0
46,836
L
Anubis
Raincoatc
Anubis
6,428
818
0
3,107
11,897
5,510
434
7,184
4,713
42,452
0
W
Atlas
Steel4562
Atlas
5,426
1,722
245
1,726
11,547
12,017
126
5,973
5,574
20,478
0
W
Xbalanque
boulderbomb1203
Xbalanque
13,664
9,501
0
5,453
10,244
4,587
1,890
4,233
6,011
0
85,449
W
Discordia
burnzee112
Discordia
20,214
1,072
190
1,431
7,017
2,940
887
2,584
4,433
70,802
0
L
Ymir
6,075
1,947
0
3,751
17,739
22,666
208
8,453
9,286
16,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
35,026
191
Minions Killed
233
0
Camps Cleared
0
840,892
Distance Traveled
900,558
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,754
610
84
5
0
305,301
1
L
Anubis
10,369
648
90
6
0
260,070
0
W
Atlas
11,304
707
17
1
0
271,572
0
W
Xbalanque
12,107
757
116
7
0
321,564
4
W
Discordia
11,615
726
100
6
0
307,422
0
L
Ymir
10,373
648
17
1
0
275,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role