Player Matchup

Danzaburou
Danzaburou
KdmObabyboss
Danzaburou
Level 42
God Stats
1W - 1L
1,229 SR
Queue Stats
3W - 5L
1,329 Elo+
Solo
Sol
Sol
Poison_Ivymilita
Sol
Level 140
God Stats
10W - 10L
1,496 SR
Queue Stats
360W - 348L
1,471 Elo+
Party 1
Hercules
Hercules
Rodrigofarias5
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,500 Elo+
Solo
Ne Zha
Ne Zha
VinnieMarreiros
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 286L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
X_DarkzPriders_X
Ah Muzen Cab
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 171L
1,444 Elo+
Party 1
Team Averages
Level 113
1,445 SR
1,440 Elo+

VS

Team Averages
Level 106
1,434 SR
1,414 Elo+
Mulan
Mulan
Arthurgbs20031
Mulan
Level 128
God Stats
2W - 2L
1,318 SR
Queue Stats
138W - 144L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
LucasTurboHD
Cernunnos
Level 132
God Stats
3W - 3L
1,684 SR
Queue Stats
218W - 218L
1,454 Elo+
Party 2
Zeus
Zeus
LuisOnO
Zeus
Level 32
God Stats
0W - 2L
1,529 SR
Queue Stats
2W - 11L
1,283 Elo+
Solo
Fenrir
Fenrir
MortisedMink847
Fenrir
Level 127
God Stats
5W - 12L
1,449 SR
Queue Stats
223W - 215L
1,472 Elo+
Party 2
King Arthur
King Arthur
VZLA_GamesYT
King Arthur
Level 109
God Stats
1W - 5L
1,190 SR
Queue Stats
9W - 13L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KdmObabyboss
Danzaburou
18
3 / 3 / 3
11,710
586
10,987
16,247
8,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 4
10,261
513
16,095
13,972
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hercules
13
1 / 3 / 7
8,671
434
4,837
14,843
19,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 1 / 4
11,323
566
9,169
15,445
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
X_DarkzPriders_X
Ah Muzen Cab
18
6 / 2 / 2
12,035
602
14,631
15,463
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
10,028
501
10,995
19,019
22,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
LucasTurboHD
Cernunnos
17
7 / 5 / 2
10,739
537
16,848
17,853
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
LuisOnO
Zeus
1
0 / 0 / 0
4,478
224
0
0
0
13
6 / 4 / 0
8,683
434
10,725
19,127
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
VZLA_GamesYT
King Arthur
13
0 / 6 / 2
8,706
435
11,967
18,014
19,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
14
14
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Danzaburou
KdmObabyboss
Danzaburou
3
3
3
1.5
L
Cernunnos
LucasTurboHD
Cernunnos
7
5
2
1.6
L
Zeus
LuisOnO
Zeus
0
0
0
0
L
6
4
0
1.5
W
3
5
4
1
W
Hercules
1
3
7
1.5
L
King Arthur
VZLA_GamesYT
King Arthur
0
6
2
0.17
W
5
1
4
7
W
Ah Muzen Cab
X_DarkzPriders_X
Ah Muzen Cab
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,719
Damage
50,535
75,970
Taken
74,013
52,733
Mitigated
59,603
20,887
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,995
1,607
0
6,955
19,019
22,928
0
4,794
14,225
183
60,695
W
Danzaburou
KdmObabyboss
Danzaburou
10,987
6,979
0
6,782
16,247
8,928
9,222
109
16,138
0
115,871
L
Cernunnos
LucasTurboHD
Cernunnos
16,848
8,012
0
4,165
17,853
7,821
879
2,280
15,573
0
93,793
L
Zeus
LuisOnO
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
10,725
3,191
0
2,440
19,127
9,497
0
6,135
12,992
0
43,297
W
16,095
6,553
0
4,138
13,972
7,391
4,927
48
13,924
63,251
7,140
W
Hercules
4,837
1,495
373
6,278
14,843
19,163
431
220
14,623
0
20,679
L
King Arthur
VZLA_GamesYT
King Arthur
11,967
1,415
0
672
18,014
19,357
16
2,022
15,992
820
67,029
W
9,169
3,291
0
1,420
15,445
8,900
291
184
15,261
0
95,351
W
Ah Muzen Cab
X_DarkzPriders_X
Ah Muzen Cab
14,631
5,573
0
1,896
15,463
8,351
2,696
77
15,386
0
109,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
42,634
580
Minions Killed
404
0
Camps Cleared
0
1,841,758
Distance Traveled
1,508,866
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,028
501
84
4
0
360,933
4
W
Danzaburou
11,710
586
184
9
0
380,901
0
L
Cernunnos
10,739
537
147
7
0
368,681
4
L
Zeus
4,478
224
0
0
0
0
0
L
Fenrir
8,683
434
68
3
0
409,152
3
W
Sol
10,261
513
97
5
0
333,150
0
W
Hercules
8,671
434
23
1
0
343,784
0
L
King Arthur
8,706
435
105
5
0
370,100
0
W
Ne Zha
11,323
566
116
6
0
415,014
1
W
Ah Muzen Cab
12,035
602
160
8
0
368,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role