Player Matchup

Discordia
Discordia
Ayy__Chris
Discordia
Level 123
God Stats
1W - 1L
1,156 SR
Queue Stats
115W - 117L
1,422 Elo+
Party 1
Ares
Ares
Hmong_Daddy
Ares
Level 116
God Stats
1W - 0L
1,272 SR
Queue Stats
13W - 12L
1,662 Elo+
Party 1
Achilles
Achilles
Ignisolaris
Achilles
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,464 Elo+
Solo
Thanatos
Thanatos
YuNgMaEstRo-_-
Thanatos
Level 140
God Stats
1W - 3L
1,344 SR
Queue Stats
178W - 184L
1,421 Elo+
Party 1
Loki
Loki
gexgir97
Loki
Level 190
God Stats
1W - 0L
1,611 SR
Queue Stats
57W - 67L
1,387 Elo+
Party 1
Team Averages
Level 143
1,376 SR
1,471 Elo+

VS

Team Averages
Level 109
1,454 SR
1,436 Elo+
Raijin
Raijin
AlleyKatt1704
Raijin
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 38L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
DroolingBat8835
Kuzenbo
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,247 Elo+
Party 2
He Bo
He Bo
Fierce Delta
He Bo
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 147L
1,540 Elo+
Solo
Scylla
Scylla
Kin6 T3rry
Scylla
Level 146
God Stats
3W - 6L
1,269 SR
Queue Stats
405W - 418L
1,457 Elo+
Solo
Chronos
Chronos
LogiBear8051
Chronos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 39L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ayy__Chris
Discordia
19
7 / 0 / 18
11,249
1,125
13,479
4,175
2,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
3 / 2 / 19
9,225
923
4,743
11,550
13,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Ignisolaris
Achilles
14
3 / 2 / 18
8,529
853
5,059
10,301
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
3 / 4 / 18
8,495
850
7,401
7,666
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
15
10 / 5 / 13
9,428
943
10,991
8,812
4,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,143
714
4,928
8,266
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 8
6,807
681
891
9,899
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 5 / 6
8,023
802
6,900
8,075
2,691
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Kin6 T3rry
Scylla
16
4 / 3 / 5
8,854
885
7,778
5,907
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
LogiBear8051
Chronos
13
1 / 7 / 6
7,105
711
5,621
12,785
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
26
Kills
10
13
Deaths
26
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Discordia
Ayy__Chris
Discordia
7
0
18
16
L
0
5
8
0.8
L
4
5
6
1.4
W
3
2
19
6.25
W
Achilles
Ignisolaris
Achilles
3
2
18
6
L
Scylla
Kin6 T3rry
Scylla
4
3
5
2.17
L
Chronos
LogiBear8051
Chronos
1
7
6
0.57
W
Thanatos
3
4
18
3
W
Loki
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,673
Damage
26,118
42,504
Taken
44,932
36,495
Mitigated
18,817
16,261
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
60
0
340
8,266
2,431
0
2,458
5,684
10,593
0
W
Discordia
Ayy__Chris
Discordia
13,479
713
2,428
1,545
4,175
2,255
1,476
2,269
1,906
41,248
0
L
891
161
282
511
9,899
7,459
0
4,212
5,545
1,377
76
L
6,900
259
0
250
8,075
2,691
0
4,135
3,895
12,997
0
W
4,743
87
1,875
1,576
11,550
13,971
361
6,743
4,699
7,361
0
W
Achilles
Ignisolaris
Achilles
5,059
821
1,055
2,683
10,301
11,096
61
7,034
3,149
0
12,467
L
Scylla
Kin6 T3rry
Scylla
7,778
193
0
1,381
5,907
1,874
0
2,420
3,438
23,473
0
L
Chronos
LogiBear8051
Chronos
5,621
2,213
70
1,014
12,785
4,362
0
4,997
7,610
13,846
752
W
Thanatos
7,401
1,408
0
3,006
7,666
4,548
626
4,710
2,899
0
15,116
W
Loki
10,991
3,066
960
1,133
8,812
4,625
1,124
4,523
4,149
0
15,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
37,932
117
Minions Killed
88
0
Camps Cleared
0
930,097
Distance Traveled
818,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,143
714
15
2
0
142,275
0
W
Discordia
11,249
1,125
63
6
0
194,544
0
L
Kuzenbo
6,807
681
1
0
0
178,787
0
L
He Bo
8,023
802
20
2
0
167,208
0
W
Ares
9,225
923
9
1
0
198,692
0
W
Achilles
8,529
853
18
2
0
196,432
0
L
Scylla
8,854
885
38
4
0
180,277
0
L
Chronos
7,105
711
14
1
0
150,054
0
W
Thanatos
8,495
850
16
2
0
185,633
0
W
Loki
9,428
943
11
1
0
154,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role