Player Matchup

Artio
Artio
Gold III
AestheticMind
Artio
Gold III
Level 144
God Stats
7W - 8L
1,546 SR
Queue Stats
217W - 220L
1,491 MMR
Party 2
Apollo
Apollo
Gold III
DReamer101
Apollo
Gold III
Level 109
God Stats
3W - 3L
1,493 SR
Queue Stats
257W - 258L
1,491 MMR
Party 2
Mercury
Mercury
Platinum V
GreyFaiden
Mercury
Platinum V
Level 158
God Stats
9W - 5L
1,781 SR
Queue Stats
160W - 152L
1,619 MMR
Party 1
Surtr
Surtr
Bronze III
KonjikiN0Yami
Surtr
Bronze III
Level 141
God Stats
12W - 13L
1,532 SR
Queue Stats
155W - 147L
1,493 MMR
Solo
Hel
Hel
Gold III
iiChuyyy
Hel
Gold III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 65L
1,360 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,570 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,510 SR
1,482 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Bronze V
DuSable
Chiron
Bronze V
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 121L
1,488 MMR
Solo
Athena
Athena
Gold IV
GreenBuffSup
Athena
Gold IV
Level 62
God Stats
2W - 7L
1,123 SR
Queue Stats
36W - 37L
1,435 MMR
Party 3
Hercules
Hercules
Gold IV
Prof-KingArthur
Hercules
Gold IV
Level 111
God Stats
55W - 58L
1,534 SR
Queue Stats
474W - 487L
1,493 MMR
Solo
Odin
Odin
Gold IV
TheLydeco
Odin
Gold IV
Level 147
God Stats
2W - 1L
1,892 SR
Queue Stats
87W - 90L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,470
588
4,511
11,184
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
DReamer101
Apollo
12
2 / 0 / 2
6,930
630
5,813
6,108
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
GreyFaiden
Mercury
12
3 / 0 / 3
6,950
632
3,712
7,924
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 0
7,582
689
6,923
5,407
4,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 3
6,635
603
9,321
6,459
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaThanatosAnubisBakasura

VS

Bans
AphroditeHe BoAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 3 / 0
5,136
467
4,314
7,580
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
DuSable
Chiron
9
0 / 1 / 0
5,087
462
4,064
6,364
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
9
0 / 3 / 1
5,535
503
2,779
12,598
8,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
10
1 / 1 / 0
5,721
520
2,391
8,244
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
11
0 / 1 / 0
6,107
555
2,040
9,724
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
2
1
2
3
W
Apollo
DReamer101
Apollo
2
0
2
3
L
Chiron
DuSable
Chiron
0
1
0
0
L
Athena
0
3
1
0.17
W
Mercury
GreyFaiden
Mercury
3
0
3
4.5
W
1
0
0
1
L
Hercules
1
1
0
1
L
Odin
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
15,588
37,082
Taken
44,510
20,994
Mitigated
27,875
18,053
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,314
265
0
819
7,580
3,423
0
4,818
2,762
35,067
0
W
4,511
782
965
4,663
11,184
8,577
28
2,080
9,004
16,240
0
W
Apollo
DReamer101
Apollo
5,813
4,372
0
3,728
6,108
2,449
0
654
5,454
0
58,619
L
Chiron
DuSable
Chiron
4,064
1,681
338
2,051
6,364
2,055
0
583
5,781
0
34,195
L
Athena
2,779
882
1,743
2,447
12,598
8,907
0
6,064
6,534
17,222
0
W
Mercury
GreyFaiden
Mercury
3,712
1,572
0
550
7,924
3,072
0
950
6,956
0
57,976
W
6,923
3,376
0
2,459
5,407
4,290
0
0
5,407
1,562
58,316
L
Hercules
2,391
837
0
1,218
8,244
4,102
0
2,430
5,814
0
38,127
L
Odin
2,040
326
0
2,028
9,724
9,388
0
280
9,444
0
51,832
W
9,321
1,020
1,868
3,820
6,459
2,606
0
3,073
3,168
61,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
27,586
445
Minions Killed
333
0
Camps Cleared
0
1,237,011
Distance Traveled
1,092,507
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,136
467
71
6
0
203,347
4
W
Artio
6,470
588
21
2
0
235,032
2
W
Apollo
6,930
630
99
9
0
215,865
0
L
Chiron
5,087
462
58
5
0
199,722
1
L
Athena
5,535
503
24
2
0
243,264
1
W
Mercury
6,950
632
113
10
0
287,527
1
W
Surtr
7,582
689
114
10
0
256,565
2
L
Hercules
5,721
520
72
7
0
229,094
0
L
Odin
6,107
555
108
10
0
217,080
0
W
Hel
6,635
603
98
9
0
242,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role