Player Matchup

Chaac
Chaac
Halfguard
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
622W - 639L
1,484 Elo+
Solo
Aphrodite
Aphrodite
MistakenBliss
Aphrodite
Level 76
God Stats
5W - 2L
1,673 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Hel
Hel
crackhead_2526
Hel
Level 127
God Stats
3W - 2L
1,334 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Team Averages
Level 103
1,502 SR
1,495 Elo+

VS

Team Averages
Level 130
1,752 SR
1,612 Elo+
Ymir
Ymir
BeanBoyInTimeOut
Ymir
Level 128
God Stats
1W - 0L
1,832 SR
Queue Stats
133W - 126L
1,607 Elo+
Party 2
Anubis
Anubis
Mumpii
Anubis
Level 106
God Stats
5W - 2L
1,914 SR
Queue Stats
19W - 11L
1,540 Elo+
Solo
Charybdis
Charybdis
XxEchoxX572
Charybdis
Level 156
God Stats
2W - 2L
1,510 SR
Queue Stats
149W - 115L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Halfguard
Chaac
12
1 / 3 / 2
7,572
631
8,919
16,435
14,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MistakenBliss
Aphrodite
13
0 / 4 / 2
8,194
683
9,035
18,503
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 1
8,042
670
10,151
12,970
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
9,131
761
4,371
13,775
15,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Mumpii
Anubis
16
9 / 1 / 3
10,442
870
20,837
13,312
8,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
XxEchoxX572
Charybdis
13
0 / 1 / 9
8,557
713
14,431
13,056
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Chaac
Halfguard
Chaac
1
3
2
0.67
L
Aphrodite
MistakenBliss
Aphrodite
0
4
2
0.25
W
Anubis
Mumpii
Anubis
9
1
3
10.5
W
Charybdis
XxEchoxX572
Charybdis
0
1
9
4.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
39,639
47,908
Taken
40,143
32,553
Mitigated
29,194
21,931
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,371
883
1,718
2,852
13,775
15,290
482
6,344
7,431
11,616
0
L
Chaac
Halfguard
Chaac
8,919
1,559
0
2,927
16,435
14,479
25
7,092
9,343
0
18,839
L
Aphrodite
MistakenBliss
Aphrodite
9,035
1,848
3,995
7,954
18,503
13,110
214
9,958
8,545
26,642
0
W
Anubis
Mumpii
Anubis
20,837
1,059
494
6,792
13,312
8,434
593
7,346
5,966
54,573
0
W
Charybdis
XxEchoxX572
Charybdis
14,431
6,713
0
4,615
13,056
5,470
2,373
5,553
7,503
0
47,554
L
10,151
1,026
3,470
3,585
12,970
4,964
0
8,207
4,763
34,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
28,130
112
Minions Killed
156
0
Camps Cleared
0
620,499
Distance Traveled
583,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,131
761
22
2
0
200,645
0
L
Chaac
7,572
631
22
2
0
229,840
0
L
Aphrodite
8,194
683
41
3
0
195,468
0
W
Anubis
10,442
870
76
6
0
188,963
0
W
Charybdis
8,557
713
58
5
0
193,934
0
L
Hel
8,042
670
49
4
0
195,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role