Player Matchup

Persephone
Persephone
Amor_Fuji
Persephone
Level 11
God Stats
0W - 7L
1,052 SR
Queue Stats
2W - 21L
943 Elo+
Party 2
Hun Batz
Hun Batz
Feratkr
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,096 Elo+
Party 2
Zhong Kui
Zhong Kui
zooedrr11
Zhong Kui
Level 14
God Stats
11W - 9L
1,762 SR
Queue Stats
21W - 44L
1,060 Elo+
Party 2
Team Averages
Level 44
1,438 SR
1,033 Elo+

VS

Team Averages
Level 52
1,516 SR
1,459 Elo+
Neith
Neith
dissory
Neith
Level 7
God Stats
7W - 8L
1,474 SR
Queue Stats
15W - 19L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
manlikeluke123
Gilgamesh
Level 68
God Stats
21W - 16L
1,509 SR
Queue Stats
42W - 50L
1,321 Elo+
Party 1
Vamana
Vamana
yxxng_Tgaa12
Vamana
Level 81
God Stats
27W - 10L
1,565 SR
Queue Stats
37W - 38L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amor_Fuji
Persephone
14
0 / 5 / 1
9,165
573
5,603
12,169
5,301
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Feratkr
Hun Batz
15
0 / 7 / 3
9,952
622
13,355
25,102
11,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
zooedrr11
Zhong Kui
13
3 / 6 / 0
9,335
583
8,223
18,451
13,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
dissory
Neith
15
1 / 1 / 7
10,562
660
9,184
9,572
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
manlikeluke123
Gilgamesh
17
6 / 2 / 9
11,856
741
14,868
18,868
8,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
18
12 / 0 / 5
13,792
862
22,857
17,739
10,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
19
18
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
Amor_Fuji
Persephone
0
5
1
0.1
L
Hun Batz
Feratkr
Hun Batz
0
7
3
0.21
W
Neith
dissory
Neith
1
1
7
4.5
W
Gilgamesh
manlikeluke123
Gilgamesh
6
2
9
5.25
W
Vamana
12
0
5
14.5
L
Zhong Kui
zooedrr11
Zhong Kui
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
46,909
55,722
Taken
46,179
30,282
Mitigated
23,383
3,078
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Amor_Fuji
Persephone
5,603
1,186
0
826
12,169
5,301
0
0
12,095
29,255
0
L
Hun Batz
Feratkr
Hun Batz
13,355
4,456
0
597
25,102
11,890
0
20
25,082
0
53,421
W
Neith
dissory
Neith
9,184
5,639
0
2,862
9,572
3,860
0
3,262
6,310
0
31,282
W
Gilgamesh
manlikeluke123
Gilgamesh
14,868
3,718
0
2,993
18,868
8,694
831
6,176
12,122
0
32,204
W
Vamana
22,857
12,792
0
4,051
17,739
10,829
1,739
4,820
11,298
0
95,053
L
Zhong Kui
zooedrr11
Zhong Kui
8,223
305
195
1,460
18,451
13,091
0
0
18,451
15,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
36,210
123
Minions Killed
188
0
Camps Cleared
0
758,552
Distance Traveled
910,906
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,165
573
31
2
0
239,701
0
L
Hun Batz
9,952
622
71
4
0
280,772
3
W
Neith
10,562
660
42
3
0
252,215
0
W
Gilgamesh
11,856
741
38
2
0
288,954
1
W
Vamana
13,792
862
108
7
0
369,737
0
L
Zhong Kui
9,335
583
21
1
0
238,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role