Player Matchup

Scylla
Scylla
Jokee59
Scylla
Level 130
God Stats
2W - 3L
1,682 SR
Queue Stats
10W - 15L
1,426 Elo+
Party 2
Chaac
Chaac
Kilboss_78
Chaac
Level 126
God Stats
1W - 2L
1,307 SR
Queue Stats
6W - 10L
1,334 Elo+
Party 2
Maui
Maui
Mrwizkay
Maui
Level 18
God Stats
3W - 4L
1,541 SR
Queue Stats
6W - 12L
1,345 Elo+
Party 2
Cerberus
Cerberus
Zirtovich
Cerberus
Level 26
God Stats
160W - 214L
1,352 SR
Queue Stats
166W - 222L
1,327 Elo+
Solo
Awilix
Awilix
neterow78
Awilix
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 2
Team Averages
Level 63
1,476 SR
1,355 Elo+

VS

Team Averages
Level 41
1,537 SR
1,620 Elo+
Tiamat
Tiamat
Blackangell205
Tiamat
Level 27
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 1
Medusa
Medusa
Eltheriel
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 1
Shiva
Shiva
Tonchien972
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
UserlessCosmos
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 1
Maui
Maui
xkreazy
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jokee59
Scylla
16
3 / 0 / 13
8,507
851
13,208
3,329
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
9 / 2 / 12
8,759
876
10,205
13,953
16,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
13
1 / 0 / 19
8,267
827
5,467
7,586
6,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Zirtovich
Cerberus
14
3 / 2 / 14
7,817
782
6,723
12,463
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
neterow78
Awilix
15
9 / 1 / 11
8,878
888
9,059
8,664
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,600
660
5,431
8,436
5,241
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Eltheriel
Medusa
12
0 / 7 / 4
6,659
666
7,955
10,814
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 4
6,326
633
6,087
10,842
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
UserlessCosmos
Gilgamesh
12
2 / 5 / 2
7,016
702
7,132
11,544
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
xkreazy
Maui
12
2 / 4 / 0
6,690
669
3,121
9,180
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
25
Kills
5
5
Deaths
25
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Medusa
Eltheriel
Medusa
0
7
4
0.29
W
Scylla
Jokee59
Scylla
3
0
13
9.5
W
Chaac
9
2
12
7.5
W
Maui
1
0
19
10.5
L
0
4
4
0.5
L
Gilgamesh
UserlessCosmos
Gilgamesh
2
5
2
0.6
W
Cerberus
Zirtovich
Cerberus
3
2
14
5
W
Awilix
neterow78
Awilix
9
1
11
14.5
L
Maui
xkreazy
Maui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
29,726
45,995
Taken
50,816
37,259
Mitigated
30,333
9,951
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,431
404
0
806
8,436
5,241
0
4,208
4,059
19,551
0
L
Medusa
Eltheriel
Medusa
7,955
3,060
0
10
10,814
4,236
0
4,287
6,309
0
20,330
W
Scylla
Jokee59
Scylla
13,208
1,884
0
0
3,329
1,486
1,980
1,239
2,090
43,567
0
W
Chaac
10,205
1,294
0
4,192
13,953
16,817
1,159
2,306
11,095
0
21,818
W
Maui
5,467
777
1,716
2,174
7,586
6,749
206
1,105
6,231
12,352
0
L
6,087
629
432
2,076
10,842
8,607
0
5,790
4,918
0
11,452
L
Gilgamesh
UserlessCosmos
Gilgamesh
7,132
1,154
0
1,126
11,544
7,041
0
5,461
5,874
0
17,255
W
Cerberus
Zirtovich
Cerberus
6,723
154
0
1,399
12,463
8,153
118
2,796
9,364
21,157
0
W
Awilix
neterow78
Awilix
9,059
3,480
0
470
8,664
4,054
1,610
967
7,230
0
19,830
L
Maui
xkreazy
Maui
3,121
788
0
504
9,180
5,208
0
5,652
3,393
6,806
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
33,291
225
Minions Killed
111
0
Camps Cleared
0
983,913
Distance Traveled
909,659
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,600
660
31
3
0
172,480
0
L
Medusa
6,659
666
36
4
0
182,135
0
W
Scylla
8,507
851
84
8
0
184,317
0
W
Chaac
8,759
876
36
4
0
187,311
0
W
Maui
8,267
827
15
2
0
196,510
0
L
Shiva
6,326
633
8
1
0
195,502
0
L
Gilgamesh
7,016
702
23
2
0
195,284
3
W
Cerberus
7,817
782
58
6
0
192,052
0
W
Awilix
8,878
888
32
3
0
223,723
0
L
Maui
6,690
669
13
1
0
164,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role