Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlakeNelsen
Cu Chulainn
Level 153
God Stats
9W - 5L
1,654 SR
Queue Stats
36W - 22L
1,628 Elo+
Party 1
Yemoja
Yemoja
GnadesNUTS
Yemoja
Level 82
God Stats
17W - 24L
1,500 SR
Queue Stats
398W - 474L
1,532 Elo+
Party 1
Nemesis
Nemesis
OGnuggetmaster7
Nemesis
Level 125
God Stats
13W - 11L
1,892 SR
Queue Stats
510W - 556L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
XxZydueLxX
Kukulkan
Level 94
God Stats
3W - 3L
1,278 SR
Queue Stats
343W - 304L
1,592 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,552 Elo+

VS

Team Averages
Level 147
1,473 SR
1,515 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Amankills
Aphrodite
Level 109
God Stats
0W - 2L
1,246 SR
Queue Stats
214W - 192L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Bethanny
Danzaburou
Level 159
God Stats
1W - 3L
1,378 SR
Queue Stats
277W - 281L
1,523 Elo+
Solo
Neith
Neith
ElVerdaderoCsm
Neith
Level 157
God Stats
17W - 13L
1,742 SR
Queue Stats
84W - 81L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 1 / 1
5,954
595
5,272
7,267
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
BlakeNelsen
Cu Chulainn
10
2 / 1 / 0
6,007
601
6,394
8,957
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
GnadesNUTS
Yemoja
8
0 / 1 / 3
4,954
495
1,656
5,902
3,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 4
5,825
583
3,986
6,873
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
XxZydueLxX
Kukulkan
11
3 / 0 / 0
6,346
635
3,649
4,291
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 1 / 0
5,456
546
5,215
9,350
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
0 / 3 / 0
5,226
523
2,325
4,724
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Amankills
Aphrodite
8
1 / 2 / 0
5,038
504
3,252
7,215
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Bethanny
Danzaburou
9
0 / 1 / 0
5,257
526
1,969
6,495
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,636
564
5,656
6,538
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
1
2.5
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Aphrodite
Amankills
Aphrodite
1
2
0
0.5
L
Danzaburou
Bethanny
Danzaburou
0
1
0
0
W
Cu Chulainn
BlakeNelsen
Cu Chulainn
2
1
0
2
L
1
1
1
1.5
W
Yemoja
GnadesNUTS
Yemoja
0
1
3
1.5
W
1
0
4
3
W
Kukulkan
XxZydueLxX
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
18,417
33,290
Taken
34,322
18,516
Mitigated
20,728
9,666
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,272
3,294
0
2,485
7,267
2,740
0
820
6,447
0
46,268
L
Erlang Shen
 
Erlang Shen
5,215
2,986
0
4,029
9,350
9,446
0
0
9,350
0
36,048
L
Nu Wa
 
Nu Wa
2,325
1,019
0
530
4,724
1,743
0
2,786
1,938
40,647
0
L
Aphrodite
Amankills
Aphrodite
3,252
1,195
1,385
3,327
7,215
4,340
0
1,574
5,641
18,277
0
L
Danzaburou
Bethanny
Danzaburou
1,969
238
0
2,620
6,495
2,811
0
623
5,872
0
42,314
W
Cu Chulainn
BlakeNelsen
Cu Chulainn
6,394
1,551
0
1,616
8,957
8,096
0
131
8,821
0
48,792
L
5,656
1,905
0
2,169
6,538
2,388
0
322
6,216
0
44,656
W
Yemoja
GnadesNUTS
Yemoja
1,656
368
1,697
1,926
5,902
3,349
0
1,691
4,208
9,802
0
W
3,986
1,694
0
976
6,873
2,533
0
846
6,023
0
43,711
W
Kukulkan
XxZydueLxX
Kukulkan
3,649
582
0
966
4,291
1,798
0
2,077
2,214
62,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
26,613
357
Minions Killed
306
0
Camps Cleared
0
989,001
Distance Traveled
965,725
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,954
595
75
8
0
176,267
1
L
Erlang Shen
5,456
546
48
5
0
206,066
0
L
Nu Wa
5,226
523
76
8
0
174,038
0
L
Aphrodite
5,038
504
20
2
0
193,673
3
L
Danzaburou
5,257
526
74
7
0
203,748
0
W
Cu Chulainn
6,007
601
72
7
0
189,163
0
L
Neith
5,636
564
88
9
0
188,200
0
W
Yemoja
4,954
495
17
2
0
183,729
2
W
Nemesis
5,825
583
78
8
0
244,076
1
W
Kukulkan
6,346
635
115
12
0
195,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role