Player Matchup

Kumbhakarna
Kumbhakarna
BigCountry6925
Kumbhakarna
Level 89
God Stats
0W - 3L
1,292 SR
Queue Stats
118W - 162L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CynicalBias
Morgan Le Fay
Level 103
God Stats
10W - 12L
1,615 SR
Queue Stats
30W - 52L
1,473 Elo+
Party 1
Bakasura
Bakasura
SuperFruit5553
Bakasura
Level 107
God Stats
2W - 4L
1,601 SR
Queue Stats
130W - 178L
1,477 Elo+
Party 1
Rama
Rama
TromboneGod420
Rama
Level 29
God Stats
3W - 4L
1,669 SR
Queue Stats
25W - 47L
1,459 Elo+
Party 1
Anubis
Anubis
ZeroEazydoezit
Anubis
Level 129
God Stats
17W - 14L
1,899 SR
Queue Stats
316W - 288L
1,598 Elo+
Solo
Team Averages
Level 91
1,615 SR
1,484 Elo+

VS

Team Averages
Level 133
1,611 SR
1,598 Elo+
Anubis
Anubis
 
Anubis
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ImDeeLo
Susano
Level 159
God Stats
21W - 10L
1,527 SR
Queue Stats
247W - 247L
1,543 Elo+
Solo
Ishtar
Ishtar
JahWasTaken
Ishtar
Level 76
God Stats
17W - 14L
1,722 SR
Queue Stats
105W - 70L
1,734 Elo+
Party 2
Cerberus
Cerberus
Shikanorii
Cerberus
Level 87
God Stats
5W - 0L
1,808 SR
Queue Stats
64W - 41L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigCountry6925
Kumbhakarna
9
0 / 3 / 1
6,382
456
2,247
12,612
6,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
CynicalBias
Morgan Le Fay
13
2 / 5 / 1
7,318
523
5,341
10,976
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
14
4 / 3 / 1
8,219
587
4,876
11,942
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 0
6,802
486
3,381
11,393
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 3
9,859
704
8,907
11,709
5,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 3 / 6
10,060
719
17,024
13,752
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
 
Osiris
12
1 / 6 / 1
7,183
513
5,418
12,862
10,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
ImDeeLo
Susano
14
8 / 1 / 4
9,053
647
8,738
9,626
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
15
4 / 0 / 5
9,435
674
9,259
5,200
2,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Shikanorii
Cerberus
11
1 / 1 / 6
7,479
534
3,944
10,377
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
11
Kills
21
21
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
6
3.33
W
Osiris
 
Osiris
1
6
1
0.25
L
Kumbhakarna
BigCountry6925
Kumbhakarna
0
3
1
0.17
L
Morgan Le Fay
CynicalBias
Morgan Le Fay
2
5
1
0.5
W
Susano
ImDeeLo
Susano
8
1
4
10
W
Ishtar
4
0
5
6.5
W
Cerberus
Shikanorii
Cerberus
1
1
6
4
L
Bakasura
4
3
1
1.5
L
0
6
0
0
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
44,383
58,632
Taken
51,817
24,575
Mitigated
29,445
13,435
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,024
1,321
0
6,489
13,752
6,669
626
5,560
7,729
91,934
0
W
Osiris
 
Osiris
5,418
1,770
0
1,775
12,862
10,189
41
7,016
5,791
0
44,803
L
Kumbhakarna
BigCountry6925
Kumbhakarna
2,247
140
1,178
1,551
12,612
6,937
0
6,084
6,528
15,233
0
L
Morgan Le Fay
CynicalBias
Morgan Le Fay
5,341
139
0
992
10,976
3,015
0
8,895
2,081
59,079
0
W
Susano
ImDeeLo
Susano
8,738
2,498
0
1,403
9,626
3,737
361
1,815
7,689
0
56,656
W
Ishtar
9,259
6,251
0
3,277
5,200
2,205
217
360
4,840
0
84,642
W
Cerberus
Shikanorii
Cerberus
3,944
417
1,353
2,896
10,377
6,645
0
2,348
7,819
28,119
0
L
Bakasura
4,876
3,508
0
1,757
11,942
4,741
0
2,799
9,143
0
46,836
L
3,381
2,542
0
1,954
11,393
4,554
0
1,524
9,869
0
52,462
L
8,907
412
0
6,003
11,709
5,328
0
1,666
10,043
78,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
43,210
462
Minions Killed
492
0
Camps Cleared
0
1,381,652
Distance Traveled
1,473,142
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,060
719
146
10
0
266,906
0
W
Osiris
7,183
513
64
5
0
257,181
3
L
Kumbhakarna
6,382
456
28
2
0
269,849
1
L
Morgan Le Fay
7,318
523
94
7
0
281,561
0
W
Susano
9,053
647
77
6
0
354,992
2
W
Ishtar
9,435
674
139
10
0
293,715
5
W
Cerberus
7,479
534
66
5
0
300,348
8
L
Bakasura
8,219
587
102
7
0
340,811
0
L
Rama
6,802
486
93
7
0
246,913
0
L
Anubis
9,859
704
145
10
0
242,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role