Player Matchup

Jormungandr
Jormungandr
Silver I
WhoTookGumyum
Jormungandr
Silver I
Level 155
God Stats
97W - 10L
1,721 SR
Queue Stats
110W - 14L
1,590 MMR
Party 2
Artemis
Artemis
Bronze III
WhoTookRopefist
Artemis
Bronze III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,515 MMR
Party 2
Yemoja
Yemoja
Bronze III
shadierkorean
Yemoja
Bronze III
Level 62
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 0L
1,583 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,646 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,595 SR
1,531 MMR
Ne Zha
Ne Zha
Gold I
Blitzkrieg1194
Ne Zha
Gold I
Level 146
God Stats
0W - 3L
1,476 SR
Queue Stats
211W - 240L
1,520 MMR
Solo
Ganesha
Ganesha
Bronze III
IfItBleedsIKill
Ganesha
Bronze III
Level 63
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 6L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver II
SideBurner4811
Nu Wa
Silver II
Level 109
God Stats
2W - 5L
1,538 SR
Queue Stats
24W - 37L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WhoTookGumyum
Jormungandr
14
3 / 0 / 10
8,636
785
18,151
10,843
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 1 / 4
9,340
849
14,185
7,577
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 11
8,772
797
5,321
11,719
10,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
Baron SamediAchillesFenrirBacchusTyr

VS

Bans
HadesCerberusAh Muzen CabXing TianIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,670
606
3,676
12,280
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 5 / 2
8,306
755
3,013
18,558
19,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 0
7,475
680
6,821
9,908
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
2
0.4
L
2
5
0
0.4
W
Jormungandr
WhoTookGumyum
Jormungandr
3
0
10
8
W
8
1
4
10
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
13,510
30,139
Taken
40,746
21,275
Mitigated
28,283
14,658
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
188
0
1,331
12,280
5,011
0
5,459
5,953
0
21,777
L
3,013
546
1,726
1,781
18,558
19,509
22
9,056
8,572
8,710
0
L
6,821
3,532
0
178
9,908
3,763
8
6,455
2,661
27,815
0
W
Jormungandr
WhoTookGumyum
Jormungandr
18,151
3,290
113
4,347
10,843
7,325
1,053
4,235
6,290
56,907
0
W
14,185
4,765
131
2,727
7,577
3,492
1,097
1,789
5,652
0
55,785
W
5,321
975
3,444
3,896
11,719
10,458
632
3,125
8,303
16,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
22,451
174
Minions Killed
89
0
Camps Cleared
0
571,261
Distance Traveled
556,930
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,670
606
39
4
0
193,086
3
L
Ganesha
8,306
755
0
0
0
179,700
0
L
Nu Wa
7,475
680
50
5
0
184,144
0
W
Jormungandr
8,636
785
88
8
0
209,196
0
W
Artemis
9,340
849
75
7
0
170,834
0
W
Yemoja
8,772
797
11
1
0
191,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role