Player Matchup

Skadi
Skadi
BillyLogToes
Skadi
Level 124
God Stats
8W - 8L
1,514 SR
Queue Stats
196W - 182L
1,447 Elo+
Party 1
Anhur
Anhur
Espada_Two
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,478 Elo+
Party 2
Horus
Horus
Megache
Horus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 97L
1,510 Elo+
Party 1
Apollo
Apollo
StepSister Nerf
Apollo
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 148L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
seppukuArk
Ne Zha
Level 124
God Stats
16W - 5L
1,482 SR
Queue Stats
268W - 241L
1,532 Elo+
Party 2
Team Averages
Level 105
1,499 SR
1,484 Elo+

VS

Team Averages
Level 102
1,528 SR
1,455 Elo+
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
FASTREAPER
Bacchus
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 280L
1,465 Elo+
Party 3
Ganesha
Ganesha
TB0T6
Ganesha
Level 42
God Stats
1W - 2L
1,816 SR
Queue Stats
176W - 187L
1,386 Elo+
Solo
Terra
Terra
TheGabbiRose
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,499 Elo+
Solo
Nox
Nox
VoidDelirium
Nox
Level 69
God Stats
16W - 41L
1,322 SR
Queue Stats
741W - 748L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,391
1,078
3,742
2,985
1,251
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
9
0 / 1 / 2
5,240
1,048
1,523
3,159
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Megache
Horus
8
1 / 2 / 2
5,430
1,086
1,328
6,236
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 2
5,255
1,051
2,693
3,929
1,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
seppukuArk
Ne Zha
10
1 / 1 / 2
5,823
1,165
4,610
4,741
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 1 / 1
4,592
918
1,263
4,487
5,065
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
FASTREAPER
Bacchus
11
2 / 0 / 2
5,295
1,059
5,862
3,663
5,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
TB0T6
Ganesha
5
0 / 0 / 0
4,204
841
0
0
0
10
1 / 1 / 2
4,952
990
3,565
5,426
4,490
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
5,120
1,024
2,413
2,677
1,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
3
Kills
4
5
Deaths
3
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
W
0
0
2
1
W
Anhur
0
1
2
1
L
Bacchus
FASTREAPER
Bacchus
2
0
2
3
W
Horus
Megache
Horus
1
2
2
1
W
1
1
2
2
L
Ganesha
TB0T6
Ganesha
0
0
0
0
L
1
1
2
2
L
1
1
0
1
W
Ne Zha
seppukuArk
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,896
Damage
13,103
21,050
Taken
16,253
11,087
Mitigated
16,586
9,065
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,263
31
1,056
724
4,487
5,065
0
0
4,487
1,920
0
W
3,742
1,671
295
178
2,985
1,251
529
2,049
936
0
9,840
W
Anhur
1,523
798
447
499
3,159
1,172
215
2,555
604
0
4,590
L
Bacchus
FASTREAPER
Bacchus
5,862
293
309
733
3,663
5,819
0
0
3,663
9,916
0
W
Horus
Megache
Horus
1,328
911
2,065
1,826
6,236
4,937
534
3,924
2,312
0
2,284
W
2,693
738
991
714
3,929
1,571
779
2,166
1,763
0
3,529
L
Ganesha
TB0T6
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
3,565
381
1,171
1,480
5,426
4,490
0
0
5,426
6,896
0
L
2,413
648
269
136
2,677
1,212
0
0
2,677
7,790
0
W
Ne Zha
seppukuArk
Ne Zha
4,610
1,200
781
1,269
4,741
2,156
0
2,409
2,332
0
15,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
24,163
44
Minions Killed
28
0
Camps Cleared
0
491,762
Distance Traveled
322,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,592
918
0
0
0
63,358
0
W
Skadi
5,391
1,078
11
2
0
110,985
0
W
Anhur
5,240
1,048
10
2
0
82,257
0
L
Bacchus
5,295
1,059
9
2
0
100,426
0
W
Horus
5,430
1,086
4
1
0
87,783
0
W
Apollo
5,255
1,051
4
1
0
100,772
0
L
Ganesha
4,204
841
0
0
0
0
0
L
Terra
4,952
990
2
0
0
83,729
0
L
Nox
5,120
1,024
17
3
0
74,964
0
W
Ne Zha
5,823
1,165
15
3
0
109,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role