Player Matchup

Bakasura
Bakasura
ImBasicallyDead
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
L3VELZ
Danzaburou
Level 106
God Stats
1W - 5L
1,617 SR
Queue Stats
79W - 110L
1,523 Elo+
Party 1
Chang'e
Chang'e
imnotkenny_
Chang'e
Level 80
God Stats
2W - 8L
1,707 SR
Queue Stats
57W - 102L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
jdjdoen
Cthulhu
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 55L
1,260 Elo+
Solo
Ne Zha
Ne Zha
shapeshifterxd
Ne Zha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 159L
1,502 Elo+
Party 1
Team Averages
Level 77
1,565 SR
1,409 Elo+

VS

Team Averages
Level 92
1,571 SR
1,479 Elo+
Xing Tian
Xing Tian
JSOther
Xing Tian
Level 49
God Stats
2W - 6L
1,648 SR
Queue Stats
67W - 61L
1,449 Elo+
Solo
Surtr
Surtr
Megabriel
Surtr
Level 132
God Stats
4W - 6L
1,438 SR
Queue Stats
207W - 194L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Triggered75
Kukulkan
Level 108
God Stats
7W - 5L
1,569 SR
Queue Stats
171W - 164L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
graveyardspooks
Amaterasu
Level 109
God Stats
3W - 3L
1,639 SR
Queue Stats
197W - 191L
1,454 Elo+
Party 2
Chernobog
Chernobog
hanerable
Chernobog
Level 60
God Stats
4W - 1L
1,561 SR
Queue Stats
360W - 346L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 4 / 0
5,848
532
4,361
9,862
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Danzaburou
L3VELZ
Danzaburou
10
1 / 2 / 2
6,333
576
4,146
8,485
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
imnotkenny_
Chang'e
9
0 / 4 / 0
5,624
511
2,347
6,321
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jdjdoen
Cthulhu
9
1 / 3 / 3
5,992
545
4,750
7,995
5,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,401
582
3,336
9,878
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JSOther
Xing Tian
8
0 / 0 / 5
5,595
509
2,463
9,504
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Megabriel
Surtr
12
5 / 1 / 0
7,208
655
6,982
8,921
6,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Triggered75
Kukulkan
11
5 / 2 / 2
7,051
641
4,127
4,892
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
graveyardspooks
Amaterasu
11
3 / 1 / 2
6,468
588
3,269
8,129
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
hanerable
Chernobog
11
1 / 2 / 2
6,539
594
5,440
6,145
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
15
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
4
0
0.25
W
Xing Tian
JSOther
Xing Tian
0
0
5
2.5
L
Danzaburou
L3VELZ
Danzaburou
1
2
2
1
W
Surtr
Megabriel
Surtr
5
1
0
5
W
Kukulkan
Triggered75
Kukulkan
5
2
2
3
W
Amaterasu
graveyardspooks
Amaterasu
3
1
2
4
W
Chernobog
hanerable
Chernobog
1
2
2
1
L
Chang'e
imnotkenny_
Chang'e
0
4
0
0
L
Cthulhu
jdjdoen
Cthulhu
1
3
3
0.83
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
22,281
42,541
Taken
37,591
18,221
Mitigated
19,775
11,847
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,361
3,002
0
2,974
9,862
3,997
0
127
9,735
0
21,631
W
Xing Tian
JSOther
Xing Tian
2,463
249
191
3,322
9,504
5,627
10
3,040
6,464
7,379
0
L
Danzaburou
L3VELZ
Danzaburou
4,146
2,161
0
3,411
8,485
3,250
0
1,879
6,606
0
42,933
W
Surtr
Megabriel
Surtr
6,982
3,610
0
3,313
8,921
6,293
0
101
7,892
644
50,206
W
Kukulkan
Triggered75
Kukulkan
4,127
1,097
61
414
4,892
1,833
839
1,893
2,999
42,957
0
W
Amaterasu
graveyardspooks
Amaterasu
3,269
1,805
0
1,544
8,129
3,966
0
685
7,444
0
43,238
W
Chernobog
hanerable
Chernobog
5,440
3,293
0
2,563
6,145
2,056
487
1,378
4,767
0
46,035
L
Chang'e
imnotkenny_
Chang'e
2,347
612
80
1,003
6,321
2,295
0
3,279
3,042
31,465
0
L
Cthulhu
jdjdoen
Cthulhu
4,750
1,406
726
1,210
7,995
5,070
135
1,175
6,820
16,876
0
L
3,336
1,469
0
2,443
9,878
3,609
555
1,203
8,675
0
42,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
32,861
274
Minions Killed
328
0
Camps Cleared
0
1,019,530
Distance Traveled
1,072,654
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,848
532
59
5
0
179,714
0
W
Xing Tian
5,595
509
7
1
0
227,930
7
L
Danzaburou
6,333
576
62
6
0
201,563
0
W
Surtr
7,208
655
82
7
0
208,555
2
W
Kukulkan
7,051
641
78
7
0
207,963
1
W
Amaterasu
6,468
588
68
6
0
234,105
0
W
Chernobog
6,539
594
93
8
0
194,101
2
L
Chang'e
5,624
511
62
6
0
196,473
0
L
Cthulhu
5,992
545
11
1
0
212,124
1
L
Ne Zha
6,401
582
80
7
0
229,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role