Player Matchup

Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
deadtragedy
Discordia
Level 67
God Stats
22W - 28L
1,418 SR
Queue Stats
133W - 209L
1,299 Elo+
Solo
Cupid
Cupid
victor28amv
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,513 Elo+
Solo
Team Averages
Level 64
1,473 SR
1,437 Elo+

VS

Team Averages
Level 65
1,429 SR
1,193 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
joemother69
Lancelot
Level 28
God Stats
0W - 5L
1,288 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 1
Kukulkan
Kukulkan
smalldiddy69
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 0 / 6
6,745
675
3,036
7,545
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
deadtragedy
Discordia
13
3 / 3 / 6
8,040
804
7,035
4,718
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 2
8,728
873
9,908
3,601
1,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 2
6,322
632
3,812
9,898
3,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
joemother69
Lancelot
11
1 / 3 / 0
6,215
622
2,265
7,220
3,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
smalldiddy69
Kukulkan
11
1 / 4 / 0
6,256
626
5,162
6,118
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
6
3
L
Artemis
 
Artemis
0
4
2
0.25
W
Discordia
deadtragedy
Discordia
3
3
6
2
L
Lancelot
joemother69
Lancelot
1
3
0
0.33
L
Kukulkan
smalldiddy69
Kukulkan
1
4
0
0.25
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
11,239
15,864
Taken
23,236
10,731
Mitigated
10,114
5,707
Healing
1,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,036
294
0
2,691
7,545
7,351
110
3,015
4,272
0
9,281
L
Artemis
 
Artemis
3,812
1,268
0
1,623
9,898
3,924
0
2,757
6,890
0
20,795
W
Discordia
deadtragedy
Discordia
7,035
214
0
525
4,718
1,837
501
1,467
3,153
41,444
0
L
Lancelot
joemother69
Lancelot
2,265
324
0
20
7,220
3,283
0
2,049
5,007
0
5,782
L
Kukulkan
smalldiddy69
Kukulkan
5,162
926
0
0
6,118
2,907
0
2,229
3,889
19,832
0
W
9,908
6,214
113
2,378
3,601
1,543
2,777
368
3,193
0
32,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
18,793
130
Minions Killed
85
0
Camps Cleared
0
554,768
Distance Traveled
456,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,745
675
11
1
0
204,191
0
L
Artemis
6,322
632
36
4
0
137,724
0
W
Discordia
8,040
804
61
6
0
175,692
1
L
Lancelot
6,215
622
12
1
0
173,159
0
L
Kukulkan
6,256
626
37
4
0
145,280
0
W
Cupid
8,728
873
58
6
0
174,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role