Player Matchup

Anubis
Anubis
DaddyErwin6192
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,291 Elo+
Party 1
Bellona
Bellona
LeSeaRhino
Bellona
Level 14
God Stats
2W - 0L
1,796 SR
Queue Stats
12W - 11L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
SUNNYBOYJrs
Hun Batz
Level 89
God Stats
2W - 0L
1,868 SR
Queue Stats
102W - 84L
1,470 Elo+
Party 1
Team Averages
Level 36
1,721 SR
1,406 Elo+

VS

Team Averages
Level 29
1,432 SR
1,313 Elo+
Set
Set
MrRAGEiiN
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 2
Discordia
Discordia
The_Drip_Reign
Discordia
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
64W - 129L
1,347 Elo+
Party 2
Surtr
Surtr
The_Drip_Train
Surtr
Level 19
God Stats
33W - 46L
1,295 SR
Queue Stats
256W - 377L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
11,763
840
14,392
10,429
5,297
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LeSeaRhino
Bellona
18
7 / 1 / 12
11,971
855
13,928
18,711
16,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SUNNYBOYJrs
Hun Batz
17
8 / 3 / 6
12,306
879
11,634
13,946
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
11,391
814
14,193
16,166
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
The_Drip_Reign
Discordia
15
1 / 9 / 4
9,778
698
10,835
14,329
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 2
9,558
683
3,617
13,879
11,464
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
8
8
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
Bellona
LeSeaRhino
Bellona
7
1
12
13
L
5
5
2
1.2
W
Hun Batz
SUNNYBOYJrs
Hun Batz
8
3
6
3.67
L
Discordia
The_Drip_Reign
Discordia
1
9
4
0.33
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,954
Damage
28,645
43,086
Taken
44,374
28,121
Mitigated
27,241
9,459
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,392
802
0
3,422
10,429
5,297
1,332
2,801
7,443
50,115
0
W
Bellona
LeSeaRhino
Bellona
13,928
2,400
0
4,745
18,711
16,645
960
6,187
11,953
0
35,883
L
14,193
5,367
0
2,767
16,166
11,233
0
4,776
10,856
0
46,216
W
Hun Batz
SUNNYBOYJrs
Hun Batz
11,634
2,838
0
1,292
13,946
6,179
105
2,061
11,582
0
70,303
L
Discordia
The_Drip_Reign
Discordia
10,835
1,534
0
372
14,329
4,544
0
3,109
10,778
37,211
0
L
3,617
799
0
676
13,879
11,464
0
6,549
7,064
231
9,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
30,727
199
Minions Killed
129
0
Camps Cleared
0
798,778
Distance Traveled
585,946
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,763
840
68
5
0
221,027
3
W
Bellona
11,971
855
44
3
0
308,776
2
L
Set
11,391
814
61
4
0
224,839
0
W
Hun Batz
12,306
879
87
6
0
268,975
0
L
Discordia
9,778
698
60
4
0
206,710
0
L
Surtr
9,558
683
8
1
0
154,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role