Player Matchup

Chaac
Chaac
BaronBenJo99
Chaac
Level 129
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 9L
1,264 Elo+
Party 1
Khepri
Khepri
Bob_is_the_best7
Khepri
Level 140
God Stats
1W - 7L
1,455 SR
Queue Stats
8W - 21L
1,280 Elo+
Party 1
Poseidon
Poseidon
Feeco_Lamb
Poseidon
Level 28
God Stats
0W - 3L
1,235 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Pallydoodle
Aphrodite
Level 87
God Stats
0W - 2L
1,458 SR
Queue Stats
2W - 10L
1,409 Elo+
Party 1
Fenrir
Fenrir
Shorty6252
Fenrir
Level 69
God Stats
0W - 1L
1,527 SR
Queue Stats
17W - 30L
1,567 Elo+
Party 1
Team Averages
Level 91
1,475 SR
1,397 Elo+

VS

Team Averages
Level 108
1,523 SR
1,558 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EgoMayniak
He Bo
Level 146
God Stats
2W - 8L
1,500 SR
Queue Stats
466W - 437L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Hitnick
Gilgamesh
Level 126
God Stats
1W - 0L
1,424 SR
Queue Stats
3W - 3L
1,746 Elo+
Party 2
Ishtar
Ishtar
Husky64
Ishtar
Level 76
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MalFunction72
Anubis
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 18L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,676
668
5,338
6,224
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 4
7,224
722
2,105
11,303
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
Feeco_Lamb
Poseidon
13
2 / 6 / 3
7,070
707
5,654
10,466
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Pallydoodle
Aphrodite
13
0 / 5 / 7
7,015
702
4,973
8,712
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
Shorty6252
Fenrir
14
4 / 4 / 2
8,151
815
10,478
14,465
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 0 / 9
8,283
828
5,773
3,828
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
14
6 / 3 / 7
7,955
796
6,168
8,447
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Hitnick
Gilgamesh
14
2 / 1 / 14
7,743
774
8,312
10,332
10,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Husky64
Ishtar
14
1 / 2 / 12
7,250
725
5,025
8,269
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
9 / 3 / 9
9,199
920
18,791
11,134
6,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
7
Kills
21
21
Deaths
9
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
9
7.5
L
1
3
3
0.83
L
0
3
4
0.67
W
He Bo
6
3
7
3.17
L
Poseidon
Feeco_Lamb
Poseidon
2
6
3
0.58
W
Gilgamesh
Hitnick
Gilgamesh
2
1
14
9
W
Ishtar
Husky64
Ishtar
1
2
12
3.5
W
9
3
9
4.5
L
Aphrodite
Pallydoodle
Aphrodite
0
5
7
0.7
L
Fenrir
Shorty6252
Fenrir
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
44,069
51,170
Taken
42,010
28,219
Mitigated
26,315
9,726
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,773
1,430
0
849
3,828
1,576
1,045
859
2,969
0
31,074
L
5,338
920
0
714
6,224
2,894
0
2,742
3,482
0
15,171
L
2,105
61
0
1,386
11,303
9,654
0
5,286
5,986
9,358
0
W
He Bo
6,168
141
0
63
8,447
3,285
369
1,000
7,447
19,984
0
L
Poseidon
Feeco_Lamb
Poseidon
5,654
726
0
584
10,466
3,594
132
6,607
3,836
17,890
0
W
Gilgamesh
Hitnick
Gilgamesh
8,312
2,718
359
1,218
10,332
10,899
526
4,222
6,110
0
18,997
W
Ishtar
Husky64
Ishtar
5,025
3,048
197
648
8,269
3,751
1,542
3,660
4,609
0
13,363
W
18,791
971
0
3,138
11,134
6,804
189
2,991
8,143
40,671
0
L
Aphrodite
Pallydoodle
Aphrodite
4,973
737
2,878
2,233
8,712
4,660
0
4,716
3,960
15,203
0
L
Fenrir
Shorty6252
Fenrir
10,478
3,306
0
1,931
14,465
7,417
0
5,433
8,947
0
26,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
40,430
142
Minions Killed
199
0
Camps Cleared
0
885,946
Distance Traveled
1,063,675
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,283
828
62
6
0
210,138
0
L
Chaac
6,676
668
27
3
0
110,859
0
L
Khepri
7,224
722
12
1
0
192,792
0
W
He Bo
7,955
796
34
3
0
211,838
1
L
Poseidon
7,070
707
36
4
0
171,652
0
W
Gilgamesh
7,743
774
25
3
0
243,290
0
W
Ishtar
7,250
725
13
1
0
202,108
2
W
Anubis
9,199
920
65
7
0
196,301
0
L
Aphrodite
7,015
702
36
4
0
173,312
0
L
Fenrir
8,151
815
31
3
0
237,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role