Player Matchup

Ullr
Ullr
 
Ullr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
JustSomeNickname
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,036 Elo+
Party 1
Mercury
Mercury
SCORPI0M
Mercury
Level 87
God Stats
8W - 9L
1,422 SR
Queue Stats
250W - 242L
1,429 Elo+
Solo
Zeus
Zeus
Zeviani
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,126 Elo+
Party 1
Team Averages
Level 51
1,484 SR
1,318 Elo+

VS

Team Averages
Level 101
1,588 SR
1,435 Elo+
Maui
Maui
Fladrif1887
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Katzart
Danzaburou
Level 93
God Stats
4W - 2L
1,516 SR
Queue Stats
32W - 35L
1,418 Elo+
Party 2
Janus
Janus
LucasOsakozika
Janus
Level 107
God Stats
147W - 127L
1,538 SR
Queue Stats
166W - 144L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
ViolableMeat25
Baron Samedi
Level 123
God Stats
4W - 0L
1,820 SR
Queue Stats
26W - 31L
1,420 Elo+
Party 2
Fenrir
Fenrir
stolen3301
Fenrir
Level 96
God Stats
141W - 123L
1,568 SR
Queue Stats
798W - 866L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 4 / 0
6,887
984
4,843
9,678
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
10
0 / 0 / 0
4,774
682
0
0
0
12
0 / 1 / 0
7,399
1,057
3,073
11,411
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
SCORPI0M
Mercury
11
0 / 3 / 0
6,721
960
3,451
7,328
2,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
Zeviani
Zeus
13
0 / 4 / 0
7,311
1,044
5,406
6,830
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

282

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,472
1,067
900
4,031
4,607
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Katzart
Danzaburou
13
0 / 0 / 9
7,585
1,084
7,322
3,516
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 7
7,727
1,104
7,612
1,639
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ViolableMeat25
Baron Samedi
13
5 / 0 / 6
8,503
1,215
8,286
4,988
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
stolen3301
Fenrir
13
4 / 0 / 6
8,083
1,155
7,467
4,819
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
12
12
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
1
0
8
5
L
0
1
0
0
W
Danzaburou
Katzart
Danzaburou
0
0
9
4.5
W
2
0
7
5.5
L
Mercury
SCORPI0M
Mercury
0
3
0
0
W
Baron Samedi
ViolableMeat25
Baron Samedi
5
0
6
8
L
Zeus
Zeviani
Zeus
0
4
0
0
W
Fenrir
stolen3301
Fenrir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
31,587
35,247
Taken
18,993
22,923
Mitigated
11,806
1,887
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,843
3,156
0
81
9,678
4,263
0
4,879
4,482
0
20,342
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
900
229
0
182
4,031
4,607
0
2,272
1,759
3,603
0
L
3,073
354
145
1,281
11,411
13,291
0
4,778
6,328
8,029
0
W
Danzaburou
Katzart
Danzaburou
7,322
3,214
0
886
3,516
1,469
0
1,883
1,633
0
27,177
W
7,612
564
0
266
1,639
633
0
836
803
27,311
0
L
Mercury
SCORPI0M
Mercury
3,451
582
0
380
7,328
2,879
0
4,343
2,760
0
11,205
W
Baron Samedi
ViolableMeat25
Baron Samedi
8,286
652
583
1,133
4,988
2,198
0
1,763
3,225
20,319
0
L
Zeus
Zeviani
Zeus
5,406
490
0
0
6,830
2,490
0
2,213
4,254
25,107
0
W
Fenrir
stolen3301
Fenrir
7,467
592
0
309
4,819
2,899
0
1,725
3,094
0
9,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
39,370
129
Minions Killed
143
3
Camps Cleared
6
485,690
Distance Traveled
697,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,887
984
46
7
0
105,174
0
L
Ao Kuang
4,774
682
0
0
0
0
0
W
Maui
7,472
1,067
14
2
1
139,120
0
L
Terra
7,399
1,057
9
1
1
138,435
0
W
Danzaburou
7,585
1,084
50
7
1
133,959
1
W
Janus
7,727
1,104
48
7
0
121,811
0
L
Mercury
6,721
960
14
2
2
124,563
0
W
Baron Samedi
8,503
1,215
30
4
3
134,111
0
L
Zeus
7,311
1,044
60
9
0
117,518
0
W
Fenrir
8,083
1,155
1
0
1
168,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role