Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Balmossther
Surtr
Level 113
God Stats
7W - 7L
1,441 SR
Queue Stats
84W - 85L
1,470 Elo+
Solo
Heimdallr
Heimdallr
BamGalaxyz
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nox
Nox
DRJonathan
Nox
Level 107
God Stats
8W - 7L
1,500 SR
Queue Stats
206W - 195L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Monarchius
Baron Samedi
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Team Averages
Level 99
1,488 SR
1,489 Elo+

VS

Team Averages
Level 64
1,486 SR
1,479 Elo+
Surtr
Surtr
BazingaLegend
Surtr
Level 68
God Stats
23W - 23L
1,491 SR
Queue Stats
202W - 204L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
JuliusAcesar
Tsukuyomi
Level 46
God Stats
2W - 4L
1,503 SR
Queue Stats
183W - 171L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
MaddHatter10138
Kukulkan
Level 61
God Stats
47W - 39L
1,532 SR
Queue Stats
216W - 208L
1,507 Elo+
Party 1
Ishtar
Ishtar
Mertbgy
Ishtar
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,496 Elo+
Solo
Janus
Janus
TakD88
Janus
Level 87
God Stats
53W - 74L
1,406 SR
Queue Stats
703W - 734L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 0 / 13
10,885
1,089
7,186
16,249
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 10
10,585
1,059
9,130
12,573
11,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
BamGalaxyz
Heimdallr
16
5 / 0 / 8
10,921
1,092
12,865
3,482
1,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 0 / 11
11,225
1,123
7,938
3,310
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Monarchius
Baron Samedi
16
3 / 1 / 10
10,393
1,039
13,157
6,388
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

270

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,932
893
4,596
15,980
16,083
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
JuliusAcesar
Tsukuyomi
15
1 / 3 / 0
9,342
934
9,779
10,972
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
0 / 1 / 2
9,448
945
8,585
3,252
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Mertbgy
Ishtar
15
0 / 5 / 2
9,197
920
9,477
12,361
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TakD88
Janus
15
2 / 4 / 1
9,759
976
5,372
10,118
4,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
18
Kills
3
3
Deaths
18
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
13
7.5
W
4
2
10
4.5
W
Heimdallr
BamGalaxyz
Heimdallr
5
0
8
9
L
0
5
2
0.2
W
5
0
11
10.5
L
Tsukuyomi
JuliusAcesar
Tsukuyomi
1
3
0
0.33
L
Kukulkan
0
1
2
1
L
Ishtar
Mertbgy
Ishtar
0
5
2
0.2
W
Baron Samedi
Monarchius
Baron Samedi
3
1
10
8
L
Janus
TakD88
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,276
Damage
37,809
42,002
Taken
52,683
43,541
Mitigated
32,313
8,366
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,186
251
0
2,277
16,249
22,593
0
5,339
10,910
20,047
0
W
9,130
1,899
0
1,604
12,573
11,881
0
3,794
8,779
186
32,023
W
Heimdallr
BamGalaxyz
Heimdallr
12,865
5,586
0
0
3,482
1,860
0
1,270
2,212
0
37,683
L
4,596
1,395
0
1,537
15,980
16,083
0
8,406
7,574
304
8,765
W
7,938
97
0
57
3,310
3,175
0
132
3,178
15,281
0
L
Tsukuyomi
JuliusAcesar
Tsukuyomi
9,779
1,780
0
868
10,972
4,849
0
5,519
5,453
0
27,629
L
Kukulkan
8,585
268
0
0
3,252
1,616
0
2,221
1,031
35,721
0
L
Ishtar
Mertbgy
Ishtar
9,477
6,220
0
1,983
12,361
5,513
0
7,023
5,338
0
28,733
W
Baron Samedi
Monarchius
Baron Samedi
13,157
1,433
1,979
2,449
6,388
4,032
0
3,662
2,726
35,726
0
L
Janus
TakD88
Janus
5,372
435
0
264
10,118
4,252
0
5,180
4,938
27,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
46,678
219
Minions Killed
244
11
Camps Cleared
5
948,638
Distance Traveled
887,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,885
1,089
25
3
3
209,812
0
W
Surtr
10,585
1,059
49
5
3
184,364
0
W
Heimdallr
10,921
1,092
70
7
0
170,648
0
L
Surtr
8,932
893
12
1
1
188,422
0
W
Nox
11,225
1,123
13
1
3
198,356
0
L
Tsukuyomi
9,342
934
35
4
2
211,671
0
L
Kukulkan
9,448
945
109
11
1
157,962
0
L
Ishtar
9,197
920
38
4
1
176,689
0
W
Baron Samedi
10,393
1,039
62
6
2
185,458
0
L
Janus
9,759
976
50
5
0
152,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role