Player Matchup

Hades
Hades
Blitzun
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KrunkmasterGoon
Sylvanus
Level 125
God Stats
3W - 1L
1,843 SR
Queue Stats
22W - 12L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
RedFishBlueFish
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
Shama5h
Gilgamesh
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 2
Jing Wei
Jing Wei
TheLuisYT
Jing Wei
Level 44
God Stats
7W - 9L
1,572 SR
Queue Stats
72W - 80L
1,402 Elo+
Solo
Team Averages
Level 45
1,541 SR
1,457 Elo+

VS

Team Averages
Level 94
1,577 SR
1,491 Elo+
Cernunnos
Cernunnos
Barskiii
Cernunnos
Level 44
God Stats
7W - 1L
1,927 SR
Queue Stats
70W - 81L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
MsPhoenix420
Zhong Kui
Level 173
God Stats
18W - 21L
1,448 SR
Queue Stats
504W - 499L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
PrincessHandj0b
Kukulkan
Level 49
God Stats
8W - 6L
1,510 SR
Queue Stats
378W - 385L
1,481 Elo+
Party 1
Bakasura
Bakasura
phoenixninja13
Bakasura
Level 163
God Stats
5W - 2L
1,500 SR
Queue Stats
513W - 510L
1,472 Elo+
Party 1
Hel
Hel
啊哈你搞黄色
Hel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blitzun
Hades
11
0 / 5 / 2
6,253
417
2,227
11,729
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
11
1 / 3 / 1
7,187
479
7,582
16,547
13,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 2
8,915
594
10,420
14,307
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Shama5h
Gilgamesh
12
1 / 6 / 0
7,230
482
4,565
13,499
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TheLuisYT
Jing Wei
11
0 / 3 / 0
6,689
446
4,749
12,339
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barskiii
Cernunnos
14
4 / 0 / 3
8,594
573
14,767
8,248
3,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MsPhoenix420
Zhong Kui
14
4 / 2 / 0
8,857
590
10,257
12,498
10,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
15
4 / 2 / 3
9,539
636
12,255
8,294
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
14
6 / 3 / 2
8,539
569
6,661
14,881
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 7
7,627
508
3,657
7,996
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Barskiii
Cernunnos
4
0
3
5.5
L
Hades
Blitzun
Hades
0
5
2
0.2
L
Sylvanus
1
3
1
0.5
W
Zhong Kui
MsPhoenix420
Zhong Kui
4
2
0
2
W
Kukulkan
4
2
3
2.75
L
4
1
2
5
L
Gilgamesh
Shama5h
Gilgamesh
1
6
0
0.17
L
Jing Wei
TheLuisYT
Jing Wei
0
3
0
0
W
Bakasura
6
3
2
2.33
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
47,597
68,421
Taken
51,917
40,891
Mitigated
30,435
19,207
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Barskiii
Cernunnos
14,767
9,188
0
3,829
8,248
3,298
284
2,826
5,422
0
88,090
L
Hades
Blitzun
Hades
2,227
732
385
2,669
11,729
5,728
0
7,249
3,805
30,664
0
L
Sylvanus
7,582
2,380
3,204
5,390
16,547
13,854
0
4,710
11,173
34,973
0
W
Zhong Kui
MsPhoenix420
Zhong Kui
10,257
1,095
0
5,333
12,498
10,637
0
856
10,923
63,154
0
W
Kukulkan
12,255
555
0
762
8,294
3,920
686
2,424
5,870
66,580
0
L
10,420
5,283
0
1,584
14,307
6,741
0
1,806
11,698
0
94,019
L
Gilgamesh
Shama5h
Gilgamesh
4,565
1,232
0
3,101
13,499
9,201
0
8,695
4,073
627
39,166
L
Jing Wei
TheLuisYT
Jing Wei
4,749
4,067
0
2,874
12,339
5,367
0
2,024
9,788
0
45,898
W
Bakasura
6,661
4,482
0
3,443
14,881
6,410
0
1,301
13,499
0
46,583
W
3,657
426
3,229
4,952
7,996
6,170
510
2,770
5,226
18,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
43,156
405
Minions Killed
515
0
Camps Cleared
0
1,386,806
Distance Traveled
1,449,233
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,594
573
150
10
0
299,260
0
L
Hades
6,253
417
59
4
0
293,284
0
L
Sylvanus
7,187
479
49
3
0
248,387
7
W
Zhong Kui
8,857
590
106
7
0
246,992
2
W
Kukulkan
9,539
636
131
9
0
291,409
2
L
Ne Zha
8,915
594
144
10
0
362,518
0
L
Gilgamesh
7,230
482
73
5
0
205,749
0
L
Jing Wei
6,689
446
80
5
0
276,868
0
W
Bakasura
8,539
569
103
7
0
314,745
0
W
Hel
7,627
508
25
2
0
296,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role