Player Matchup

Cthulhu
Cthulhu
CocaNino
Cthulhu
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Raijin
Raijin
JOEYJON21
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Danzaburou
Danzaburou
Rowan_Bier
Danzaburou
Level 59
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Team Averages
Level 62
1,650 SR
1,186 Elo+

VS

Team Averages
Level 127
1,475 SR
1,433 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ikaratlas
Yemoja
Level 188
God Stats
1W - 1L
1,454 SR
Queue Stats
40W - 48L
1,361 Elo+
Solo
Chaac
Chaac
Neonico
Chaac
Level 124
God Stats
5W - 5L
1,472 SR
Queue Stats
21W - 17L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocaNino
Cthulhu
12
0 / 3 / 0
6,590
599
1,531
10,063
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
JOEYJON21
Raijin
11
0 / 3 / 0
6,784
617
3,261
6,927
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Rowan_Bier
Danzaburou
12
0 / 2 / 0
6,947
632
4,083
9,239
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 0 / 3
8,682
789
9,933
4,564
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Ikaratlas
Yemoja
13
0 / 0 / 7
7,567
688
3,479
3,938
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
Neonico
Chaac
14
3 / 0 / 3
8,362
760
9,452
6,509
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
L
Cthulhu
CocaNino
Cthulhu
0
3
0
0
W
Yemoja
Ikaratlas
Yemoja
0
0
7
3.5
L
Raijin
JOEYJON21
Raijin
0
3
0
0
W
Chaac
Neonico
Chaac
3
0
3
4.5
L
Danzaburou
Rowan_Bier
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
22,864
26,229
Taken
15,011
14,550
Mitigated
8,540
2,230
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,933
118
0
2,860
4,564
2,547
0
1,521
2,910
33,640
0
L
Cthulhu
CocaNino
Cthulhu
1,531
68
0
251
10,063
8,408
0
6,962
3,101
5,541
0
W
Yemoja
Ikaratlas
Yemoja
3,479
380
1,582
1,531
3,938
1,882
23
1,549
2,230
17,807
0
L
Raijin
JOEYJON21
Raijin
3,261
170
70
255
6,927
2,724
0
2,108
4,819
22,129
0
W
Chaac
Neonico
Chaac
9,452
487
89
1,273
6,509
4,111
68
1,366
5,011
0
46,756
L
Danzaburou
Rowan_Bier
Danzaburou
4,083
711
0
1,654
9,239
3,418
0
4,346
4,893
0
29,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,321
Gold Earned
24,611
125
Minions Killed
163
0
Camps Cleared
0
613,305
Distance Traveled
596,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,682
789
55
5
0
199,219
0
L
Cthulhu
6,590
599
14
1
0
201,226
0
W
Yemoja
7,567
688
25
2
0
168,191
0
L
Raijin
6,784
617
48
4
0
197,067
0
W
Chaac
8,362
760
83
8
0
228,729
0
L
Danzaburou
6,947
632
63
6
0
215,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role