Player Matchup

Erlang Shen
Erlang Shen
Gautama1990
Erlang Shen
Level 126
God Stats
7W - 2L
1,695 SR
Queue Stats
498W - 500L
1,501 Elo+
Solo
Izanami
Izanami
HI_berlan
Izanami
Level 62
God Stats
7W - 0L
1,864 SR
Queue Stats
16W - 8L
1,516 Elo+
Party 1
Hades
Hades
HI_berlanga2410
Hades
Level 116
God Stats
4W - 0L
1,688 SR
Queue Stats
54W - 52L
1,448 Elo+
Party 1
Ares
Ares
MaurieJustScatMe
Ares
Level 14
God Stats
30W - 29L
1,441 SR
Queue Stats
80W - 72L
1,227 Elo+
Party 3
Thanatos
Thanatos
sarcoball
Thanatos
Level 47
God Stats
22W - 26L
1,399 SR
Queue Stats
110W - 107L
1,330 Elo+
Party 3
Team Averages
Level 73
1,617 SR
1,404 Elo+

VS

Team Averages
Level 87
1,492 SR
1,411 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Cholisoo__07
Neith
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 48L
1,343 Elo+
Solo
Hercules
Hercules
DerBiro
Hercules
Level 59
God Stats
33W - 31L
1,508 SR
Queue Stats
230W - 298L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ewa_Brate126
Morgan Le Fay
Level 68
God Stats
14W - 8L
1,646 SR
Queue Stats
224W - 283L
1,411 Elo+
Party 2
Hun Batz
Hun Batz
niklasbraun2606
Hun Batz
Level 107
God Stats
0W - 2L
1,306 SR
Queue Stats
25W - 21L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gautama1990
Erlang Shen
14
1 / 3 / 1
8,781
585
9,723
14,360
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
HI_berlan
Izanami
14
4 / 3 / 3
7,947
530
10,599
11,159
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 1 / 0
10,072
671
14,531
12,562
6,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 8
8,010
534
4,702
9,356
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
sarcoball
Thanatos
13
6 / 1 / 2
8,138
543
5,737
8,687
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 6 / 3
7,061
471
4,215
14,798
18,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,709
381
6,789
10,452
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
DerBiro
Hercules
13
2 / 2 / 0
7,760
517
7,287
14,983
8,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Ewa_Brate126
Morgan Le Fay
13
2 / 5 / 0
7,532
502
5,083
11,527
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
12
3 / 3 / 2
7,517
501
5,460
13,234
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
8
8
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
3
0.25
L
1
5
0
0.2
L
Hercules
DerBiro
Hercules
2
2
0
1
L
Morgan Le Fay
Ewa_Brate126
Morgan Le Fay
2
5
0
0.4
W
Erlang Shen
Gautama1990
Erlang Shen
1
3
1
0.5
W
Izanami
HI_berlan
Izanami
4
3
3
1.83
W
10
1
0
10
W
0
0
8
4
L
Hun Batz
3
3
2
1.33
W
Thanatos
sarcoball
Thanatos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,292
Damage
28,834
56,124
Taken
64,994
30,867
Mitigated
40,492
32,316
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,215
676
0
2,350
14,798
18,132
0
4,301
10,497
31,842
0
L
6,789
2,025
0
1,474
10,452
3,889
0
2,591
7,861
0
24,951
L
Hercules
DerBiro
Hercules
7,287
2,210
0
3,036
14,983
8,633
0
0
14,983
0
53,289
L
Morgan Le Fay
Ewa_Brate126
Morgan Le Fay
5,083
856
0
2,139
11,527
4,530
0
8,363
3,164
50,873
0
W
Erlang Shen
Gautama1990
Erlang Shen
9,723
4,772
0
7,962
14,360
7,431
0
0
14,360
0
76,321
W
Izanami
HI_berlan
Izanami
10,599
7,622
0
2,695
11,159
5,095
434
2,279
8,880
0
78,812
W
14,531
1,104
80
9,751
12,562
6,091
0
4,943
7,606
80,425
0
W
4,702
418
0
2,595
9,356
8,693
377
1,508
7,848
26,150
0
L
Hun Batz
5,460
1,371
0
4,545
13,234
5,308
0
3,978
9,256
0
51,254
W
Thanatos
sarcoball
Thanatos
5,737
368
0
9,233
8,687
3,557
0
555
8,132
0
44,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
35,579
492
Minions Killed
335
0
Camps Cleared
0
1,486,809
Distance Traveled
1,358,112
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,061
471
55
4
0
280,411
0
L
Neith
5,709
381
33
2
0
234,699
0
L
Hercules
7,760
517
76
5
0
280,262
0
L
Morgan Le Fay
7,532
502
89
6
0
258,954
6
W
Erlang Shen
8,781
585
122
8
0
309,430
0
W
Izanami
7,947
530
115
8
0
271,088
0
W
Hades
10,072
671
133
9
0
284,176
0
W
Ares
8,010
534
42
3
0
277,599
0
L
Hun Batz
7,517
501
82
5
0
303,786
0
W
Thanatos
8,138
543
80
5
0
344,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role