Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aplogyaccept
Sol
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
Ethanx0
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,306 Elo+
Party 1
Athena
Athena
Grandpop420
Athena
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,379 Elo+

VS

Team Averages
Level 70
1,437 SR
1,417 Elo+
Ullr
Ullr
Laurentiu_V
Ullr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,607 Elo+
Solo
Thoth
Thoth
Mario JM1730
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 100L
1,351 Elo+
Solo
Hades
Hades
Rodrigo_jimen216
Hades
Level 99
God Stats
2W - 3L
1,184 SR
Queue Stats
237W - 241L
1,455 Elo+
Solo
Freya
Freya
Supersaying5
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,503 Elo+
Solo
Serqet
Serqet
red_firebyrd
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
5 / 1 / 9
9,885
989
7,095
10,937
11,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
14
3 / 4 / 10
8,658
866
8,028
10,271
6,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 6 / 8
8,452
845
11,389
10,327
5,195
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Ethanx0
Heimdallr
14
4 / 5 / 8
8,723
872
9,416
11,300
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
4 / 2 / 12
9,517
952
8,309
11,728
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
6,706
671
6,104
10,580
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
7,317
732
3,278
4,214
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 5 / 6
7,672
767
9,274
11,820
7,266
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 5
7,465
747
6,346
10,270
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
16
3 / 4 / 9
8,405
841
8,249
12,361
11,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
22
Kills
13
18
Deaths
22
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
9
9.5
W
Danzaburou
 
Danzaburou
3
4
10
2
W
6
6
8
1.67
W
Heimdallr
Ethanx0
Heimdallr
4
5
8
1.6
W
Athena
4
2
12
5
L
2
5
3
0.7
L
1
2
2
1
L
3
5
6
1.2
L
4
6
5
1.08
L
Serqet
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,237
Damage
33,251
54,563
Taken
49,245
43,179
Mitigated
29,673
16,853
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,095
896
2,888
3,034
10,937
11,577
136
4,427
6,018
14,192
0
W
Danzaburou
 
Danzaburou
8,028
2,843
1,481
2,186
10,271
6,138
2,282
2,980
7,291
0
23,555
W
11,389
4,548
273
1,670
10,327
5,195
0
4,704
5,623
16,409
0
W
Heimdallr
Ethanx0
Heimdallr
9,416
4,617
99
1,606
11,300
6,538
1,258
2,794
8,320
0
20,722
W
Athena
8,309
2,619
657
2,959
11,728
13,731
576
3,993
7,381
12,969
0
L
6,104
2,731
1,131
1,493
10,580
4,967
0
5,711
4,869
0
13,183
L
3,278
331
170
788
4,214
1,550
0
2,108
2,106
10,350
0
L
9,274
749
362
2,668
11,820
7,266
0
6,145
5,675
17,264
0
L
6,346
1,566
50
1,199
10,270
4,848
0
5,305
4,965
13,550
0
L
Serqet
8,249
1,052
1,146
1,990
12,361
11,042
0
7,524
4,837
0
10,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
37,565
107
Minions Killed
75
0
Camps Cleared
0
926,299
Distance Traveled
739,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,885
989
16
2
0
227,116
0
W
Danzaburou
8,658
866
42
4
0
157,357
0
W
Sol
8,452
845
11
1
0
168,774
0
W
Heimdallr
8,723
872
27
3
0
170,430
0
W
Athena
9,517
952
11
1
0
202,622
0
L
Ullr
6,706
671
16
2
0
152,056
0
L
Thoth
7,317
732
17
2
0
69,609
0
L
Hades
7,672
767
10
1
0
183,233
0
L
Freya
7,465
747
18
2
0
133,251
0
L
Serqet
8,405
841
14
1
0
201,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role