Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Freelive4562
Kali
Level 61
God Stats
8W - 4L
1,735 SR
Queue Stats
223W - 229L
1,440 Elo+
Solo
Heimdallr
Heimdallr
ImMexicanOk
Heimdallr
Level 60
God Stats
1W - 1L
1,290 SR
Queue Stats
41W - 45L
1,421 Elo+
Party 2
Yu Huang
Yu Huang
Superior_Solas
Yu Huang
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 32L
1,443 Elo+
Party 1
Vulcan
Vulcan
xXMrgingyXx
Vulcan
Level 49
God Stats
5W - 5L
1,544 SR
Queue Stats
47W - 49L
1,420 Elo+
Party 2
Team Averages
Level 61
1,514 SR
1,445 Elo+

VS

Team Averages
Level 75
1,410 SR
1,393 Elo+
Zeus
Zeus
CCR Bazza87
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,422 Elo+
Solo
Geb
Geb
FoxyRevolver
Geb
Level 65
God Stats
2W - 4L
1,320 SR
Queue Stats
111W - 130L
1,404 Elo+
Solo
Fenrir
Fenrir
WwMiNiSheThaNwW
Fenrir
Level 82
God Stats
22W - 22L
1,485 SR
Queue Stats
128W - 129L
1,438 Elo+
Solo
Charybdis
Charybdis
rAyRaY_42069
Charybdis
Level 76
God Stats
6W - 10L
1,352 SR
Queue Stats
99W - 122L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
xWOLFY MANxX
Cu Chulainn
Level 66
God Stats
3W - 3L
1,395 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
0 / 5 / 2
9,853
469
9,722
19,498
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 4 / 1
14,846
707
15,439
22,535
13,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ImMexicanOk
Heimdallr
18
1 / 0 / 1
10,055
479
3,579
9,194
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
16
1 / 6 / 8
10,535
502
13,517
14,031
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
17
0 / 0 / 2
9,529
454
5,138
3,388
1,461
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,330
349
1,668
7,864
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 0 / 0
5,694
271
0
0
0
19
5 / 4 / 3
11,611
553
9,161
21,973
10,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
rAyRaY_42069
Charybdis
18
2 / 4 / 6
11,185
533
10,307
18,365
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xWOLFY MANxX
Cu Chulainn
19
8 / 4 / 1
12,693
604
17,404
24,478
30,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
15
15
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
5
2
0.2
L
0
4
2
0.25
L
0
0
0
0
W
14
4
1
3.63
W
Heimdallr
ImMexicanOk
Heimdallr
1
0
1
1.5
W
Yu Huang
1
6
8
0.83
L
5
4
3
1.63
L
Charybdis
rAyRaY_42069
Charybdis
2
4
6
1.25
L
Cu Chulainn
xWOLFY MANxX
Cu Chulainn
8
4
1
2.13
W
Vulcan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
38,540
68,646
Taken
72,680
41,170
Mitigated
51,190
24,116
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,722
1,779
0
4,945
19,498
15,126
151
1,635
17,863
97
71,746
L
1,668
180
0
1,352
7,864
2,508
0
4,198
3,657
25,925
0
L
0
0
0
0
0
0
0
0
0
0
0
W
15,439
8,503
0
11,000
22,535
13,397
335
968
21,231
0
138,307
W
Heimdallr
ImMexicanOk
Heimdallr
3,579
773
0
4,673
9,194
4,660
2,102
0
9,194
0
92,153
W
Yu Huang
13,517
515
150
2,921
14,031
6,526
557
1,199
12,832
77,993
0
L
9,161
2,795
0
4,016
21,973
10,555
0
5,856
15,714
0
92,815
L
Charybdis
rAyRaY_42069
Charybdis
10,307
6,470
0
5,910
18,365
7,915
315
5,257
12,831
0
88,288
L
Cu Chulainn
xWOLFY MANxX
Cu Chulainn
17,404
2,242
0
2,242
24,478
30,212
172
2,880
20,600
9,633
84,941
W
Vulcan
5,138
1,658
209
218
3,388
1,461
1,950
25
3,363
59,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,818
Gold Earned
48,513
659
Minions Killed
448
0
Camps Cleared
0
2,085,307
Distance Traveled
1,438,649
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,853
469
116
6
0
382,348
0
L
Zeus
7,330
349
45
2
0
243,838
3
L
Geb
5,694
271
0
0
0
0
0
W
Kali
14,846
707
191
9
0
469,534
0
W
Heimdallr
10,055
479
146
7
0
432,060
4
W
Yu Huang
10,535
502
96
5
0
367,604
0
L
Fenrir
11,611
553
113
5
0
424,782
0
L
Charybdis
11,185
533
155
7
0
378,024
3
L
Cu Chulainn
12,693
604
135
6
0
392,005
4
W
Vulcan
9,529
454
110
5
0
433,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role