Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Dominicchi
Discordia
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,257 Elo+
Party 2
Pele
Pele
Tyler-kun420
Pele
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,252 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,336 Elo+

VS

Team Averages
Level 161
1,470 SR
1,283 Elo+
Neith
Neith
BatmanRo
Neith
Level 149
God Stats
518W - 529L
1,481 SR
Queue Stats
518W - 531L
1,411 Elo+
Solo
Kukulkan
Kukulkan
P3COC1TA31
Kukulkan
Level 178
God Stats
6W - 10L
1,430 SR
Queue Stats
6W - 16L
1,186 Elo+
Party 1
Terra
Terra
kakaroto ssj3
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 0
7,888
657
9,061
8,660
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Dominicchi
Discordia
13
0 / 3 / 0
7,704
642
6,836
7,138
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 5 / 1
7,310
609
5,014
10,088
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
14
4 / 0 / 5
9,210
768
8,965
10,025
4,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
P3COC1TA31
Kukulkan
15
4 / 0 / 5
9,063
755
7,326
4,959
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 1 / 7
8,151
679
4,442
10,273
12,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Neith
BatmanRo
Neith
4
0
5
6.5
L
Discordia
Dominicchi
Discordia
0
3
0
0
W
Kukulkan
P3COC1TA31
Kukulkan
4
0
5
6.5
L
0
5
1
0.1
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
20,733
25,886
Taken
25,257
14,328
Mitigated
19,898
2,312
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,061
238
65
1,672
8,660
6,821
0
2,557
6,103
28,850
0
W
Neith
BatmanRo
Neith
8,965
4,445
0
2,174
10,025
4,642
391
5,611
3,958
0
44,860
L
Discordia
Dominicchi
Discordia
6,836
496
0
250
7,138
3,089
46
4,539
2,599
34,963
0
W
Kukulkan
P3COC1TA31
Kukulkan
7,326
517
192
584
4,959
2,424
0
2,929
1,930
34,257
0
L
5,014
1,454
0
325
10,088
4,418
0
4,706
5,382
0
19,175
W
4,442
500
599
1,287
10,273
12,832
0
6,527
3,352
19,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
26,424
139
Minions Killed
170
0
Camps Cleared
0
637,121
Distance Traveled
655,456
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,888
657
51
4
0
220,225
1
W
Neith
9,210
768
64
5
0
202,313
4
L
Discordia
7,704
642
60
5
0
211,492
0
W
Kukulkan
9,063
755
77
6
0
226,469
7
L
Pele
7,310
609
28
2
0
205,404
0
W
Terra
8,151
679
29
2
0
226,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role