Player Matchup

Da Ji
Da Ji
AinsworthD
Da Ji
Level 110
God Stats
3W - 4L
1,836 SR
Queue Stats
133W - 129L
1,436 Elo+
Party 4
Chaac
Chaac
GloiganJenkins4
Chaac
Level 156
God Stats
1W - 4L
1,190 SR
Queue Stats
525W - 546L
1,500 Elo+
Party 3
Ymir
Ymir
Masao5449
Ymir
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 156L
1,099 Elo+
Solo
Susano
Susano
SilentxBama
Susano
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
642W - 643L
1,473 Elo+
Party 3
Fenrir
Fenrir
blackhallow526
Fenrir
Level 137
God Stats
1W - 3L
1,639 SR
Queue Stats
84W - 82L
1,475 Elo+
Party 4
Team Averages
Level 130
1,533 SR
1,396 Elo+

VS

Team Averages
Level 138
1,607 SR
1,444 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
LOKIGOM313
Serqet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 288L
1,332 Elo+
Solo
Zeus
Zeus
Maniyc_Devil
Zeus
Level 115
God Stats
14W - 5L
1,555 SR
Queue Stats
268W - 234L
1,470 Elo+
Party 1
Scylla
Scylla
ThePrideful_Acer
Scylla
Level 135
God Stats
3W - 1L
1,762 SR
Queue Stats
102W - 101L
1,444 Elo+
Party 1
Ishtar
Ishtar
xXxR3dwat3rxXx
Ishtar
Level 153
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 120L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
2 / 3 / 4
6,035
862
2,964
5,514
2,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,736
248
0
0
0
Ymir
13
1 / 2 / 3
5,869
838
1,134
7,226
6,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
12
0 / 3 / 3
5,720
817
4,314
6,978
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 4 / 1
6,570
939
5,349
7,373
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 10
6,427
918
3,221
7,170
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
LOKIGOM313
Serqet
10
0 / 3 / 5
6,109
873
893
5,404
4,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 4
7,201
1,029
7,443
2,822
925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 5
9,538
1,363
6,791
3,227
1,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 2 / 7
7,155
1,022
4,621
3,740
1,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
12
12
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
10
2.5
L
Da Ji
2
3
4
1.33
L
0
0
0
0
W
Serqet
LOKIGOM313
Serqet
0
3
5
0.83
W
3
1
4
5
L
Ymir
1
2
3
1.25
L
Susano
0
3
3
0.5
W
6
0
5
8.5
L
5
4
1
1.38
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,761
Damage
22,969
27,091
Taken
22,363
15,324
Mitigated
15,948
4,407
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,221
61
799
1,121
7,170
8,374
278
453
6,717
0
5,504
L
Da Ji
2,964
449
131
688
5,514
2,571
0
3,002
2,512
0
6,234
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
LOKIGOM313
Serqet
893
463
116
230
5,404
4,143
450
456
4,948
0
1,906
W
7,443
469
0
0
2,822
925
396
115
2,707
9,717
0
L
Ymir
1,134
110
229
713
7,226
6,394
0
3,959
3,267
5,742
0
L
Susano
4,314
466
221
1,278
6,978
3,258
0
4,284
2,694
0
14,951
W
6,791
246
1,213
1,148
3,227
1,085
673
110
3,117
31,459
0
L
5,349
875
102
1,045
7,373
3,101
0
2,989
4,217
0
7,589
W
4,621
3,002
0
0
3,740
1,421
2,132
0
3,740
0
8,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
36,430
41
Minions Killed
86
0
Camps Cleared
0
555,442
Distance Traveled
731,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,427
918
1
0
0
155,399
0
L
Da Ji
6,035
862
10
1
0
143,533
0
L
Chaac
1,736
248
0
0
0
0
0
W
Serqet
6,109
873
0
0
0
140,632
0
W
Zeus
7,201
1,029
7
1
0
146,251
0
L
Ymir
5,869
838
1
0
0
140,128
0
L
Susano
5,720
817
28
4
0
144,392
0
W
Scylla
9,538
1,363
65
9
0
168,597
0
L
Fenrir
6,570
939
2
0
0
127,389
0
W
Ishtar
7,155
1,022
13
2
0
120,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role