Player Matchup

Bellona
Bellona
FusBroDAH
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sobek
Sobek
Growlergrowl
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
Jaradox15
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,500 Elo+

VS

Team Averages
Level 44
1,613 SR
1,467 Elo+
Bacchus
Bacchus
BillNyeWitha9
Bacchus
Level 11
God Stats
25W - 19L
1,597 SR
Queue Stats
26W - 22L
1,421 Elo+
Party 2
Neith
Neith
ColombiaWhite
Neith
Level 116
God Stats
3W - 2L
1,540 SR
Queue Stats
30W - 29L
1,479 Elo+
Party 2
Anubis
Anubis
Griffindoor23
Anubis
Level 5
God Stats
16W - 13L
1,703 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FusBroDAH
Bellona
11
0 / 7 / 3
7,528
627
9,464
14,976
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
7,395
616
5,157
15,519
13,351
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 6 / 0
9,178
765
8,961
8,936
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 0 / 15
9,003
750
7,392
12,764
12,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 8
10,517
876
11,941
7,954
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 2 / 8
10,605
884
15,883
10,455
6,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
15
8.5
W
8
1
8
12
L
Bellona
FusBroDAH
Bellona
0
7
3
0.21
W
10
2
8
7
L
0
6
2
0.17
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
35,216
39,431
Taken
31,173
31,225
Mitigated
22,862
4,295
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,392
849
211
2,101
12,764
12,880
162
6,030
6,268
16,494
0
W
11,941
8,260
0
2,943
7,954
3,509
2,808
4,441
3,345
0
53,869
L
Bellona
FusBroDAH
Bellona
9,464
2,012
0
905
14,976
13,963
516
10,061
4,915
0
20,854
W
15,883
1,389
0
4,944
10,455
6,473
70
3,680
6,298
45,033
0
L
5,157
253
364
946
15,519
13,351
0
9,691
5,828
10,273
0
L
8,961
450
1,103
977
8,936
3,911
0
3,557
5,379
29,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
30,125
89
Minions Killed
149
0
Camps Cleared
0
562,898
Distance Traveled
672,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,003
750
8
1
0
237,683
0
W
Neith
10,517
876
78
7
0
218,929
0
L
Bellona
7,528
627
27
2
0
178,903
0
W
Anubis
10,605
884
63
5
0
216,175
0
L
Sobek
7,395
616
10
1
0
186,136
0
L
Ra
9,178
765
52
4
0
197,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role