Player Matchup

Mercury
Mercury
EnigmaticCipher
Mercury
Level 129
God Stats
4W - 5L
1,315 SR
Queue Stats
58W - 47L
1,607 Elo+
Party 1
The Morrigan
The Morrigan
HauntingPoet
The Morrigan
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 45L
1,590 Elo+
Party 1
Fafnir
Fafnir
SammyFlanksWell
Fafnir
Level 99
God Stats
2W - 1L
1,828 SR
Queue Stats
34W - 35L
1,590 Elo+
Party 1
Anhur
Anhur
Zarbon21
Anhur
Level 78
God Stats
8W - 5L
1,245 SR
Queue Stats
201W - 169L
1,607 Elo+
Party 3
Bakasura
Bakasura
xXVaLaRXx
Bakasura
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
674W - 591L
1,624 Elo+
Party 3
Team Averages
Level 107
1,478 SR
1,604 Elo+

VS

Team Averages
Level 98
1,572 SR
1,605 Elo+
Poseidon
Poseidon
BruthaBoom
Poseidon
Level 154
God Stats
8W - 6L
1,610 SR
Queue Stats
199W - 158L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
CPutty
Danzaburou
Level 27
God Stats
3W - 4L
1,804 SR
Queue Stats
12W - 11L
1,576 Elo+
Party 2
Hercules
Hercules
Handcore
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,788 Elo+
Solo
Ra
Ra
Wakkawakka15
Ra
Level 129
God Stats
11W - 7L
1,614 SR
Queue Stats
492W - 455L
1,539 Elo+
Solo
Hel
Hel
iceeray
Hel
Level 56
God Stats
17W - 14L
1,334 SR
Queue Stats
174W - 131L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,389
599
2,729
9,076
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
HauntingPoet
The Morrigan
13
5 / 2 / 2
8,421
602
11,774
6,890
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
7,456
533
3,299
7,646
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
Zarbon21
Anhur
12
0 / 6 / 1
7,109
508
5,296
12,577
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
xXVaLaRXx
Bakasura
17
5 / 0 / 0
10,546
753
9,893
11,321
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BruthaBoom
Poseidon
13
5 / 4 / 1
7,828
559
6,452
9,647
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
CPutty
Danzaburou
11
2 / 1 / 3
7,236
517
7,365
11,175
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Handcore
Hercules
13
0 / 2 / 2
7,332
524
4,201
10,974
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
8,065
576
4,891
8,629
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
10
1 / 1 / 4
6,869
491
5,743
8,396
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
9
10
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BruthaBoom
Poseidon
5
4
1
1.38
L
Danzaburou
CPutty
Danzaburou
2
1
3
3.5
W
1
2
2
1
L
Hercules
Handcore
Hercules
0
2
2
0.5
W
The Morrigan
HauntingPoet
The Morrigan
5
2
2
3
W
0
0
2
1
L
1
3
1
0.5
W
Anhur
Zarbon21
Anhur
0
6
1
0.08
L
Hel
1
1
4
3
W
Bakasura
xXVaLaRXx
Bakasura
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
28,652
47,510
Taken
48,821
24,500
Mitigated
25,243
15,060
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BruthaBoom
Poseidon
6,452
992
0
918
9,647
3,272
0
2,685
6,682
58,413
0
L
Danzaburou
CPutty
Danzaburou
7,365
3,598
0
3,615
11,175
3,425
781
1,067
9,760
0
49,141
W
2,729
276
0
1,004
9,076
3,422
0
3,570
5,506
0
64,580
L
Hercules
Handcore
Hercules
4,201
1,900
0
4,020
10,974
8,354
0
506
9,670
0
46,831
W
The Morrigan
HauntingPoet
The Morrigan
11,774
2,547
0
1,500
6,890
2,566
0
3,876
2,606
59,899
0
W
3,299
885
0
3,033
7,646
8,265
0
3,445
4,115
18,636
0
L
4,891
758
245
2,624
8,629
3,507
344
5,465
3,010
72,015
0
W
Anhur
Zarbon21
Anhur
5,296
1,616
0
1,854
12,577
4,719
500
4,264
8,313
0
50,998
L
Hel
5,743
471
3,237
4,806
8,396
6,685
0
5,350
2,836
21,736
0
W
Bakasura
xXVaLaRXx
Bakasura
9,893
6,513
0
7,669
11,321
5,528
2,577
1,689
9,632
0
80,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
37,330
462
Minions Killed
417
0
Camps Cleared
0
1,608,671
Distance Traveled
1,483,952
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,828
559
110
8
0
330,871
2
L
Danzaburou
7,236
517
74
5
0
246,462
1
W
Mercury
8,389
599
100
7
0
377,679
4
L
Hercules
7,332
524
83
6
0
287,945
0
W
The Morrigan
8,421
602
103
7
0
291,926
2
W
Fafnir
7,456
533
16
1
0
317,827
2
L
Ra
8,065
576
126
9
0
313,265
4
W
Anhur
7,109
508
73
5
0
266,995
0
L
Hel
6,869
491
24
2
0
305,409
2
W
Bakasura
10,546
753
170
12
0
354,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role