Player Matchup

Hercules
Hercules
Irondefman44
Hercules
Level 3
God Stats
10W - 25L
1,249 SR
Queue Stats
42W - 66L
1,261 Elo+
Party 2
Ymir
Ymir
Large Cabal
Ymir
Level 62
God Stats
15W - 11L
1,853 SR
Queue Stats
103W - 99L
1,395 Elo+
Party 2
Surtr
Surtr
teshon100
Surtr
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 67L
1,339 Elo+
Party 2
Team Averages
Level 43
1,534 SR
1,332 Elo+

VS

Team Averages
Level 91
1,562 SR
1,502 Elo+
Hachiman
Hachiman
Saythekid
Hachiman
Level 102
God Stats
6W - 2L
1,746 SR
Queue Stats
128W - 115L
1,555 Elo+
Party 1
Hades
Hades
TM Kazuto
Hades
Level 64
God Stats
6W - 2L
1,491 SR
Queue Stats
67W - 63L
1,457 Elo+
Solo
Fenrir
Fenrir
ll Prefectss ll
Fenrir
Level 107
God Stats
18W - 15L
1,450 SR
Queue Stats
126W - 122L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Irondefman44
Hercules
14
1 / 8 / 1
8,774
627
7,942
15,842
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 7 / 2
9,007
643
6,360
20,634
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
teshon100
Surtr
13
1 / 7 / 1
8,602
614
10,013
16,929
13,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Saythekid
Hachiman
18
13 / 0 / 9
12,687
906
20,155
10,781
5,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
TM Kazuto
Hades
17
8 / 0 / 14
11,446
818
18,540
12,207
9,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 12
9,474
677
6,227
10,209
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
22
22
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
Irondefman44
Hercules
1
8
1
0.19
L
0
7
2
0.14
W
Hachiman
Saythekid
Hachiman
13
0
9
17.5
W
Hades
TM Kazuto
Hades
8
0
14
15
W
1
2
12
3.5
L
Surtr
teshon100
Surtr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
44,922
53,405
Taken
33,197
44,544
Mitigated
20,420
6,480
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Irondefman44
Hercules
7,942
2,134
0
2,206
15,842
11,195
75
6,057
9,587
0
27,672
L
6,360
833
397
1,909
20,634
19,704
0
7,218
13,320
22,400
0
W
Hachiman
Saythekid
Hachiman
20,155
14,208
0
8,231
10,781
5,405
2,087
2,706
8,075
0
79,395
W
Hades
TM Kazuto
Hades
18,540
2,012
538
4,974
12,207
9,193
595
2,156
9,695
48,951
0
W
6,227
373
314
1,795
10,209
5,822
312
2,310
7,700
0
25,263
L
Surtr
teshon100
Surtr
10,013
3,314
0
1,968
16,929
13,645
0
5,317
11,444
1,601
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,383
Gold Earned
33,607
139
Minions Killed
220
0
Camps Cleared
0
613,416
Distance Traveled
727,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,774
627
45
3
0
217,552
0
L
Ymir
9,007
643
29
2
0
189,475
0
W
Hachiman
12,687
906
130
9
0
263,422
0
W
Hades
11,446
818
56
4
0
202,202
0
W
Fenrir
9,474
677
34
2
0
261,889
0
L
Surtr
8,602
614
65
5
0
206,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role