Player Matchup

Surtr
Surtr
BTEC Myflin
Surtr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HardBrexitMan69
Cernunnos
Level 153
God Stats
1W - 1L
1,698 SR
Queue Stats
40W - 30L
1,543 Elo+
Party 1
Yemoja
Yemoja
KaladinTempest
Yemoja
Level 139
God Stats
77W - 68L
1,539 SR
Queue Stats
85W - 69L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Trovia
Ao Kuang
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 129L
1,587 Elo+
Solo
Poseidon
Poseidon
maximus7533
Poseidon
Level 142
God Stats
1W - 2L
1,305 SR
Queue Stats
372W - 335L
1,642 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,562 Elo+

VS

Team Averages
Level 134
1,406 SR
1,542 Elo+
Hel
Hel
ACJared
Hel
Level 179
God Stats
8W - 12L
1,307 SR
Queue Stats
364W - 320L
1,561 Elo+
Party 2
Ra
Ra
Jessica41195
Ra
Level 156
God Stats
4W - 4L
1,754 SR
Queue Stats
225W - 201L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
PsychoJimmy
Aphrodite
Level 83
God Stats
3W - 4L
1,308 SR
Queue Stats
181W - 143L
1,591 Elo+
Solo
Hun Batz
Hun Batz
ThorsdayDunk
Hun Batz
Level 124
God Stats
10W - 2L
1,288 SR
Queue Stats
59W - 48L
1,429 Elo+
Solo
Ishtar
Ishtar
Wakkawakka15
Ishtar
Level 129
God Stats
10W - 7L
1,376 SR
Queue Stats
492W - 455L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,077
472
6,569
15,685
13,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
HardBrexitMan69
Cernunnos
13
1 / 1 / 0
7,341
489
8,590
11,803
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 2
6,577
438
6,126
10,989
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Trovia
Ao Kuang
11
2 / 5 / 0
7,143
476
5,339
15,032
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
maximus7533
Poseidon
15
1 / 3 / 1
8,365
558
7,098
10,811
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
4 / 1 / 2
9,183
612
12,171
12,437
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 2
9,954
664
9,638
10,695
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
PsychoJimmy
Aphrodite
13
2 / 0 / 6
8,412
561
3,451
9,517
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ThorsdayDunk
Hun Batz
13
3 / 1 / 4
8,131
542
9,108
9,478
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
1 / 2 / 1
8,558
571
9,707
12,013
5,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
4
1
2
5
L
0
4
1
0.13
L
Cernunnos
HardBrexitMan69
Cernunnos
1
1
0
1
W
4
0
2
5
L
0
1
2
1
W
Aphrodite
PsychoJimmy
Aphrodite
2
0
6
5
W
Hun Batz
ThorsdayDunk
Hun Batz
3
1
4
5
L
Ao Kuang
Trovia
Ao Kuang
2
5
0
0.4
W
Ishtar
1
2
1
0.75
L
Poseidon
maximus7533
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
44,075
64,320
Taken
54,140
34,852
Mitigated
29,917
20,001
Healing
34,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
12,171
1,286
3,738
6,818
12,437
7,419
1,039
6,949
5,488
82,198
0
L
6,569
2,371
0
6,416
15,685
13,442
0
7,474
8,211
797
56,095
L
Cernunnos
HardBrexitMan69
Cernunnos
8,590
3,471
0
5,504
11,803
4,914
854
1,837
9,966
0
68,663
W
9,638
2,333
168
6,248
10,695
5,031
1,356
956
9,739
89,290
0
L
6,126
782
464
3,624
10,989
7,573
0
4,944
6,045
20,047
0
W
Aphrodite
PsychoJimmy
Aphrodite
3,451
565
5,312
5,176
9,517
8,323
0
4,120
5,397
23,271
0
W
Hun Batz
ThorsdayDunk
Hun Batz
9,108
2,459
0
2,390
9,478
3,857
892
3,568
5,910
0
51,195
L
Ao Kuang
Trovia
Ao Kuang
5,339
1,202
0
3,368
15,032
5,099
0
5,332
9,700
46,275
0
W
Ishtar
9,707
7,053
0
4,163
12,013
5,287
210
3,900
8,113
0
81,033
L
Poseidon
maximus7533
Poseidon
7,098
947
0
625
10,811
3,824
0
5,673
5,138
84,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
44,238
439
Minions Killed
558
0
Camps Cleared
0
1,455,046
Distance Traveled
1,580,797
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,183
612
147
10
0
339,253
1
L
Surtr
7,077
472
91
6
0
292,819
0
L
Cernunnos
7,341
489
108
7
0
284,949
4
W
Ra
9,954
664
185
12
0
291,094
0
L
Yemoja
6,577
438
18
1
0
282,101
2
W
Aphrodite
8,412
561
23
2
0
308,838
2
W
Hun Batz
8,131
542
69
5
0
354,999
2
L
Ao Kuang
7,143
476
78
5
0
301,080
0
W
Ishtar
8,558
571
134
9
0
286,613
6
L
Poseidon
8,365
558
144
10
0
294,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role